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Re: So What about Multiplayer?

Posted: Thu Jun 20, 2019 7:40 am
by stockwellpete
rbodleyscott wrote: Thu Jun 20, 2019 6:37 am Not at all simple. We don't rule it out at some time in the future, but it certainly isn't going to happen before the game is launched.
OK, that's a bit of encouragement for us anyway. I think with single players wanting to use MP FOG2 with SP Empires or two players wanting to use MP in both then a lot of the phasing difficulties that loki was talking about will either not occur or will be mitigated to a certain extent. Usually where 2 players get together I expect they will agree some method of deciding which battles to export to FOG2 and which to resolve using the Empires system. I think the real problems probably start if you have 3 or more players in a MP Empires game. Perhaps exporting to FOG2 is not viable for these larger campaigns.

I am working my way through Das Tactic's You Tube videos of the game but I haven't found out yet whether there are different starting points in the game so players can focus on particular periods of history. Is everything a 500 turn campaign at the moment? Are varying start (and end) dates included, or envisaged, for this game. This is where having FOG2 MP available for SP or 2-player Empire campaigns would be really excellent.

Re: So What about Multiplayer?

Posted: Thu Jun 20, 2019 2:20 pm
by FightingPoultry
stockwellpete wrote: Thu Jun 20, 2019 7:40 am
rbodleyscott wrote: Thu Jun 20, 2019 6:37 am Not at all simple. We don't rule it out at some time in the future, but it certainly isn't going to happen before the game is launched.
OK, that's a bit of encouragement for us anyway. I think with single players wanting to use MP FOG2 with SP Empires or two players wanting to use MP in both then a lot of the phasing difficulties that loki was talking about will either not occur or will be mitigated to a certain extent. Usually where 2 players get together I expect they will agree some method of deciding which battles to export to FOG2 and which to resolve using the Empires system. I think the real problems probably start if you have 3 or more players in a MP Empires game. Perhaps exporting to FOG2 is not viable for these larger campaigns.
Yes agreed - at least this gives us some hope that you will look at this aspect of the game in future developments -- thank you

Re: So What about Multiplayer?

Posted: Fri Jun 21, 2019 9:43 am
by stockwellpete
stockwellpete wrote: Thu Jun 20, 2019 7:40 am I am working my way through Das Tactic's You Tube videos of the game but I haven't found out yet whether there are different starting points in the game so players can focus on particular periods of history. Is everything a 500 turn campaign at the moment? Are varying start (and end) dates included, or envisaged, for this game. This is where having FOG2 MP available for SP or 2-player Empire campaigns would be really excellent.
To answer my own question, I have just had a quick look through the manual and there seems to be just the one 500-turn campaign available in the official game, but it is possible to mod and create new scenarios in that way, presumably by just changing the starting and end dates. Although I don't know how to mod myself I expect someone will post up instructions on the forum about how to do something very basic like this.