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Re: No reward for saving the 6th Army

Posted: Wed Jan 10, 2018 10:16 am
by 13obo
Ichthyic wrote: Just saying that this campaign is indeed entirely doable with a pure tank/AT core.
An all tank/AT core may be doable, but it would definitely be harder. You simply need infantry for covered spaces- even though they perform poorer than tanks even in covered spaces on a one-to-one comparison, they are much better to use in those cases, because they are 4-5 times cheaper, and cost half the CPs. However, I definitely felt like 8-9 infantry units was enough for my play style and didn't need more.
Ichthyic wrote: I played on the standard difficulty level, but it would be great if on higher difficulty levels, the russians had better AT weapons. then you'd be forced to diversify your army more.
They do have better AT weapons by virtue of having 30% more strength compared to medium difficulty level. Making units even stronger would make the game too unpredictable where if something attacks you out of the blue which is 50%+ stronger than your unit and before you've had a chance to reduce its efficiency, then your unit will suffer huge losses and be out of action for sure. This is frustrating gameplay wise because as good as you are, you cannot always scout everything. In addition, it is also very unrealistic because during WW2, what happened was that even though Russians had numerical superiority and even better gear, Germans utilised communication to achieve numerical superiority on a tactical level at the points of contact and thus achieved more with less.

I think the way to go harder (if devs decide on a higher difficulty) is the PzC way with its Rommel/Field Marshall difficulties where units gain experience slower and/or where you get less resources.

Re: No reward for saving the 6th Army

Posted: Wed Jan 10, 2018 12:17 pm
by Andy2012
13obo wrote: However, I definitely felt like 8-9 infantry units was enough for my play style and didn't need more.
You didnt post any infantry in your core - it was all tanks and arty.

Re: No reward for saving the 6th Army

Posted: Wed Jan 10, 2018 12:27 pm
by 13obo
Apologies for the confusion, I wrote a sentence with the screenshot that I had 29 CP of infantry that I hadn't deployed as there was no space, and I couldn't be bothered moving them from other side.

I had 7 german infantry and 2 heavy infantry- not a fan of engineers (too squishy in open terrain) or paratroopers (too expensive).

Re: No reward for saving the 6th Army

Posted: Sun Jan 14, 2018 9:01 am
by Ichthyic
An all tank/AT core may be doable, but it would definitely be harder.
oh, no question about that. quite a bit harder. especially on forest maps. but doable at standard difficulty.