Re: Diplomacy Discussion and Feedback
Posted: Thu Jan 09, 2014 7:33 pm
I support it as an option 100%. And the tech-steal on base capture has also been discussed lightly.mugged wrote:A no tech-trading option could be added to the game, maybe? That way you could disable it in single- or multiplayer if you wanted. Has anyone said anything about tech-stealing when you capture a base? That for instance was an optional rule in smac/xjdmillard wrote:There was no challenge and it wasn't worth playing co-op multiplayer unless you agreed to not share tech.