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Posted: Wed Jun 08, 2011 2:43 am
by Razz1
You forget the supply model is serious flawed.

You have to move units to the rear to reinforce.

There isn't enough prestige to go around.

There are plenty of stock scenarios and campaign where prestige is short.

Having a shortage of prestige is good as it adds more strategy.

All we need is the ability to allocate.

Keep buttons as is. Click on buttons and same functions happen. Full reinforcement.

If you want partial then use the slider underneath.

Posted: Wed Jun 08, 2011 8:59 am
by IainMcNeil
I am strongly against any additional UI here. While some players may like the extra control it gives the vast majority do not want this level of micro management and it goes against the core design principles of PzC.

Posted: Wed Jun 08, 2011 11:30 am
by Rudankort
iainmcneil wrote:I am strongly against any additional UI here. While some players may like the extra control it gives the vast majority do not want this level of micro management and it goes against the core design principles of PzC.
I think, such advanced features should just be hidden. Thus, for advanced replacement you would need to Ctrl+click replacements button instead of just clicking it, and then you will get a popup with the slider.

Posted: Wed Jun 08, 2011 12:54 pm
by IainMcNeil
If we really want it then yes having it hidden would be ok. I think there are far more useful & interesting things we can do though :)

Posted: Wed Jun 08, 2011 1:13 pm
by Rudankort
iainmcneil wrote:If we really want it then yes having it hidden would be ok. I think there are far more useful & interesting things we can do though :)
Well not in 1.0 of course, but beyond that it is one of many things we could add/improve.