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Re: HUGE Commerce-bonus (nation-wide)?

Posted: Tue Dec 17, 2024 5:04 pm
by SuitedQueens
Faultierasai wrote: Fri Dec 13, 2024 10:30 am Everything, but not that. Each greek Nation now needs as many stoas as it can get. Thanks to the many updates and patches (which create more problems for each other), owning is now a matter of survival in the late game. The AI is not able to take advantage of the bonuses of the Stoa, so you don't have to worry for an overpowered Nation.
My solution above in the same thread accounted for AI. For MP games you want to introduce some sort of cap since its the most powerful building in the game,

Re: HUGE Commerce-bonus (nation-wide)?

Posted: Sun Dec 22, 2024 8:39 am
by OldCrowBalthazor
SuitedQueens wrote: Tue Dec 17, 2024 5:04 pm
Faultierasai wrote: Fri Dec 13, 2024 10:30 am Everything, but not that. Each greek Nation now needs as many stoas as it can get. Thanks to the many updates and patches (which create more problems for each other), owning is now a matter of survival in the late game. The AI is not able to take advantage of the bonuses of the Stoa, so you don't have to worry for an overpowered Nation.
My solution above in the same thread accounted for AI. For MP games you want to introduce some sort of cap since its the most powerful building in the game,
In MP your thinking a house-rule for a Stoas? What kind of cap (in number of Stoas) would you suggest?

Re: HUGE Commerce-bonus (nation-wide)?

Posted: Sat Jan 11, 2025 6:42 pm
by Surt
Good question, 5 build, 10 max before demolish?