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Re: Hungarian Icons !

Posted: Fri Mar 23, 2012 4:50 pm
by AugustinMalar
:D Thx

I have a bicycle sfx. Do you want it ?

Re: Hungarian Icons !

Posted: Fri Mar 23, 2012 8:35 pm
by VPaulus
No, but thanks anyway. :)
I'm already using one for Winterkrieg mod. It's perfect. 8)

Re: Hungarian Icons !

Posted: Fri Mar 23, 2012 9:48 pm
by VPaulus
AugustinMalar wrote:I have this icon for the ansaldo but I think the icon is too big compare to the other tank icons in the game. The L3 35 tankette should look smaller.
You could modify it. :)
Image
I've reduced 15% and based it the TKS unit size:

Image

Is this Ok?

Re: Hungarian Icons !

Posted: Fri Mar 23, 2012 10:06 pm
by Uhu
It seems me now too small. :oops: :) But if it's now the TKS size, maybe that would be the good size. How about a try with 10%?
(It it is finished, I will ask you to do this with the other two types too: the L33 and the L33_Flamm - for the IC 2.0 :)

Re: Hungarian Icons !

Posted: Fri Mar 23, 2012 10:09 pm
by Uhu
Here are the L3-s with the two sizes:

Image

Re: Hungarian Icons !

Posted: Fri Mar 23, 2012 10:47 pm
by VPaulus
Near TKS and L6/40:

Image

L6/40: 3.78m x 1.92m
TKS: 2.58m x 1.78m
L3/35: 3.17m x 1.4m
I think it corresponds more or less to those sizes. So I would say that the 15% is more or less correct.
But if you want bigger, it's no problem for me to do it.

Re: Hungarian Icons !

Posted: Fri Mar 23, 2012 11:38 pm
by rezaf
Isn't that the Ansaldo I made for the Italian Units pack?
If so, it was based on a model for CivIV or V, and I should still have that lying around. I could render it in a different size - the resized one looks a bit distorted for some reason.
I'll also try to retouch the Ju86 if I get the time. Would changing the green tone to be somewhat more in line with the CR.32 and replacing the insignias with the one visible on the CR.32 suffice?

If you ever want to make later Hungarian scenarios, I had some of the later tanks partially finished at one point - though the quality wasn't exactly thrilling.
Maybe it'd be better to wait for HBalcks hungary set, he renders from high-quality models. Your call.
_____
rezaf

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 9:24 am
by Uhu
It hink, it is. :) As I wasn't there at the birth of the original Italian Campaign, I didn't know, that you made them. If we are at this point (sorry of the OFF), I would ask you to make a L3 Flame version, but I will write you that in PM, to not going more offtopic.

rezaf wrote:Isn't that the Ansaldo I made for the Italian Units pack?
If so, it was based on a model for CivIV or V, and I should still have that lying around. I could render it in a different size - the resized one looks a bit distorted for some reason.
I'll also try to retouch the Ju86 if I get the time. Would changing the green tone to be somewhat more in line with the CR.32 and replacing the insignias with the one visible on the CR.32 suffice?

If you ever want to make later Hungarian scenarios, I had some of the later tanks partially finished at one point - though the quality wasn't exactly thrilling.
Maybe it'd be better to wait for HBalcks hungary set, he renders from high-quality models. Your call.
_____
rezaf

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 9:37 am
by Uhu
Well, if you mean the 3D version of the Hungarian units, It' not an important point for me. We discussed it with McGuba, and we like more the black-white pictures, because it make more immerse to the war. But we also decided, that, if from all Hungarian units there will be a 3D pic, than this version will be optional downloadable too.

It's not offense, but I don't like the style of HBalcks unit icons. Ha renders although nice 3D graphics as bigunits.

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 9:40 am
by Uhu
I accept the facts. :)
I only say to let's try with 10%, because for me, it seems now so tiny - specially, if there are inf units next to it. :)
VPaulus wrote:Near TKS and L6/40:
L6/40: 3.78m x 1.92m
TKS: 2.58m x 1.78m
L3/35: 3.17m x 1.4m
I think it corresponds more or less to those sizes. So I would say that the 15% is more or less correct.
But if you want bigger, it's no problem for me to do it.

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 1:15 pm
by VPaulus
rezaf wrote:Isn't that the Ansaldo I made for the Italian Units pack?
If so, it was based on a model for CivIV or V, and I should still have that lying around. I could render it in a different size - the resized one looks a bit distorted for some reason.
Yes, please. Let us see on how it results, than decide which is best.

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 8:17 pm
by VPaulus
Bike units are ready.
I'd to reposition the blast drawings inside the animations frames. So new animations were made.

efx values:

Code: Select all

SLVK_Inf_Bycicle.png	(19,11)	(-19,11)	(0,0)	(0,0)	SLVK_Bike_1						Finn_Bike_1 (this sound is in RSM Redux)
Hun_Inf_Bycicle.png	(34,17)	(-34,17)	(0,0)	(0,0)	Hun_Bike_1						Finn_Bike_1

EDIT
Correct offset values for the Hungarian efx:
(1,-9) (-1,-9)

http://www.gamefront.com/files/21465694 ... +Units.zip

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 9:52 pm
by AugustinMalar
I have no sound. :(
I don't understand. :?
The efx values don't work for me.

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 9:57 pm
by VPaulus
Have you created the entry in the equipment table? Have you downloaded the pack?

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 10:00 pm
by AugustinMalar
Yes, the icon is shown on the scenario.

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 10:09 pm
by flakfernrohr
I though bikes were quiet. I never hear them when I am on the highway until I run over one or hit one. :lol:

Re: Hungarian Icons !

Posted: Sat Mar 24, 2012 10:13 pm
by VPaulus
AugustinMalar wrote:Yes, the icon is shown on the scenario.
It has occurred to me that you might just have copy and past the values fromthe quote to your efx file, without confirming the tab position.
Please create the the entry in the efx using those values and not copying and past them.

Re: Hungarian Icons !

Posted: Sun Mar 25, 2012 6:30 am
by AugustinMalar
VPaulus wrote:
AugustinMalar wrote:Yes, the icon is shown on the scenario.
It has occurred to me that you might just have copy and past the values fromthe quote to your efx file, without confirming the tab position.
Please create the the entry in the efx using those values and not copying and past them.
That what I did. I copied your values from the quote. Wasn't it what I was supposed to do ? :?

I can't edit efx with the equipment editor 0.7.1. There's a bug when I tried to use it: System.IndexOutOfRangeException :shock:

Help me...I tried everything and I'm really frustrated right now. :x

Re: Hungarian Icons !

Posted: Sun Mar 25, 2012 6:49 am
by AugustinMalar
Ok problem was solved after many manipulations with the efx file. :D

Re: Hungarian Icons !

Posted: Sun Mar 25, 2012 9:33 am
by Uhu
My experience is, that editing the files are easier with a notepad. It looks like the Matrix, but don't worry - we are the choosen one. :wink:
AugustinMalar wrote:Ok problem was solved after many manipulations with the efx file. :D