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Re: Bug Reports
Posted: Tue May 26, 2020 7:12 am
by Delenlill
Hi,
I am playing the campaign and in the map where i have to guard units (3) Korsun i kept 3 units alive and killed all the enemies on the map and took all towns and and such but the mission wont be completed. I can pretty much end turn for ever.
Re: Bug Reports
Posted: Wed May 27, 2020 11:26 am
by Denes
I would like to disturb you with one question:
My unit has earned a medal (for a certain performance). Ok that's good + attack or other things associated with it.
But the next mission in the campaign this unit hasn’t got this medal and that extra ability. Of course, I get it right after the first fight, because I have already has the criterion for that medal a long time ago.
But why not keep this medal and the extra ability that comes with it on the next mission in the campaign ?
This is so bad.
Does this patch fix this problem ??
(sorry my poor english)
Re: Bug Reports
Posted: Wed May 27, 2020 12:25 pm
by SineMora
Delenlill wrote: ↑Tue May 26, 2020 7:12 am
Hi,
I am playing the campaign and in the map where i have to guard units (3) Korsun i kept 3 units alive and killed all the enemies on the map and took all towns and and such but the mission wont be completed. I can pretty much end turn for ever.
I'm guesing you're playing with turn times turned off, but this is an old bug that should've been fixed by now. From what I remember of Korsun it's a little strange in that it doesn't end even if you destroy all the Soviet forces; you have to wait until the last turn. Of course, if there is no such thing as a last turn then I suppose you might end up waiting a long time...
Re: Bug Reports
Posted: Wed May 27, 2020 7:23 pm
by Schweinewitz
UI problem:
Units in menus are looking incredible fuzzy now. On map the are fine.

Re: Bug Reports
Posted: Thu May 28, 2020 6:31 am
by Schweinewitz
Regarding the 'bug' I reported above:
With the old version I had set antialiasing to 'low' and the units looked crisp and sharp nonetheless. Now after the patch I have to set antialiasing to 'high' to achieve comparable results. Fan gets considerably louder.
Re: Bug Reports
Posted: Thu May 28, 2020 4:46 pm
by Kimdal
Expert Recon hero is supposed to provide 3x accuracy bonus, but it only provides +3, which is basically useless.
Re: Bug Reports
Posted: Sat May 30, 2020 10:51 am
by Horseman
Famous Hero only gives 10 prestige a turn.
According to the tool tip it should be 20.
Re: Bug Reports
Posted: Sat May 30, 2020 10:03 pm
by Raganr129
I'm playing one of the co-op missions with a buddy (Minsk) and every time he tries to purchase a unit it does not appear on my screen and vice versa. Occasionally he can move his units (that I can't see), but they cannot attack. De sync of some kind, we're on a LAN.
Re: Bug Reports
Posted: Thu Jun 04, 2020 7:56 am
by terminator
GB HW Inf 43
Sicily scenario, there’s a problem with the guy lying down (he bites the dust):

- PzC2(1).jpg (412.26 KiB) Viewed 2952 times
Re: Bug Reports
Posted: Thu Jun 04, 2020 8:08 pm
by naughtybalrog
Updated to fourth patch: 1.1.1.
Started a new scenario: Fjord War. Upon selecting end turn at turn one I get a CTD. A Russian tactical bomber flies in very haltingly and the image stutters for 2 seconds and then CTD. Tried downgrading graphics quality to no benefit. Loaded an old game - turn four of Pacific in Reach and no problems. Never had trouble before the newest patch.
Re: Bug Reports
Posted: Thu Jun 04, 2020 9:09 pm
by Horseman
Alpine trait says +4 attack and defence in hills and mountains.
Combat log shows it as +5
Re: Bug Reports
Posted: Sat Jun 06, 2020 9:44 pm
by Catacol
There's a bug in the units file that prevents South African infantry from purchasing transport. The truck unit type has nationality allocated to it of SA but the game is looking for ZA for South Africa. I've made the change in my own file and now it works fine - so pretty sure I'm right in this assessment. SA is also associated with wagons - I'm modding my units file to allow the South Africans artillery and AT and again needed to change SA to ZA to let them have access to towed transport.
Re: Bug Reports
Posted: Sun Jun 07, 2020 1:35 am
by Retributarr
Regarding: "Catacol"
Amazing "Detective-Work"... "Sherlock"... that is so inspiring to see that some are talented and inquisitive enough to follow-through with such 'Investigations'... as well as for implementing remedies for these short-falls in the Game!.
A Hearty..."Well Done!!!"... you have just earned an 'Award/Medal'... for 'Distinguished-Service!'. I hope that others will follow your-lead... and make sure to bring these 'Deficiencies' to the 'Attention' of the 'Developers'.
Re: Bug Reports
Posted: Sun Jun 07, 2020 3:22 am
by dalfrede

- snowBug.jpg (280.01 KiB) Viewed 2829 times
The B17 above has based itself at my airfield for several snow turns.
Re: Bug Reports
Posted: Sun Jun 07, 2020 8:20 am
by terminator
dalfrede wrote: ↑Sun Jun 07, 2020 3:22 am
snowBug.jpg
The B17 above has based itself at my airfield for several snow turns.
snowBug.zip
Air units cannot move, attack or rebase for as long as the bad weather continues.
Re: Bug Reports
Posted: Sun Jun 07, 2020 9:11 am
by Horseman
terminator wrote: ↑Sun Jun 07, 2020 8:20 am
dalfrede wrote: ↑Sun Jun 07, 2020 3:22 am
snowBug.jpg
The B17 above has based itself at my airfield for several snow turns.
snowBug.zip
Air units cannot move, attack or rebase for as long as the bad weather continues.
Yeah but they should stay based at an enemies airbase!
Re: Bug Reports
Posted: Sun Jun 07, 2020 9:24 am
by terminator
Horseman wrote: ↑Sun Jun 07, 2020 9:11 am
terminator wrote: ↑Sun Jun 07, 2020 8:20 am
dalfrede wrote: ↑Sun Jun 07, 2020 3:22 am
snowBug.jpg
The B17 above has based itself at my airfield for several snow turns.
snowBug.zip
Air units cannot move, attack or rebase for as long as the bad weather continues.
Yeah but they should stay based at an enemies airbase!
I guess it was snowing when the airfield was captured and that didn’t stop snowing.
Re: Bug Reports
Posted: Sun Jun 07, 2020 9:39 am
by SineMora
terminator wrote: ↑Sun Jun 07, 2020 9:24 am
I guess it was snowing when the airfield was captured and that didn’t stop snowing.
In which case the aircraft would crash. Except it hasn't, which does look like a bug (assuming it's been chilling there for a few turns already).
Re: Bug Reports
Posted: Sun Jun 07, 2020 9:47 am
by terminator
SineMora wrote: ↑Sun Jun 07, 2020 9:39 am
terminator wrote: ↑Sun Jun 07, 2020 9:24 am
I guess it was snowing when the airfield was captured and that didn’t stop snowing.
In which case the aircraft would crash. Except it hasn't, which does look like a bug (assuming it's been chilling there for a few turns already).
If there is still an enemy airfield on the map, the plane should not crash but if there is no more enemy airfield on the map then the plane crashes I guess(?)
Re: Bug Reports
Posted: Sun Jun 07, 2020 9:50 am
by SineMora
terminator wrote: ↑Sun Jun 07, 2020 9:47 am
If there is still an enemy airfield on the map, the plane should not crash but if there is no more enemy airfield on the map then the plane crashes I guess(?)
It doesn't matter how many airfields the enemy controls if you capture an airfield with aircraft stationed there while they are prevented from rebasing; they'll crash regardless.