Re: Patch On Route
Posted: Fri May 08, 2015 9:44 pm
Oh I see, we manually install this one. Thanks.
Downloaded and installed , continue to play on ) Brake and anguish video card to go ) happy holidays Everyone !Myrddraal wrote:Lukas is referring to this hotfix:
viewtopic.php?f=264&t=64457
Fantastic news! I was about to ask to fix that one after loosing another unit Today. I know, it is my faultadherbal wrote:Update: Patch expected by end of this week, so far including:
[*]UI: For transport moves, the potential combat prognosis is displayed for the transport type, not the current unit type
Great news ! I really like your game and timely technical support ! Waiting for the new patch )adherbal wrote:Update: Patch expected by end of this week, so far including:
- Gameplay: All torpedo bombers can now switch to bombs
- Gameplay: Experience gain from combat increased
- Specialisation: British Pacific Fleet fixed & 2 Seafire aircraft added
- Fix: Various unit stats fixed
- Fix: Dutch Overvalswagen APC no longer causes framerate drop on Java scenario
- Fix: Various issues with AI freezing fixed
- Fix: Scenario restart now correctly resets campaign events
- MP: PBEM Lobby, disappearing game names fixed
- MP: 2vAI Java and 2vAI Bataan coop maps added
- UI: Force List, unit category filters added
- UI: Force List sorted by unit nation > category > type
- UI: Empty hexes can be selected to inspect terrain type
- UI: Hex location names visible on map and/or UI
- UI: Checkbox to disable AI spinning animation in options menu
- UI: For transport moves, the potential combat prognosis is displayed for the transport type, not the current unit type
- Strategic Map: Left-click on map moves the camera to that location.
- Scenarios: Philippine Sea, Coral Sea (Japan) and Midway (USA) objectives fixed/improved
- AI: Offensive AI teams now attempt to clear mines
- Modding: Mod launcher, improved mod folder support, 3D model importing
Maybe killed , maybe ran away in fear ) I'm not an artist )))Brenmusik wrote:![]()
![]()
![]()
-------------------------adherbal wrote:Another improvement for new patch: Mods can now add/change nations.
Next step is to complete the 3D model export & import so modders can create new unit(model)s and the game is ready for some interesting mods