Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.60
Posted: Thu Dec 23, 2021 5:40 am
This one is a good translator: https://www.deepl.com/de/translator
Forum
https://forum.slitherine.com/
I finished the invasion of Poland.We are currently developing a map of Europe which, in addition to the existing campaign, will show as many operations as possible in the period from 1939 to 1945 on one map.
The new map "Europe at War" will be published for the first time in the upcoming update.
The map has a size of (width: 306 hex * height: 350 hex) and can be selected via the "Scenario" tab in the mission selection (scroll all the way down) under "External Scenario Maps". -> See screenshots.
We are still in the BETA phase on this card, which was developed by ajs81 and AKRebel.
We ask for constructive feedback on the landscape, game balance or other abnormalities as well as suggestions for improvement.
We will try to consider and implement as many requests or suggestions as possible.
Please continue to be patient with the further development of the mod and the map that is now also made available.
Hi RobertCL,RobertCL wrote: ↑Thu Dec 23, 2021 3:13 pm Hi,
AK Rebel wrote:
I finished the invasion of Poland.We are currently developing a map of Europe which, in addition to the existing campaign, will show as many operations as possible in the period from 1939 to 1945 on one map.
The new map "Europe at War" will be published for the first time in the upcoming update.
The map has a size of (width: 306 hex * height: 350 hex) and can be selected via the "Scenario" tab in the mission selection (scroll all the way down) under "External Scenario Maps". -> See screenshots.
We are still in the BETA phase on this card, which was developed by ajs81 and AKRebel.
We ask for constructive feedback on the landscape, game balance or other abnormalities as well as suggestions for improvement.
We will try to consider and implement as many requests or suggestions as possible.
Please continue to be patient with the further development of the mod and the map that is now also made available.
1. Can I chose NOT to attack USSR ? Maybe I would like to invade only UK.
2. In the future releases could you add saved games allowing the player to start at specific events like France 1940, Barbarossa 1941, Stalingrad 1942, Kursk 1943, Berlin 1945 (like Mc Guba did in his mod) ?
3. Will the player be allowed to play on the Allied / USSR side ?
The invasion of Poland was a nice campaign start (using the Soviet troops is nice too).
I was astonished by the high nr of British bombers in German sky in 1940 (attacking the ships & submarines was normal but ground units in cities in 1940 with such a scale, was strange because not reflecting history).
It took a lot of time after I played to let AI play --> I play this scenario while watching TV since pauses are so long (AI processing time).
But besides this, it was a good gameplay experience.
Mc Guba in his mod creates saved games (so the player starts the game when he wants with predefined starting positions). There is no script to alter. Indeed, creating such saved game is a lot of work. I understood your map is an experiment. It works well!Ad2. We didn't think about cutting the script to 40 \ 41 \ 42 (I don't even know how to do it anyway ?!)
In Mc Guba's mod, if the player (playing Germany) does not attack Soviet Union (does not capture any hex owned by Soviets) then AI (Soviet side) does not "fully attack" the human player (war is "limited" by air war and ground skirmishes). So in June 1941 if Germany does not cross the Soviet border, the human player is only at war against UK (victory is either capturing all Soviet V Hexes or British V Hexes, the player has the choice, he can also attack on both sides at the same time...). But this is also true in Mc Guba's mod : in June 1941, Soviet Union becomes to "Allied" side.Ad3. As we know from history, from 23/08/39 the Soviet Union was in alliance with the Third Reich, so until 22 June 41 all its aggressive actions, e.g. against Poland or Finland, mean that they are Axis forces. Panzer Corps itself does not offer a "third option". Besides, even the Allies wanted to send troops to Finland in the winter of 1940 and they had plans to bomb the oil fields in Baku. So I have decided that by June 41' it will be rationally referred Red Army for the Axis. After June 22, 41 will be in the allied alliance.

I haven't thought about the AI settings in this scenario yet. As we said, this is only a Beta version. Is there a balance, are there good messages, no typos, are there bridges, etc.RobertCL wrote: ↑Sun Jan 02, 2022 12:39 amIn Mc Guba's mod, if the player (playing Germany) does not attack Soviet Union (does not capture any hex owned by Soviets) then AI (Soviet side) does not "fully attack" the human player (war is "limited" by air war and ground skirmishes). So in June 1941 if Germany does not cross the Soviet border, the human player is only at war against UK (victory is either capturing all Soviet V Hexes or British V Hexes, the player has the choice, he can also attack on both sides at the same time...). But this is also true in Mc Guba's mod : in June 1941, Soviet Union becomes to "Allied" side.Ad3. As we know from history, from 23/08/39 the Soviet Union was in alliance with the Third Reich, so until 22 June 41 all its aggressive actions, e.g. against Poland or Finland, mean that they are Axis forces. Panzer Corps itself does not offer a "third option". Besides, even the Allies wanted to send troops to Finland in the winter of 1940 and they had plans to bomb the oil fields in Baku. So I have decided that by June 41' it will be rationally referred Red Army for the Axis. After June 22, 41 will be in the allied alliance.
Happy New Year!
PeteMitchell wrote: ↑Sat Jan 08, 2022 3:57 pm How about the Spanish Civil War?
Any plans for this? It could serve as a training scenario...![]()
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Excellent !
We could draw inspiration from the PzC2 DLC Spanish Civil WarPeteMitchell wrote: ↑Sat Jan 08, 2022 3:57 pm How about the Spanish Civil War?
Any plans for this? It could serve as a training scenario...![]()
![]()
PeteMitchell wrote: ↑Sat Jan 08, 2022 3:57 pm How about the Spanish Civil War?
Any plans for this? It could serve as a training scenario...![]()
![]()

terminator wrote: ↑Sat Jan 08, 2022 4:35 pm I think this Mod is the game with the most different aircraft models I know![]()
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The only unique assembly with more than 1400 new aircraft, 360 - new locations of any kind, and over a couple thousand new static objects for any nation and time! Planes, helicopters, as well as controlled cars of different eras and peoples have been added to the game. The century of the First Civil War, the Century of the Second World War, as well as Modern Super Jets and U.F.O. flying objects of the Cold War, which remained on paper with the inventors.
The essence of this pack is to collect all the developments and models created for this game in pieces from large foreign sources. Install, update, test and package you for quick and convenient use.
https://forum.il2sturmovik.ru/topic/282 ... F/page/46/









