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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Sun Oct 03, 2021 4:48 pm
by terminator
Thanks for the update v0.58,

Version History or Changelog ?

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Sun Oct 03, 2021 5:19 pm
by AKRebel
terminator wrote: Sun Oct 03, 2021 4:48 pm Thanks for the update v0.58,

Version History or Changelog ?
Hi terminator,

Changelog:
  • Update - further big units revised / colored
  • Update - various units revised
  • Update - Scenario "Poland" revised
  • Update - Scenario "Low Countries" revised


Greetings from AKRebel

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Wed Oct 06, 2021 4:23 pm
by uzbek2012

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 6:12 am
by terminator
AKRebel wrote: Sun Oct 03, 2021 5:19 pm
terminator wrote: Sun Oct 03, 2021 4:48 pm Thanks for the update v0.58,

Version History or Changelog ?
Hi terminator,

Changelog:
  • Update - further big units revised / colored
  • Update - various units revised
  • Update - Scenario "Poland" revised
  • Update - Scenario "Low Countries" revised


Greetings from AKRebel
It would be useful to add this kind of file(Changelog, Version History, whatsnew...) in future updates :idea:
It does not require much work and gives a more professional touch :wink:
I have all the updates from the beginning but I don’t remember the changes :(

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 8:10 am
by fgiannet
The scale of the big scenarios is perfect. It is absolutely brilliant to see an entire army laid out in their operational zone yet there is still enough room for maneuver (depending on terrain of course). It is a wonderful education on the composition of these historical armies, along with getting a glimpse into what the historical leadership was thinking, while creating the opportunity for decisions to be made in how you approach your objectives (will you flank them by making a wide arc, etc.). At times in the past, when the scales for the scenarios seemed unsuitable, the units became really congested and the only choice was to plow straight ahead (still required strategy but there were not many decisions to make).

I just saw the movie for the surrender of Warsaw. The quote that accompanied it said something to the effect of “...the defenders fought bravely”. What a Vast amount of Dignity and Respect in that statement. You guys are legends. Everything about this mod is honorable. It is like a digital shrine to the people who came before us, regardless of politics, who had to go through this period of history. Even the video of Hitler flying over Warsaw was rare and haunting. It did not look like a propaganda piece and I do not know how to describe his expression (not happy, was he thinking about France and Britain?). And SO MUCH destruction beneath him. To think a lot of the continent would come to look like that within the next 5 years.

This Mod really is something to learn from.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 8:19 am
by fgiannet
AKRebel wrote: Sun Oct 03, 2021 5:19 pm
terminator wrote: Sun Oct 03, 2021 4:48 pm Thanks for the update v0.58,

Version History or Changelog ?
Hi terminator,

Changelog:
  • Update - further big units revised / colored
  • Update - various units revised
  • Update - Scenario "Poland" revised
  • Update - Scenario "Low Countries" revised


Greetings from AKRebel
Various units revised.....does this mean I need to restart a new campaign? I will use cheat codes to move past Poland and set up the kills, exp., back to what they should be. I noticed every update comes with a equip file.

Also, I don’t seem to have images for most of my fighters and my first hero. Is this something being worked on or should they be there and I corrupted something on my end.

Thank you

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 9:25 am
by ajs81
I have a question, does any of you have access to a detailed map, a list of units used in the 1939-40 Winter War? I mean Finnish units.
I already have Soviet armies, from 7 near Leningrad to 15 near Murmansk.
There is no Order de battle on the wiki :(

I am now working on a new scenario and such data is necessary to accurately reproduce this episode.
Thanks, AJS81

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 10:14 am
by uzbek2012
In 1942, he had to get dirty in the trial of the participants of Operation Pastorius. In June 1942, Admiral Canaris sent eight saboteurs to the United States with the task of carrying out a number of sabotages at American enterprises and power plants.

The name, by the way, is quite pretentious and meaningful. Franz Pastorius was the name of the head of the first colony of Germany in America. In the seventeenth century. Canaris reported with this operation that "we have returned to American soil."

https://zen.yandex.ru/media/mem/samaia- ... 3f1333b493


Image
https://zen.yandex.ru/media/yuripasholo ... 33efb79f07

ajs81 wrote: Thu Oct 07, 2021 9:25 am I have a question, does any of you have access to a detailed map, a list of units used in the 1939-40 Winter War? I mean Finnish units.
I already have Soviet armies, from 7 near Leningrad to 15 near Murmansk.
There is no Order de battle on the wiki :(

I am now working on a new scenario and such data is necessary to accurately reproduce this episode.
Thanks, AJS81
ImageImage

Try here there is a list of units and formations of the Red Army that participated in the Soviet-Finnish War of 1939-1940.

Front-line controls

Army field offices

Rifle corps

Divisions

ImageImageImage

https://winterwar.karelia.ru/site/parts/

Image

http://militarymaps.narod.ru/index_e.html

Image


Image

http://armchairgeneral.com/rkkaww2/gall ... actors.htm
http://armchairgeneral.com/rkkaww2/gall ... ks_img.htm


Image
Military Archive
https://vk.com/topic-55534520_32615868?offset=0


Image
A soldier of the Swedish battalion of the Finnish army gives a command to a service dog in a trench on the island of Martinsaari (Martinsaari, currently the island of Maly Pogranichny), located in the northeastern part of the Gulf of Finland. On the helmets of the soldiers, a lightning symbol was manually applied, which was a non-statutory sign of the unit. Swedish Volunteer Battalion (Swedish. Svenska frivilligbataljonen), another name for the Hanko Battalion (Swedish. Hangöbataljonen) is a battalion of the Finnish army, consisting of Swedish volunteers. Shooting time: 08.07.1941
https://hodor.lol/post/100633/



http://kontur-map.ru/map1410694_0_0.htm

Map of the Finnish War of 1939-1940. Detailed map of the Finnish War, the defeat of the Finns on the Karelian Isthmus

https://fotosergs.livejournal.com/77479.html

Maps of military operations during the "winter war"
https://www.aroundspb.ru/fort/
https://vk.com/album-328640_10391027

Maps of the fighting of the Soviet-Finnish War
https://vk.com/album-10647262_121880560
https://www.aroundspb.ru/finnish/etusiv ... ta/kartat/

Image

And many of you have probably played the mod DMP Winterkrieg ?
https://vk.com/album-6345384_163154274
http://jeffoot.freeboxos.fr:41226/share ... TK2OM/dmp/
https://www.designmodproject.de/en/foru ... interkrieg
Image
viewtopic.php?f=147&t=30993&p=305103&hi ... eg#p305103


Competitors are not asleep) :lol:
https://store.steampowered.com/app/1474 ... f_Liberty/
https://www.kolamap.ru/library/txts/ssr ... d_bbc.html

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 10:21 am
by Sapa
ajs81 wrote: Thu Oct 07, 2021 9:25 am I have a question, does any of you have access to a detailed map, a list of units used in the 1939-40 Winter War? I mean Finnish units.
I already have Soviet armies, from 7 near Leningrad to 15 near Murmansk.
There is no Order de battle on the wiki :(

I am now working on a new scenario and such data is necessary to accurately reproduce this episode.
Thanks, AJS81
There is an good old page called: winterwar.com but maybe its not working. I cant open It at work 😉

Regards Mats

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 4:14 pm
by AKRebel
fgiannet wrote: Thu Oct 07, 2021 8:19 am
AKRebel wrote: Sun Oct 03, 2021 5:19 pm
terminator wrote: Sun Oct 03, 2021 4:48 pm Thanks for the update v0.58,

Version History or Changelog ?
Hi terminator,

Changelog:
  • Update - further big units revised / colored
  • Update - various units revised
  • Update - Scenario "Poland" revised
  • Update - Scenario "Low Countries" revised


Greetings from AKRebel
Various units revised.....does this mean I need to restart a new campaign? I will use cheat codes to move past Poland and set up the kills, exp., back to what they should be. I noticed every update comes with a equip file.

Also, I don’t seem to have images for most of my fighters and my first hero. Is this something being worked on or should they be there and I corrupted something on my end.

Thank you
to 1.) We always adjust individual units visually or revise individual values according to historical specifications.

to 2.) Here we need more detailed information, for which fighters are no pictures available?

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 4:27 pm
by uzbek2012
Decoding of letter designations of license plates of German motor transport:

Image

WH: Wehrmacht-Heer (Ground Forces)

WM: Wehrmacht-Marine (Navy)

WL: Wehrmacht-Luftwaffe (Air Force)

WL-SP-0 NSKK Transport Regiment 4 Speer (in rot): (National Socialist Mechanized Corps. The tasks of the NSCC included: control over the use of cars and motor vehicles, the development of motorism, the promotion of automobile tourism, the organization of sports competitions, assistance to the police in patrolling highways, the dissemination of ideas of National Socialism.)

WT: Wirtschaftstransportdienst (Economic Transport of the East)

RP: Reichspost (Imperial Mail)

DR: Deutsche Reichsbahn (German Railway)

Pol: Polizei (Police)

ϟϟ: SS-verfügungstruppen & SS-wachverbände (General SS and SS Troops)

RAD: Reichsarbeitsdienst (Imperial Labor Service)

OT: Organization Todt (Military Construction Organization Todt)
DECODING THE LICENSE PLATES OF THE WEHRMACHT TRANSPORT.
https://vk.com/topic-79393602_38545343

Image
https://xn--80aaxgqbdi.xn--p1ai/publ/1/ ... /1-1-0-903

Image
http://www.country-osi.narod.ru/germanutext_nomera.html

Image
http://www.autogallery.org.ru/i/ynomdeic.htm

Image
In North Africa, the British military turned the Willis into a well-armed sabotage and reconnaissance vehicle

Marking of British military equipment of the Second World War - British military vehicle markings of World War II Marking of British military equipment of the Second World War
https://ru.abcdef.wiki/wiki/British_mil ... rld_War_II

Marking of US military equipment during World War II
https://www.wigi.wiki/wiki/ru/U.S._mili ... rld_War_II

Military and civilian numbers of the USSR before 1946
Image
https://format72.ru/viewtopic.php?t=456


Image
GAZ-64 with machine-gun calculation. The photo was taken in October 1941 in the Leningrad region, on the Volkhov Front
https://motor.ru/stories/mashiny-na-voine.htm


Image
http://reviewmachines.com/articles/300/ ... vremen-VOV

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 6:46 pm
by fgiannet
AKRebel wrote: Sun Oct 03, 2021 5:19 pm to 1.) We always adjust individual units visually or revise individual values according to historical specifications.

to 2.) Here we need more detailed information, for which fighters are no pictures available?
1.) So I should restart the campaign if I want the changes to take effect?

2.) Every fighter, except for the Henschels and 109a, does not have a picture. This is a rare occurrence in the other categories. My first hero is without a picture and is named Sieler 0. This PAK mod is installed on a separate Panzer Corps install. There is no GME, I just merge the updates with the older folders/files. The pictures do not come up with my save game or a new game. The png.s are in the graphics folders and properly named in the equipment file. It is odd but not a problem. I was just curious.

I used GME on my primary installation and the results are exactly the same.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Thu Oct 07, 2021 8:24 pm
by fgiannet
ajs81 wrote: Thu Oct 07, 2021 9:25 am I have a question, does any of you have access to a detailed map, a list of units used in the 1939-40 Winter War? I mean Finnish units.
I already have Soviet armies, from 7 near Leningrad to 15 near Murmansk.
There is no Order de battle on the wiki :(

I am now working on a new scenario and such data is necessary to accurately reproduce this episode.
Thanks, AJS81
Niehorster.org could help

http://niehorster.org/024_finland/__finland.htm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Fri Oct 08, 2021 3:17 pm
by AKRebel
fgiannet wrote: Thu Oct 07, 2021 6:46 pm
AKRebel wrote: Sun Oct 03, 2021 5:19 pm to 1.) We always adjust individual units visually or revise individual values according to historical specifications.

to 2.) Here we need more detailed information, for which fighters are no pictures available?
1.) So I should restart the campaign if I want the changes to take effect?

2.) Every fighter, except for the Henschels and 109a, does not have a picture. This is a rare occurrence in the other categories. My first hero is without a picture and is named Sieler 0. This PAK mod is installed on a separate Panzer Corps install. There is no GME, I just merge the updates with the older folders/files. The pictures do not come up with my save game or a new game. The png.s are in the graphics folders and properly named in the equipment file. It is odd but not a problem. I was just curious.

I used GME on my primary installation and the results are exactly the same.
to 2.) I still can't isolate the problem, all pictures should be available. If not, a new installation actually helps.
If the photos are still missing after that, it would be helpful to use scene shots for further analysis, in which the problem becomes more visible.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Fri Oct 08, 2021 3:25 pm
by AKRebel
Hello, everyone,

After we ended the beta phase a long time ago, we will change the version designation from version v 0.60 onwards. future updates will look like this ...

Example:
v 0.59
v 0.60
v 0.7
v 0.8
v 0.9
v 1.0
Etc...

Greetings from AKRebel

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Fri Oct 08, 2021 4:26 pm
by uzbek2012
AKRebel wrote: Fri Oct 08, 2021 3:25 pm Hello, everyone,

After we ended the beta phase a long time ago, we will change the version designation from version v 0.60 onwards. future updates will look like this ...

Example:
v 0.59
v 0.60
v 0.7
v 0.8
v 0.9
v 1.0
Etc...

Greetings from AKRebel

About us denomination is waiting for us soon :lol:

https://shushpanzer-ru.livejournal.com/2328477.html

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Fri Oct 08, 2021 10:09 pm
by fgiannet
AKRebel wrote: Fri Oct 08, 2021 3:17 pm
fgiannet wrote: Thu Oct 07, 2021 6:46 pm
AKRebel wrote: Sun Oct 03, 2021 5:19 pm to 1.) We always adjust individual units visually or revise individual values according to historical specifications.

to 2.) Here we need more detailed information, for which fighters are no pictures available?
1.) So I should restart the campaign if I want the changes to take effect?

2.) Every fighter, except for the Henschels and 109a, does not have a picture. This is a rare occurrence in the other categories. My first hero is without a picture and is named Sieler 0. This PAK mod is installed on a separate Panzer Corps install. There is no GME, I just merge the updates with the older folders/files. The pictures do not come up with my save game or a new game. The png.s are in the graphics folders and properly named in the equipment file. It is odd but not a problem. I was just curious.

I used GME on my primary installation and the results are exactly the same.
to 2.) I still can't isolate the problem, all pictures should be available. If not, a new installation actually helps.
If the photos are still missing after that, it would be helpful to use scene shots for further analysis, in which the problem becomes more visible.
It has to be something on my end (I am playing on Ubuntu 20.04 with WINE so I am just grateful I can play this amazing mod, everything is secondary to the history and strategy contained within it). No worries and I thank you for looking into it, for your response, and for your hard work in creating this amazing mod.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Sat Oct 09, 2021 1:03 pm
by terminator
AKRebel wrote: Fri Oct 08, 2021 3:25 pm Hello, everyone,

After we ended the beta phase a long time ago, we will change the version designation from version v 0.60 onwards. future updates will look like this ...

Example:
v 0.59
v 0.60
v 0.7
v 0.8
v 0.9
v 1.0
Etc...

Greetings from AKRebel
This mod seems to be endless, so there will never be a final version ? :wink:

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Sat Oct 09, 2021 1:33 pm
by uzbek2012
terminator wrote: Sat Oct 09, 2021 1:03 pm
AKRebel wrote: Fri Oct 08, 2021 3:25 pm Hello, everyone,

After we ended the beta phase a long time ago, we will change the version designation from version v 0.60 onwards. future updates will look like this ...

Example:
v 0.59
v 0.60
v 0.7
v 0.8
v 0.9
v 1.0
Etc...

Greetings from AKRebel
This mod seems to be endless, so there will never be a final version ? :wink:
Guys volunteers are their hobby and can hone their mod until they get bored, especially since after 1943 the mod really needs polishing, you decided to scold and shake your rights here, I hope you're joking like that!?

Image

P.s.
For example, this mod has been developing for 15 years !
http://union.4bb.ru/viewtopic.php?id=1270#p106851

Assault experiment on the chassis of Pz.kpfw.III
Front-line modification of Pz.kpfw.III, sometimes referred to as 15 cm sIG 33 auf Fgst. Pz.kpfw.III (SF)
https://zen.yandex.ru/media/yuripasholo ... 1e67cf4d46

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.58

Posted: Sat Oct 09, 2021 4:39 pm
by Colleague_Boyd_From_The_CIA
Finally finished both Kursk and Operation Bagration. Kursk was very polished and had a great attention to detail. The Soviet AI was competent in its defense and eventual counter-attack with the exception of leavening several lines of trenches vacant. Germany in this scenario has a big upper hand though. The Soviets have no reliable way of countering German tanks with the exception of the Panzer III (probably because of the exp difference and the number of Panthers and Tigers present). German anti-tank guns having the ability to attack without being counter-attacked is also very broken. The Fw-190 can one shot any Soviet aircraft and can negate Soviet air superiority early on. The Luftwaffe at this point shared air parody with the Red Airforce so is it possible to reflect that by giving an exp penalty or disabling elite reinforcements from 1943 and onward? Bagration was a very fun and challenging scenario against overwhelming odds. At this point of the campaign though I had too much prestige to burn to the point that I could theoretically afford a tank force comprising of only Tiger II’s and still reinforce all understrength German units. Mabey have it so you can’t reinforce the understrength auxiliary forces and tone down the amount of prestige gained by capturing objectives. The Soviet AI seems to struggle a lot in this scenario. The AI simply doesn’t know how to use HQ units and bridge engineers. Because of this they send them in mass suicide charges as they are the first ones to be moved. Without a way to cross the river they get bottlenecked and their advantage in numbers gets negated as you grind them one by one. Besides this the scenarios works perfectly fine and Bagration is probably my favorite from the entire campaign. Thank you for the amazing work and have a good one!