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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Thu Aug 26, 2021 7:48 am
by RobertCL
Thx for the update but in the previous version, you had an image file (information) for each unit. I do not speak about color pictures which are fantastic by the way (but are giving less information than the previous system still in use). I guess color pictures will be used for all units in, game for the sake of coherency, no ? (since now we have two different systems in place)
Here all SS infantry units have nothing (no info picture) excepted one unit.
Many German tanks have no information picture (Pz III M HG, Pz IV 775/48 GPD, Pz V G Panther L/70, ...).
Again I don't want to criticize just to annoy you.
Your work is amazing and you are seeking for perfection so I check "imperfections"
I like the add-on scenario with a kind a world map (but 220 turns it's long)

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Thu Aug 26, 2021 10:42 am
by phcas
RobertCL wrote: Thu Aug 26, 2021 7:48 am
Thx for the update but in the previous version, you had an image file (information) for each unit. I do not speak about color pictures which are fantastic by the way (but are giving less information than the previous system still in use). I guess color pictures will be used for all units in, game for the sake of coherency, no ? (since now we have two different systems in place)
Here all SS infantry units have nothing (no info picture) excepted one unit.
Many German tanks have no information picture (Pz III M HG, Pz IV 775/48 GPD, Pz V G Panther L/70, ...).
Again I don't want to criticize just to annoy you.
Your work is amazing and you are seeking for perfection so I check "imperfections"
I like the add-on scenario with a kind a world map (but 220 turns it's long)
We going to replace all Big units into color photos. We made the choice to do that. It's a massive massive job to do but we will do that. Beside that I plan to make the "Old look" Big units available as optional but that will be in a later future.

- big.jpg (90.92 KiB) Viewed 4401 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Thu Aug 26, 2021 1:07 pm
by RobertCL
Amazing, having such photos for each unit is coherent and above all good looking.
Keep up the good work!
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Fri Aug 27, 2021 4:48 am
by terminator
The link for the tool "JoneSoft Generic MOD Enabler - JSGME" on the first page no longer seems to be valid.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Fri Aug 27, 2021 3:29 pm
by AKRebel
terminator wrote: Fri Aug 27, 2021 4:48 am
The link for the tool "
JoneSoft Generic MOD Enabler - JSGME" on the first page no longer seems to be valid.
Thanks terminator for the hint, in the next update JSGME will be included in the mod.
Best regards
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Fri Aug 27, 2021 6:47 pm
by MjrOu812
There is a bunch of big unit not showing up....to many to list, just blank green screens for german units? And a bunch are working good....i installed everything the right way, been doing this for many years....what i do, to check is i click on scenarios and pick scenarios that are 1944 or later, that way most units are present. Anyone else see missing bigunit pictures?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Fri Aug 27, 2021 6:56 pm
by RobertCL
As I wrote earlier: "Here all SS infantry units have nothing (no info picture) excepted one unit.
Many German tanks have no information picture (Pz III M HG, Pz IV 775/48 GPD, Pz V G Panther L/70, ...)."
Many big pictures are missing, indeed.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sat Aug 28, 2021 12:45 pm
by Colleague_Boyd_From_The_CIA
Not sure why but the new update did something to the graphics. It seems to affect only sandy tiles that are next to water

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sat Aug 28, 2021 3:12 pm
by terminator
Colleague_Boyd_From_The_CIA wrote: Sat Aug 28, 2021 12:45 pm
Not sure why but the new update did something to the graphics. It seems to affect only sandy tiles that are next to water
Confirmed, same for me :

- PAK-MODv0.56.jpg (475.51 KiB) Viewed 4063 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sat Aug 28, 2021 3:31 pm
by AKRebel
Colleague_Boyd_From_The_CIA wrote: Sat Aug 28, 2021 12:45 pm
Not sure why but the new update did something to the graphics. It seems to affect only sandy tiles that are next to water
Hi,
I fixed it ... this change will be included in the next update.
https://www.mediafire.com/file/39oxvuo5 ... a.rar/file
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sat Aug 28, 2021 4:03 pm
by Colleague_Boyd_From_The_CIA
Thank you for fixing it so fast
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sat Aug 28, 2021 7:03 pm
by RobertCL
Just FYI: P51-B has no movement sound.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sun Aug 29, 2021 7:19 pm
by phcas
RobertCL wrote: Sat Aug 28, 2021 7:03 pm
Just FYI: P51-B has no movement sound.

- Naamloos.jpg (302.4 KiB) Viewed 3888 times
It must work? Does all your P-51's have no movement sound or only the P-51 B ?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sun Aug 29, 2021 10:55 pm
by RobertCL
Only P51B when I played the US campaign 1944.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Thu Sep 02, 2021 4:59 am
by Sapa
Needed som Spitfires for D-Day. I hope it is ok, changed one of yours.
Regards Mats

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- 0122F_322_SpitfireMkXIV.png (32.23 KiB) Viewed 3717 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sat Sep 04, 2021 3:36 pm
by uzbek2012
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Sun Sep 05, 2021 6:09 am
by phcas
Still working on the new Big units

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- 08-2.jpg (101.13 KiB) Viewed 3552 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Mon Sep 06, 2021 4:35 am
by uzbek2012

Ursus A, Poland. They were produced since 1928. From 800 to 1200 vehicles were produced, including 375 for the Polish army. Wheel formula 4×2, weight 2.5 tons, engine 35 hp Speed up to 60 km / h. Load capacity up to 2 tons

Polski Fiat 621 L, Poland (in the photo – reconstruction). From 1935 to 1939, about 13 thousand cars were built. Wheel formula 4×2, weight 2.4 tons, engine 56 hp Speed up to 55 km/h. Load capacity up to 2.5 tons
https://hodor.lol/post/66571/
Self-propelled installation of the British Coastal Defense 4 " Mobile Naval Gun
Official designation:
Alternative Designation: 4 " Mobile Naval Gun
The beginning of the design: 1940
Date of construction of the first prototype: 1940
Completion stage: 49 copies were built.
https://wofmd.com/2018/04/17/4-mobile-naval-gun/
https://wwii.space/%D1%81%D0%B0%D0%BC%D ... %BA%D0%B8/
https://yandex.ru/turbo/kolesa.ru/s/art ... oy-mirovoy
https://games.mail.ru/pc/articles/feat/ ... i/#gallery
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Mon Sep 06, 2021 10:29 am
by glaude1955
Hello Akkula
Very good upgrade, I feel like I have a new game thanks to your new mechanics.
An oversight does it seem, the absence of French_rpg_Inf
Great regards
Yves
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Posted: Mon Sep 06, 2021 9:56 pm
by Akkula
glaude1955 wrote: Mon Sep 06, 2021 10:29 am
Hello Akkula
Very good upgrade, I feel like I have a new game thanks to your new mechanics.
An oversight does it seem, the absence of French_rpg_Inf
Great regards
Yves
Hi Yves!,
I think you post the message in the wrong thread
No worries.
And yes, I am not sure why, the French do not have the typical RPG infantry. I will recheck this one for the next update.
Thanks for the comment.
Regards,
Akkula.