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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 18, 2021 3:27 pm
by terminator
It should not be easy to find good pictures for some nations (Romania, Hungary...) or for some units produced in small numbers...
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 18, 2021 3:49 pm
by uzbek2012
terminator wrote: ↑Wed Aug 18, 2021 3:27 pm
It should not be easy to find good pictures for some nations (Romania, Hungary...) or for some units produced in small numbers...
It's probably not a problem to find them, but not all of them will be colored )
The basis of the fleet of the 1st Romanian armored division was made up of light Czechoslovak
tanks LT-35, used in Romania under the index R-2.
Eastern Front, November 1942
https://www.yaplakal.com/forum2/topic1319102.html
Pz.III Ausf.N of the 1st Tank Division in the area of Stalingrad. October 1942 On the starboard side, we can distinguish the German cross and the cross of St.Mikhail-the car was transferred to Romanians from a German tank unit
Romanians went in tanks in a papakha )))
There is a mod Romania Corps GME it is true that it is not finished but there are pictures there )
viewtopic.php?f=147&t=67662&p=894196&hi ... ps#p894196
https://cloud.mail.ru/public/3ZJF/4gWtC8pAZ
I think it will be useful )
http://cartalana.com/index.php
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 18, 2021 8:19 pm
by Colleague_Boyd_From_The_CIA
terminator wrote: ↑Wed Aug 18, 2021 3:27 pm
It should not be easy to find good pictures for some nations (Romania, Hungary...) or for some units produced in small numbers...
That's completely understandable. If you need anything specific feel free to ask.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 18, 2021 8:32 pm
by uzbek2012
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Thu Aug 19, 2021 11:38 pm
by uzbek2012
Tell me in the map of Stalingrad there will be "Pavlov's House", the Red October plant,the Stalingrad Tractor Plant !? Or is the scale of the city of Stalingrad itself too small ?
Pavlov's House without Legends and Myths
https://en.topwar.ru/39816-dom-pavlova- ... mifov.html
Defense of the Krasny Oktyabr plant - The Battle of Stalingrad.
https://web.archive.org/web/20150428051 ... bitva.html
The second assault on Stalingrad. H. 2
https://en.topwar.ru/126017-vtoroy-shtu ... -ch-2.html
Unknown Stalingrad: "There was no land for us beyond the Volga..."
https://warspot.ru/16246-neizvestnyy-st ... li-ne-bylo
P.s.
They were called "night witches", and the Russians "night swallows" The Great Patriotic War and women heroes.

PO-2 combat aircraft
https://pomnisvoih.ru/geroi-i-ih-podvig ... vojna.html
Colors of the military sky: opponents of the "night witches"
https://warspot.ru/8011-tsveta-voennogo ... chnyh-vedm

1st Latvian Night Bomber Aviation Regiment Rezhitsky
https://www.nashapobeda.lv/3746.html
Japanese Artillery, CINCPAC/CINCPOA Bulletin 152-45, July 1945
https://sassik.livejournal.com/501406.html
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Mon Aug 23, 2021 1:56 am
by Vladtepes1456
Hi, I'm new. Only just started Playing Panzer Corps recently and came across this fantastic mod! I can see a lot of work and effort has gone into it. Very impressive. I haven't tried any of the big scenarios yet but they look amazing. One question I have is that there seems to be unit graphics missing from some units in my game like the A-20 Havoc. The B-24 Liberator is the same. It's just blank on the unit cards and in game. Is this intentional or is it just how it appears in my game for some reason? Thanks.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Mon Aug 23, 2021 7:16 am
by RobertCL
Hi,
This is a fantastic mod as I always said.
However AI takes much more time to "think" in small maps since you alter the settings for all aircrafts (they can fly in longer distances but are short of fuel much sooner). Maybe this is just an impression after all but I think wait time for the player is longer than before.
Maybe this is fine in large maps (is AI "think time" reasonable ?) but in standard Pz Corps campaign this is suboptimal.
This is not a complaint but you changes are surely fine for big maps whereas it is not the case for the original campaigns and DLCs.
Is the Berlin scenario finished ? I started it the way it is designed now a few turns. Will the player have access to Soviet units in this scenario after a few turns ?
Thx.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Tue Aug 24, 2021 5:50 am
by phcas

- Preview.jpg (77.46 KiB) Viewed 3539 times
Next update will be launched very soon now
*First series of new style Big units color photos
*LOT of graphical updates
*German destroyers and s-boote are switch units now
*Scenarios Poland, Low Countries, France and Barbarossa updated
*And a lot more.......
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Tue Aug 24, 2021 6:19 am
by phcas
RobertCL wrote: ↑Mon Aug 23, 2021 7:16 am
Hi,
This is a fantastic mod as I always said.
However AI takes much more time to "think" in small maps since you alter the settings for all aircrafts (they can fly in longer distances but are short of fuel much sooner). Maybe this is just an impression after all but I think wait time for the player is longer than before.
Maybe this is fine in large maps (is AI "think time" reasonable ?) but in standard Pz Corps campaign this is suboptimal.
This is not a complaint but you changes are surely fine for big maps whereas it is not the case for the original campaigns and DLCs.
Is the Berlin scenario finished ? I started it the way it is designed now a few turns. Will the player have access to Soviet units in this scenario after a few turns ?
Thx.
Hi Robert,
Aircraft has the same fuel as they had before so the range stays the same. Only because they can fly "faster" now (more hexes in one turn) your fuel will get lower faster also. But at the end you can fly just as much hexes in range then before.
Scenario's, also Berlin will be updated in the future, like Poland, Low Countries, France and Barbarossa are be updated in the v0.56 update.
Greetings
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Tue Aug 24, 2021 7:50 am
by jeffoot77
thxs for this coming patch . I will start a new Campaign from begginning and i can't wait !
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Tue Aug 24, 2021 2:29 pm
by VladSS69
Привет как скора выйдет новый патч есть ли шанс что он выйдет в сентябре??
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Tue Aug 24, 2021 5:23 pm
by phcas
VladSS69 wrote: ↑Tue Aug 24, 2021 2:29 pm
Привет как скора выйдет новый патч есть ли шанс что он выйдет в сентябре??
Думаю уже завтра
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Tue Aug 24, 2021 5:25 pm
by phcas
jeffoot77 wrote: ↑Tue Aug 24, 2021 7:50 am
thxs for this coming patch . I will start a new Campaign from begginning and i can't wait !

Update will come very soon now, I hope tomorrow.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Tue Aug 24, 2021 9:41 pm
by uzbek2012
phcas wrote: ↑Tue Aug 24, 2021 5:25 pm
jeffoot77 wrote: ↑Tue Aug 24, 2021 7:50 am
thxs for this coming patch . I will start a new Campaign from begginning and i can't wait !

Update will come very soon now, I hope tomorrow.
This pleases me ) And here is the virtual museum " WWII of History
https://victorymuseum.ru/encyclopedia/technic/
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 25, 2021 7:19 am
by phcas
Vladtepes1456 wrote: ↑Mon Aug 23, 2021 1:56 am
Hi, I'm new. Only just started Playing Panzer Corps recently and came across this fantastic mod! I can see a lot of work and effort has gone into it. Very impressive. I haven't tried any of the big scenarios yet but they look amazing. One question I have is that there seems to be unit graphics missing from some units in my game like the A-20 Havoc. The B-24 Liberator is the same. It's just blank on the unit cards and in game. Is this intentional or is it just how it appears in my game for some reason? Thanks.
Hello Vladtepes1456,
Welcome to the PAK-MOD. Missing graphics of units must be always reported because it makes the game crash if graphics of units are missing. With Big units it is possible they are not all there, it will come in time.
If you open the editor and look at the units you must see this A-20 Havoc and B-24 liberators. I do not miss any. If you do please report.

- a1.jpg (28.44 KiB) Viewed 3305 times

- a2.jpg (38.61 KiB) Viewed 3305 times
Greetings PHCAS
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 25, 2021 7:23 am
by phcas
Japoivvb wrote: ↑Sat Jul 31, 2021 6:32 am
great big units colors, I love them, could you do a specific pack only for vanilla units?
We started full speed. First the MOD has to be done, maybe later we can do a specific vanilla pack.
Greetings PHCAS
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 25, 2021 7:27 am
by phcas
Sapa wrote: ↑Tue Aug 10, 2021 5:53 am
phcas wrote: ↑Sat Aug 07, 2021 1:20 pm
Sapa wrote: ↑Wed Aug 04, 2021 9:05 am
Sorry for asking but would it be possible for you to add a P-47 Thunderbolt with invasionstripes to the next update?
Regards Mats
Yes it's possible
Many thanks but i couldnt wait

changed some of yours.
Regards Mats
0123_Typhoon_Mk.IB_Rocket.png
0222_P-47D.png
OK nice

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 25, 2021 7:29 am
by phcas
eskuche wrote: ↑Thu Aug 05, 2021 11:37 pm
Subs seem to be able to access close defense of tac bombers. Is this intended...?
We will look at it. Thanks
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 25, 2021 1:13 pm
by VladSS69
будут ли делать большие сценарии войны на тихом океане и войны в северной африке по годам??
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
Posted: Wed Aug 25, 2021 3:18 pm
by AKRebel
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https://www.slitherine.com/forum/viewto ... 61#p793561
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