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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Mon Jul 12, 2021 6:02 pm
by Colleague_Boyd_From_The_CIA
Just finished the Stalingrad scenario. It was really fun although I feel it was just a tad bit too easy. The initial drive is a cake walk and the city can be taken rather quickly as your air force has complete air supremacy as early as turn 6. The units in the city, unable to see that you have artillery support, will attack anything in front of them killing both their entrenchment and strength. Also the Soviet counterattack quickly losses initiative as the units of the Minor Axis are more then capable of stopping them long enough for you to reinforce them by rail. The air reinforcements the Soviets get is useless as the weather from that point onward is only snowy. By the time 4th Panzer Armee arrived the battle was more or less over. By the end of the scenario the only objective that I haven't taken was Baku. Not because it was well defended, but because it was just too long of a drive that had for the most part been pretty uneventful. A small nitpick that I also have is that the wording of the English messages seemed a bit jumbled. Apart from this the scenario is phenomenal. The Soviet AI was genuinely trying to pull off a encirclement and the mod is clearly pushing this 10 year old game to its limit.
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Wed Jul 14, 2021 3:08 am
by uzbek2012
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Guys, where is the correction for Operation Bagration ? I play the first move is awarded a Victory )) What does it mean?


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https://www.mediafire.com/file/1vbqf6lq ... В.rar/file

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Wed Jul 14, 2021 7:21 am
by ajs81
uzbek2012 wrote: Wed Jul 14, 2021 3:08 am Image


Guys, where is the correction for Operation Bagration ? I play the first move is awarded a Victory )) What does it mean?




https://www.mediafire.com/file/1vbqf6lq ... В.rar/file
Back to page 175 and check my file, copy to your PC game.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Wed Jul 14, 2021 7:58 am
by uzbek2012
ajs81 wrote: Wed Jul 14, 2021 7:21 am
uzbek2012 wrote: Wed Jul 14, 2021 3:08 am Image


Guys, where is the correction for Operation Bagration ? I play the first move is awarded a Victory )) What does it mean?




https://www.mediafire.com/file/1vbqf6lq ... В.rar/file
Back to page 175 and check my file, copy to your PC game.
ajs81 wrote: Mon Jun 21, 2021 12:54 pm **** BAGRATION *****
download/file.php?id=87927

Here is a new scenario with the corrected code. For this to work, you have to go back to the last turn of the previous scenario (Kursk, I think?), End it and start Bagration again.
This scenario starts one day before Bagration started, so magically you can back 77 years ago 21st of June 1944.
Where exactly should I throw this file in the Data Mod pack or in the shared folder ?

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Wed Jul 14, 2021 8:34 am
by ajs81
ajs81 wrote: Mon Jun 21, 2021 12:54 pm **** BAGRATION *****
download/file.php?id=87927

Here is a new scenario with the corrected code. For this to work, you have to go back to the last turn of the previous scenario (Kursk, I think?), End it and start Bagration again.
This scenario starts one day before Bagration started, so magically you can back 77 years ago 21st of June 1944.
Where exactly should I throw this file in the Data Mod pack or in the shared folder ?

Panzer Corps\Data

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Thu Jul 15, 2021 12:58 am
by uzbek2012
ajs81 wrote: Wed Jul 14, 2021 8:34 am
ajs81 wrote: Mon Jun 21, 2021 12:54 pm **** BAGRATION *****
download/file.php?id=87927

Here is a new scenario with the corrected code. For this to work, you have to go back to the last turn of the previous scenario (Kursk, I think?), End it and start Bagration again.
This scenario starts one day before Bagration started, so magically you can back 77 years ago 21st of June 1944.
Where exactly should I throw this file in the Data Mod pack or in the shared folder ?

Panzer Corps\Data
I finish playing if there are no surprises, most likely I will pass )

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Thu Jul 15, 2021 5:34 am
by ajs81
But this Bagration version has no Warsaw uprising event. It will be probably in the next upgrade.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Thu Jul 15, 2021 8:02 pm
by uzbek2012
ajs81 wrote: Thu Jul 15, 2021 5:34 am But this Bagration version has no Warsaw uprising event. It will be probably in the next upgrade.
Some Poles constantly appear in my rear ) They are even stronger than ordinary Red partisans .....

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Thu Jul 15, 2021 8:22 pm
by ajs81
uzbek2012 wrote: Thu Jul 15, 2021 8:02 pm
ajs81 wrote: Thu Jul 15, 2021 5:34 am But this Bagration version has no Warsaw uprising event. It will be probably in the next upgrade.
Some Poles constantly appear in my rear ) They are even stronger than ordinary Red partisans .....
They are where they were

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Thu Jul 15, 2021 8:37 pm
by uzbek2012
ajs81 wrote: Thu Jul 15, 2021 8:22 pm
uzbek2012 wrote: Thu Jul 15, 2021 8:02 pm
ajs81 wrote: Thu Jul 15, 2021 5:34 am But this Bagration version has no Warsaw uprising event. It will be probably in the next upgrade.
Some Poles constantly appear in my rear ) They are even stronger than ordinary Red partisans .....
They are where they were
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and Warsaw is small compared to Riga )

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Thu Jul 15, 2021 8:41 pm
by ajs81
PHCAS will add more, right now there are only few hexes

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Thu Jul 15, 2021 10:33 pm
by uzbek2012
ajs81 wrote: Thu Jul 15, 2021 8:41 pm PHCAS will add more, right now there are only few hexes
ОК

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can we do something that Russian Katyusha would not drive ahead of themselves ? )

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Fri Jul 16, 2021 5:43 am
by ajs81
Sure, it is not a problem, I can set their moves but it is impossible to move them in a smart way, I mean all the time one hex behind units.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Fri Jul 16, 2021 10:26 am
by uzbek2012
ajs81 wrote: Fri Jul 16, 2021 5:43 am Sure, it is not a problem, I can set their moves but it is impossible to move them in a smart way, I mean all the time one hex behind units.
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The map seems to be raw and unfinished, that's my opinion ) I hope you will finish it;)

The picture from the KV-2 in 1944 also looks comical) It is better to change it to something relevant ....

It is still better to keep garrisons in the deep rear . and it's very easy to make marching throws there )

I remember you did the map on Day D , ( I just played Berlin several times already ) where can I play it in single scenarios ?

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Fri Jul 16, 2021 1:37 pm
by ajs81
KV-2 it was not my picture, I prefer burning IS-2. Map as the map is finished. PHCAS will add only Warsaw hexes. I have created it thinking about the Soviet side. About garrisons, I had no information about how many garrisons Germans had in Belarus before 22nd of June.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Fri Jul 16, 2021 9:48 pm
by uzbek2012
ajs81 wrote: Fri Jul 16, 2021 1:37 pm KV-2 it was not my picture, I prefer burning IS-2. Map as the map is finished. PHCAS will add only Warsaw hexes. I have created it thinking about the Soviet side. About garrisons, I had no information about how many garrisons Germans had in Belarus before 22nd of June.


There should be garrisons on the Soviet side ) The Germans are all right ) I even won, because I walked freely in the rear ) Well, burning ice would be more suitable ! Yes, there was a picture, but there was no inscription on it ) the rebels appeared next to the units of the German army, and, of course, those people were destroyed in an instant )

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http://bronetehnika.narod.ru/is2/is2_14.html
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A Soviet soldier shoots at the firing range from a large-caliber anti-aircraft 12.7-mm DShK machine gun mounted on an ISU-152 self-propelled gun.

There are a lot of ISUS on this map ( you can at least attach an anti-aircraft DShK machine gun), and then there are no differences from the SU-152 ! There are significantly more of them than tanks !

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https://starcom68.livejournal.com/2831619.html
https://foto-history.livejournal.com/3459972.html
https://altyn73.livejournal.com/1344875.html
https://sfw.so/1148911346-unichtozhenna ... xnika.html

P.s.
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And I think you needed pictures of the pilots ) Maybe these will be useful ?
http://pe2.polynetix.com/?id=scores1&cat=int

https://zen.yandex.ru/media/warpig/t34- ... 6406.14881

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Sat Jul 17, 2021 2:23 am
by Sapa
Made a comparison between your map of Norway and my own. Oscarsborg is located in the middle of the Oslo Fjord and Narvik did not have its own airfield :wink:

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Sat Jul 17, 2021 2:30 am
by Sapa
Narvik1.jpg
Narvik1.jpg (445.61 KiB) Viewed 2745 times
Bardufoss is situated up in the north :wink:

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Sun Jul 18, 2021 10:27 am
by phcas
New Commanders

Herr General

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000-000_Commander3x.png
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Hermann Goering
000-000_GoeringHermann.png
000-000_GoeringHermann.png (20.4 KiB) Viewed 2653 times

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55

Posted: Sun Jul 18, 2021 7:01 pm
by uzbek2012
phcas wrote: Sun Jul 18, 2021 10:27 am New Commanders

Herr General


000-000_Commander3.png

000-000_Commander3x.png


Hermann Goering

000-000_GoeringHermann.png
In 1943, Hitler was almost captured
http://gsvg33.narod.ru/rodgaz.html

Cool then you need to do other leaders of the Third Reich )
https://en.topwar.ru/4659-kak-nacistska ... govor.html


It will be possible to arrange attempts on them, etc.;)