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Re: Fall back cohesion test conditions
Posted: Wed Jul 10, 2019 2:43 pm
by Paul59
sIg3b wrote: ↑Wed Jul 10, 2019 2:19 pm
Blastom1016 wrote: ↑Wed Jul 10, 2019 3:48 am
I found the enemy units has a smaller angle on forcing fallback test than zoc.
I just retreated an irregular from spearmen's secondary zoc like below, no cohesion test taken.
aa.png
This sounds like a bug.
Well, a screenshot would have been more informative than a made up graphic.
Re: Fall back cohesion test conditions
Posted: Wed Jul 10, 2019 3:44 pm
by rbodleyscott
Paul59 wrote: ↑Wed Jul 10, 2019 2:43 pm
sIg3b wrote: ↑Wed Jul 10, 2019 2:19 pm
Blastom1016 wrote: ↑Wed Jul 10, 2019 3:48 am
I found the enemy units has a smaller angle on forcing fallback test than zoc.
I just retreated an irregular from spearmen's secondary zoc like below, no cohesion test taken.
aa.png
This sounds like a bug.
Well, a screenshot would have been more informative than a made up graphic.
as you say.
Also Cohesion Tests for fallbacks having nothing whatever to do with ZOCs.
Re: Fall back cohesion test conditions
Posted: Thu Jul 11, 2019 1:50 am
by Blastom1016
rbodleyscott wrote: ↑Wed Jul 10, 2019 3:44 pm
Paul59 wrote: ↑Wed Jul 10, 2019 2:43 pm
sIg3b wrote: ↑Wed Jul 10, 2019 2:19 pm
This sounds like a bug.
Well, a screenshot would have been more informative than a made up graphic.
as you say.
Also Cohesion Tests for fallbacks having nothing whatever to do with ZOCs.

Will try to recreate that scenario later.
Re: Fall back cohesion test conditions
Posted: Tue Jul 23, 2019 3:53 pm
by Blastom1016
I've done some tests on hotseat mode. The logic behind cohesion test is now more vague to me...
I've tested with one enemy camelry and some persia immortals.
Once, an immortal retreated 90 degree from the camelry, no cohesion test; But after the camelry engaged another persian infantry, the same action caused a cohesion test.
Have also tested the enemy with threatened flanks and didn't see any difference.
I think it may be related with "what the bg should do". Like the immortal has a good chance to get a flank charge against an engaged enemy and the soldiers are eager to do that, so the fallback order causes confusion among the ranks.
So my archers at the op situation "are supposed to be kept away from the enemy", so they has an easier time to get off the test.
As I barely use this action, I think it's better to leave it vague.