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Re: TT Mod version 1.5.28 now available!
Posted: Thu Jul 02, 2020 9:08 pm
by gaius21
if i use your mod in field of glory 2, will the exported battles from empire use your mods models/names?
Re: TT Mod version 1.5.28 now available!
Posted: Fri Jul 03, 2020 12:03 am
by Paul59
gaius21 wrote: ↑Thu Jul 02, 2020 9:08 pm
if i use your mod in field of glory 2, will the exported battles from empire use your mods models/names?
No, they would not.
As I said before, you would need an Empires mod that has been set up to use TT Mod units, and a Global version of the TT mod activated in FOG2. As far as I know, no such Empires mod exists.
Re: TT Mod version 1.5.28 now available!
Posted: Sat Jul 04, 2020 10:30 am
by FrenchDude
Paul59 wrote: ↑Fri Jul 03, 2020 12:03 am
gaius21 wrote: ↑Thu Jul 02, 2020 9:08 pm
if i use your mod in field of glory 2, will the exported battles from empire use your mods models/names?
No, they would not.
As I said before, you would need an Empires mod that has been set up to use TT Mod units, and a Global version of the TT mod activated in FOG2. As far as I know, no such Empires mod exists.
There might be a mod doing just that being worked on at the moment... and it MIGHT be released during this summer

Re: TT Mod version 1.5.28 now available!
Posted: Sat Jul 04, 2020 11:16 am
by Paul59
Excellent!
Re: TT Mod version 1.5.28 now available!
Posted: Sun Jul 05, 2020 12:08 pm
by gaius21
FrenchDude wrote: ↑Sat Jul 04, 2020 10:30 am
Paul59 wrote: ↑Fri Jul 03, 2020 12:03 am
gaius21 wrote: ↑Thu Jul 02, 2020 9:08 pm
if i use your mod in field of glory 2, will the exported battles from empire use your mods models/names?
No, they would not.
As I said before, you would need an Empires mod that has been set up to use TT Mod units, and a Global version of the TT mod activated in FOG2. As far as I know, no such Empires mod exists.
There might be a mod doing just that being worked on at the moment... and it MIGHT be released during this summer
excellent news!
i tried to tinker with the game files and only managed to rename some units before the game started crashing
could you share some details about the mod?
Re: TT Mod version 1.5.28 now available!
Posted: Tue Jul 07, 2020 7:41 pm
by FrenchDude
gaius21 wrote: ↑Sun Jul 05, 2020 12:08 pm
FrenchDude wrote: ↑Sat Jul 04, 2020 10:30 am
Paul59 wrote: ↑Fri Jul 03, 2020 12:03 am
No, they would not.
As I said before, you would need an Empires mod that has been set up to use TT Mod units, and a Global version of the TT mod activated in FOG2. As far as I know, no such Empires mod exists.
There might be a mod doing just that being worked on at the moment... and it MIGHT be released during this summer
excellent news!
i tried to tinker with the game files and only managed to rename some units before the game started crashing
could you share some details about the mod?
Hey ! Just made a post about my mod here :
viewtopic.php?f=477&t=99941&p=863960#p863960
I'll share more details about what i've already done soon
Re: TT Mod version 1.5.28 now available!
Posted: Fri Sep 25, 2020 4:54 pm
by miki
Hi Paul59
First, thank you very much for your wonderful TT mod.
Just one question, will you update the TT Mod to catch it up with the current vanilla version?
Re: TT Mod version 1.5.28 now available!
Posted: Fri Sep 25, 2020 6:04 pm
by Paul59
miki wrote: ↑Fri Sep 25, 2020 4:54 pm
Hi Paul59
First, thank you very much for your wonderful TT mod.
Just one question, will you update the TT Mod to catch it up with the current vanilla version?
Thanks for raising that issue miki. I really did not think it was worthwhile updating the TT Mod yet, as the vast majority of the recent vanilla changes are either in the mod already or were extremely small changes.
However, while I was double checking all the recent changes, I realised that the change to the crossbowmen model animations that came in Patch 1.5.32 would result in giant crossbowmen models in the TT mod. Obviously I have to do something about that, so I will release an update as soon as I can to correct that issue. I am surprised that nobody has reported that issue yet.
Re: TT Mod version 1.5.28 now available!
Posted: Fri Sep 25, 2020 7:01 pm
by miki
Paul59 wrote: ↑Fri Sep 25, 2020 6:04 pm
miki wrote: ↑Fri Sep 25, 2020 4:54 pm
Hi Paul59
First, thank you very much for your wonderful TT mod.
Just one question, will you update the TT Mod to catch it up with the current vanilla version?
Thanks for raising that issue miki. I really did not think it was worthwhile updating the TT Mod yet, as the vast majority of the recent vanilla changes are either in the mod already or were extremely small changes.
However, while I was double checking all the recent changes, I realised that the change to the crossbowmen model animations that came in Patch 1.5.32 would result in giant crossbowmen models in the TT mod. Obviously I have to do something about that, so I will release an update as soon as I can to correct that issue. I am surprised that nobody has reported that issue yet.
Thank you very much, Paul!
Re: TT Mod version 1.5.28 now available!
Posted: Sat Sep 26, 2020 9:25 pm
by Paul59
Re: TT Mod version 1.5.28 now available!
Posted: Mon Sep 28, 2020 9:25 pm
by miki
Hi Paul,
I don't know if this is a corrupt download or some units mismatched names:
armoured lancers are named 1st class roman spearmen (skytian, roman lists)
Medium infantry (armenian lists afaik) are named Italian spearmen
Cataphracts are named 2nd and 3rd class latin spearmen
also roman cataphracts are named 4th class latin foot
Late roman cavalry are named 1st calss etruscan spearmen
Equites sagitarii are named Mixed class latin spearmen
Armoured noble cavalry are named Italian cavalry
I haven't checked all the army lists, sorry.
Re: TT Mod version 1.5.28 now available!
Posted: Tue Sep 29, 2020 7:54 am
by Paul59
miki wrote: ↑Mon Sep 28, 2020 9:25 pm
Hi Paul,
I don't know if this is a corrupt download or some units mismatched names:
armoured lancers are named 1st class roman spearmen (skytian, roman lists)
Medium infantry (armenian lists afaik) are named Italian spearmen
Cataphracts are named 2nd and 3rd class latin spearmen
also roman cataphracts are named 4th class latin foot
Late roman cavalry are named 1st calss etruscan spearmen
Equites sagitarii are named Mixed class latin spearmen
Armoured noble cavalry are named Italian cavalry
I haven't checked all the army lists, sorry.
Thanks miki,
This has been caused by the new vanilla units (which were taken from the TT Mod) using unit numbers that are already in use by the TT Mod for other units. I will have to renumber these units so that they no longer conflict. I am sorry that I did not notice this error myself.
cheers
Paul