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Re: Erik's Campaigns
Posted: Mon Dec 19, 2016 12:10 am
by Horst
Pretty cool, man! You will kill Panzer Corps for sure by this grand campaign!
I don’t mind jumping around the locations if you have the chance to do every single mission of this campaign instead of doing a single branch.
There is still much to do until 43 where you need to decide if it goes to West or East. The Western part originally removed many core units and most prestige anyway, so maybe it’s best to do that after East if you are still not fed up about this. Jumping constantly between West and East during a single campaign is maybe too much fun and work of course.
I would prefer sticking to the Soviets and keep all my units and commanders from 39 to 45. I’m only curious how to balance unit experience with so many scenarios. PzC has this nifty xp-cap what OOB doesn’t have, does it?
Well, OOB still needs some useful campaign features to totally blast PzC to kingdom come.
Re: Erik's Campaigns
Posted: Mon Dec 19, 2016 3:14 pm
by Horst
I couldn’t conquer Poznan somehow in turn 20 although I kicked every enemy unit out of a 2-hex radius in the same turn. I guess the trigger didn’t bother anymore at the end of turn 20 that the objective has been successfully met in the same turn.
I've attached the very last save of turn 20 where I've also cheated to see where the AI units are.
Oh well, I tried it with the crappy two Pz.IB, but better upgrade one of them to a Pz.38 on the next attempt.
Btw, if the Germans start with Tank School spec, shouldn’t the two core Pz.IB also start with one experience star?
Your trigger checks for the AI are still irritating to fail them as long as the AI occupies objective hexes, but I guess there is no better way to solve it when the AI recapture them, isn’t it? No idea how the triggers of the original campaigns are always done without prematurely failing.
Re: Erik's Campaigns
Posted: Mon Dec 19, 2016 3:51 pm
by bru888
Horst wrote:Pretty cool, man! You will kill Panzer Corps for sure by this grand campaign!

Funny you say this. I was thinking of starting a thread that explains why, if I am any judge, but I changed my mind. Still, for some reason I feel the need to make a comment someplace, anyplace.
I looked at Panzer Corps intensively over the weekend and I have decided to drop it. It's not just about the wooden animation; it's a bunch of other things that I did not like about PC or or that I missed because I have been playing OOB. I am with OOB exclusively now and I am looking forward to more.
Re: Erik's Campaigns
Posted: Mon Dec 19, 2016 4:24 pm
by Erik2
Converting the scenarios I noted that a number of them are quite nicely designed.
I think the main problem with PzC now is that it is getting a bit long in the tooth feature-wise when you compare it to OOB.
Not surprising, really. It is a few years old.
Re: Erik's Campaigns
Posted: Mon Dec 19, 2016 5:46 pm
by Horst
Well, I failed again conquering Poznan. This time I've managed to conquer it on turn 16 - enough time to make it provide supplies on turn 20. Turn 20 was clean of any enemy units nearby at start, but turn 21 gave me the defeat screen again. No fun!

Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 8:06 am
by Erik2
Strange, no-one else reported problems with Poznan.
I've checked the primary objectives in both Poznan and Lodz, could not find any errors.
I have attached them here in case you had earlier versions.
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 11:55 am
by Hermenefred
Lodz is really hard to win - needed 3 times. Now I played Battle on the Bzura - and holded all the primal flags - but I have a defeat on the end - whats wrong ?
But your campaign its really fun - the OOB engine its much better like PC - but we need more units and possible bigger maps - 120 size limit is not acceptable.
I like to play global scenarios on MP with my friends with 500x500 maps.
Also the depth forest looks terrible - and some more terrain features like Orchard, vinefields, Bush and more different villages also for eastern Europe and South Europe would be perfectly.
Can we build up new Divsional / Corps HQ units (example Opel Koffer) as supply units ?
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 12:07 pm
by Erik2
Which scenario are you referring to re Battle of Bursa?
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 12:48 pm
by Horst
Thanks, whatever you did with the new Poznan file, it gave me the major victory screen this time. Onward!

Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 12:53 pm
by Hermenefred
Which scenario are you referring to re Battle of Bursa ?
Its 4Piatek - Battle of the Bzura !
Thank you !
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 1:45 pm
by Erik2
Found an issue with Piatek, fixed.
Updated the campaign zip and attached the new scenario here.
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 2:07 pm
by Hermenefred
Some remarks:
1. Poland should be the attacker and should have the first turn like in Panzer Corps.
2. Polish forces have no fighters - in PC they have 2 I think.
3. The northern polish attack group should attack only after round 8-10 - like in PC. Otherwise its really hard to win.
Thank you !
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 2:50 pm
by Erik2
Piatek:
Added missing Polish fighters
Poland starts first
Added delay to one Polish attack group and found a bunch that had no orders...
I think it will be a bit harder for teh Germans now.
Campaign updated and scenario added.
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 5:14 pm
by Hermenefred
Piatek - I cant win yet ! This scenario need some reinforcements on the german side - its also historical - 2 Infantry divisions with 3 Inf units + ATG + Art each would be nice.
Otherwise this scneario isnt playable. I like to see this guy, who can to win this scenario. I am one of the best players , but I cant do that. I tested many version with minefield lines in the North east etc . no chance - to much polish units overun you...
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 7:01 pm
by Orion66
Hi
A lame question. Where shoud I put folder with your campain to make it available on main screen?
Re: Erik's Campaigns
Posted: Tue Dec 20, 2016 7:15 pm
by Horst
Very disappointing, Herr General. You were unable to secure your objectives on the Lodz map (latest), although have cleansed the map from all enemies since turn 22, hoisted all your flags on every city, but Lodz city couldn't be captured. You are dismissed for a while until further updates.
Edit: too bad I don’t have the old Lodz files anymore, so I can’t test if you can be victorious there. All the other objectives and commander gifts worked fine there though.
It's much more fun to play these campaign scenarios with OOB and its better AI. Oh I hate these pesky cavalry units that constantly cut my supply lines.
Suggestion: Whenever you get command points during a mission, can’t you also provide some requisition points as bonus? I miss the Super Mario coin animation from the original campaign when you have met certain objectives. Turn-based points are fine, but gaining coins for mission objectives during a scenario feels more rewarding.
Btw, your zip-compression of the campaign looks terrible. I can pack your 44 MB to a 27 MB 7-zip archive.
Re: Erik's Campaigns
Posted: Wed Dec 21, 2016 9:33 am
by Erik2
Hermenefred wrote:Piatek - I cant win yet ! This scenario need some reinforcements on the german side - its also historical - 2 Infantry divisions with 3 Inf units + ATG + Art each would be nice.
Otherwise this scneario isnt playable. I like to see this guy, who can to win this scenario. I am one of the best players , but I cant do that. I tested many version with minefield lines in the North east etc . no chance - to much polish units overun you...
Well the latest changes you wanted made it harder for the Germans to win... Be careful what you ask for
When I tested this initially I kept the Germans behind the river, not on the objectives.
The Poles would then be at a disadvantage when they captured the objective on the river. I could always counter-attack with artillery, air and a couple of land units and drive the Pols back.
I only went for the objectives during the last few turns when the Poles had expended their units.
Re: Erik's Campaigns
Posted: Wed Dec 21, 2016 9:34 am
by Erik2
Orion66 wrote:Hi
A lame question. Where shoud I put folder with your campain to make it available on main screen?
My Games etc Campaigns folder.
Single or multiplayer scenarios go into the My Games etc Scenarios folder.
Re: Erik's Campaigns
Posted: Wed Dec 21, 2016 9:36 am
by Erik2
Horst wrote:Very disappointing, Herr General. You were unable to secure your objectives on the Lodz map (latest), although have cleansed the map from all enemies since turn 22, hoisted all your flags on every city, but Lodz city couldn't be captured. You are dismissed for a while until further updates.
Edit: too bad I don’t have the old Lodz files anymore, so I can’t test if you can be victorious there. All the other objectives and commander gifts worked fine there though.
It's much more fun to play these campaign scenarios with OOB and its better AI. Oh I hate these pesky cavalry units that constantly cut my supply lines.
Suggestion: Whenever you get command points during a mission, can’t you also provide some requisition points as bonus? I miss the Super Mario coin animation from the original campaign when you have met certain objectives. Turn-based points are fine, but gaining coins for mission objectives during a scenario feels more rewarding.
Btw, your zip-compression of the campaign looks terrible. I can pack your 44 MB to a 27 MB 7-zip archive.
Players have reported the amount of German resources is generous. That's why there is only command points as rewards.
Re: Erik's Campaigns
Posted: Wed Dec 21, 2016 1:35 pm
by Horst
Erik wrote:Players have reported the amount of German resources is generous. That's why there is only command points as rewards.
It’s rather the beginning in every campaign where you are struggling with requisition points and can’t buy enough additional units during a mission. Should be no problem later if you don’t do too many mistakes and fill your coin purse over time.
The good thing with the Grand Campaign is that time advances slow enough that you don't need to upgrade units that frequently. The upgrades in OOB are so terribly expensive compared to PzC. If you mess up in one mission during the GC, there is possibly still time to recover more cash again if time advances slowly.