trulster wrote:Agreed, this has been the sore downside of Sealion for me as well which does not really make sense. Basically, and especially after US entry, the convoys are almost immune to attack along the North American coast. A net gain for the Allies to lose UK?
Solution I think is to reduce convoys to UK (Canada) by 50% or so if Britain has been conquered.
The Germans also gain quite a bit by taking England. One is 10-11 extra PP's per turn (half of the available PP's in Great Britain). Another is 20-22 less PP's per turn to UK and not British reinforcements placed in England.
Maybe the biggest advantage is that the Allies don't have airbases to bombard the German industry. Beginning late 1941 it's normal for the British and later also the US to bombard Ruhr, Essen, Hamburg, Munich, the synth oil etc. That means less PP's, oil and rail capacity for the Germans. Not having to defend against such attacks really helps the Germans.
The Germans will have to place units in England to prevent partisans and defend against an Allied invasion of England, but by taking England you can postpone the heavy clash with the Allies till probably 1943. If you build some submarines you can harass British units placed near Halifax and transported across the Atlantic.
If we want to penalize the British for something when they lose England then we have to focus on where they would suffer the most. I think the main issue would be recruiting new troops because most of the recruits would have come from England and Scotland.
The british industry was mainly on Great Britain as well, but the resources could instead have gone to Canada and some units be built there. Surplus resources could go to USA, South Africa, India and Australia for production. So one way to deal with that could be to reduce the max size of the central and northern convoys with London captured and instead send the extra via the southern convoy (that will go to USA). So USA gets stronger at the expensive of USSR and UK.
E. g. the northern convoy could be reduced by 50 and the central by 40.
So reducing the manpower capacity with cities lost in the core home country could be something to consider. Then you need to liberate your cities to increase the manpower capacity.
E. g. you could lose manpower capacity with 10 * max production of cities captured.
E. g. UK has manpower capacity of 420. So losing London will drop the capacity of 100. Birmingham will drop it by 30 etc. If you lose all cities in England then your capacity will drop by about 200 (i. e. halved).
This means your manpower level won't drop, but you gain less each turn so you can build fewer units before dropping.