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Posted: Fri Dec 16, 2011 6:17 am
by rezaf
Kerensky wrote:You guys have to keep in mind Colonel is balanced for players who are completely new to the game, Field Marshal is for relatively experienced players, and the extra three difficulty settings are for advanced players.
Bleh, I don't see any need to let myself being pressured into a high difficulty just because I'm a more experienced player than before.
I've been playing Civ4 for years, but I never played on King or higher (except a few games on rare occasions), because I don't like it when I'm being penalized too much compared to the AI player.

That said, I think I had almost 10k prestige at the end of my vanilla test run of the 41 DLC (amost 20k prestige at the end of that with modified experience settings), which means I might have to replay them with a higher difficulty, as I've appearently gotten better at preserving my stuff...
_____
rezaf

Posted: Fri Dec 16, 2011 9:34 am
by impar
Kerensky wrote:And what difficulty settings are you all playing on when you have these huge amounts of prestige? :)
Field Marshall. :oops: Its my first try in the GC.

Do have a core from GC39, also on Field Marshall difficulty, using what I learned from my PzC Rommel campaign. I am assuming the only difference between Field Marshall and Rommel is the less prestige the player gets. Or does Rommel have a different sauce :?:

Posted: Fri Dec 16, 2011 4:11 pm
by Longasc
Due to unforeseen circumstances and alarming news I have ordered a lightning attack on Moscow! Time is of the essence!

Seems this campaign won't be concluded before Xmas but already today. ;)


(One shouldn't hurry through the Moscow scenario. Got lucky but serious losses, retreating now till the weather gets better)

addendum: The additional T-34/41 compared to the Beta feel exactly how I think a T-34 should be: Quite a challenge to kill without air support.


Finished. Beep... exhausted. No major losses, saved some Prestige but unit XP took a nose dive.
Ready for 1942. :)

Posted: Sat Dec 17, 2011 4:13 pm
by deducter
Yea the GC are starting to reach that threshold of 'too many units'.

1942 has some solutions for this problem (reduced core size growth + large scenarios that allow you to split your core into separate battle groups).
Depends how well these designs are received, the last few DLC will probably continue along these lines. I don't think DLC 1945 will be very fun with 100+ units to manage every turn for 20 turns in each of 15 scenarios.

Worst comes to worst 1944 and 1945 may actually see negative core size growth, but I'm hoping it won't come to that (even though its fairly historically accurate)
I agree that having too many units is bad, not only because it gives the player more options, but eventually with too many units you can just form one continuous solid wall, reverting back to WWI style warfare. Not to mention it is just tedious to control, which detracts from the fun factor. I think the best thing to do is to peak the core size around Kursk, when the Wehrmacht was actually at its maximum numeric (if not qualitative) strength. Maybe 35 core, +5 SE units? Then I would not increase this number, and reducing it towards 1944 and 1945 is actually not a bad idea.

Posted: Sat Dec 17, 2011 4:16 pm
by deducter
Field Marshall. Its my first try in the GC.

Do have a core from GC39, also on Field Marshall difficulty, using what I learned from my PzC Rommel campaign. I am assuming the only difference between Field Marshall and Rommel is the less prestige the player gets. Or does Rommel have a different sauce
Rommel has -50% prestige compared to General/Field Marshall, but no -50% exp penalty, so you actually gain EXP faster. However, given that you have much less prestige for elite reinforcements (if any at all!), your units should be less experienced overall.

Posted: Sun Dec 18, 2011 10:03 am
by impar
deducter wrote:
Field Marshall. Its my first try in the GC.
Do have a core from GC39, also on Field Marshall difficulty, using what I learned from my PzC Rommel campaign. I am assuming the only difference between Field Marshall and Rommel is the less prestige the player gets. Or does Rommel have a different sauce
Rommel has -50% prestige compared to General/Field Marshall, but no -50% exp penalty, so you actually gain EXP faster. However, given that you have much less prestige for elite reinforcements (if any at all!), your units should be less experienced overall.
Oh, I am not using elite reinforcements on that core. At the start of GC40 have 10K Prestige.

Posted: Mon Dec 26, 2011 11:54 am
by impar
Ended GC41 over the weekend.
Vyazma was harder than Moscow.
Demyasnk was fun.

Posted: Mon Dec 26, 2011 3:57 pm
by Aloo
impar wrote:Ended GC41 over the weekend.
Vyazma was harder than Moscow.
Demyasnk was fun.
I had exactly the same experience. Vyazma was very hard if you wanted a DV. Moscow was not so hard (but I lost 2 SE units there, one was my mistake, second was bad luck).
Demyansk was fairly easy if you stayed on defense, if you wanted to go out it was harder.

Posted: Mon Dec 26, 2011 6:08 pm
by impar
Aloo wrote:Demyansk was fairly easy if you stayed on defense, if you wanted to go out it was harder.
Conquered everything but didnt have enough time to clean the map of soviets.