Re: Axis Operations - 1943 is coming soon
Posted: Sun Apr 17, 2022 12:04 am
Very glad to hear that there will be more DLC's after 1943.
Or to go back on time. An Afrika Korps campaign with the gameplay mechanic of the Spanish Civil War would be sweet.terminator wrote: ↑Sat Apr 16, 2022 6:03 amAs long as the game sells there will be DLCs and there is no reason to stop after 1943.mrgolf wrote: ↑Fri Apr 15, 2022 9:38 pm I think it's been posted somewhere in this thread that there will be no DLC after 1943, as things started to go downhill in 1944. Also, it would be difficult to accurately depict German troops, as there became an increasing number of divisions made up of a hodgepodge of troops.
No! No! No! NO AI controlled Italian forces. I want direct control, but a mechanism that forces a considerable precent of your core to be Italian. No all-star, all German core for historical reasons, and some of your units should be imported from AO40 if you wish.impar wrote: ↑Mon Apr 18, 2022 8:21 am Greetings!Or to go back on time. An Afrika Korps campaign with the gameplay mechanic of the Spanish Civil War would be sweet.terminator wrote: ↑Sat Apr 16, 2022 6:03 amAs long as the game sells there will be DLCs and there is no reason to stop after 1943.mrgolf wrote: ↑Fri Apr 15, 2022 9:38 pm I think it's been posted somewhere in this thread that there will be no DLC after 1943, as things started to go downhill in 1944. Also, it would be difficult to accurately depict German troops, as there became an increasing number of divisions made up of a hodgepodge of troops.
Small german force and lots of Italian auxiliaries.
He did, since the feedback on that part was quite bad. Or, a lot of people said they don't like it, so they won't do it again later. Kind of the same thing. If you do something many thinks it's bad, then these voices will certainly shake those above, even if there are also a lot thinking it good.Bee1976 wrote: ↑Mon Apr 18, 2022 3:33 pm I still like the allied AI in SCW. Ofc its noit perfect, and sometimes they behave quite stupid, but playing around those "weirdos", protecting and supporting them, and preventing them from burning your precious prestige is always a welcome boost in difficulty (for me)
but if i remember correctKerensky said something that Allied AI wont happen again in the way we saw it in SCW.
hi i read the Dev Diary and it was great hi do you thing that maybe you could do the same idea for the past DLCs as well as more of a side project until you finish Axis of Operation main DLC and make a releaece of the orther ones where you fix some of the bug and or story elements sshoush as operation sealions as a example that would be cool
Have you heard of this?Erasermarek wrote: ↑Mon May 02, 2022 2:35 pm Can we finally move from this project? Milking A Dead Cow will bring nothing to the players and developer. Let's give the players something new ones. Let's give them the Panzer Corps in the Pacific ... this really doesn't work anymore. Do it exactly like Panzer Corps 1 when this game just doesn't have that charm?
And what exactly makes this project a "dead cow"?Erasermarek wrote: ↑Mon May 02, 2022 2:35 pm Can we finally move from this project? Milking A Dead Cow will bring nothing to the players and developer. Let's give the players something new ones. Let's give them the Panzer Corps in the Pacific ... this really doesn't work anymore. Do it exactly like Panzer Corps 1 when this game just doesn't have that charm?
Of course I heard ... and that's why I'm angry at these nonsensical DLCs until we see him.smashtheaxis wrote: ↑Mon May 02, 2022 7:10 pmHave you heard of this?Erasermarek wrote: ↑Mon May 02, 2022 2:35 pm Can we finally move from this project? Milking A Dead Cow will bring nothing to the players and developer. Let's give the players something new ones. Let's give them the Panzer Corps in the Pacific ... this really doesn't work anymore. Do it exactly like Panzer Corps 1 when this game just doesn't have that charm?
https://www.slitherine.com/game/panzer-corps-2-pacific