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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Wed Jun 23, 2021 7:21 pm
by phcas

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Wed Jun 23, 2021 7:21 pm
by phcas

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Wed Jun 23, 2021 7:22 pm
by phcas

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Wed Jun 23, 2021 9:03 pm
by uzbek2012
phcas wrote: ↑Wed Jun 23, 2021 7:20 pm
Preview.jpg
In update v0.55 the Bagration scenario is updated.
It also have a expanded Warsaw city and Warsaw Uprise scenario now.
Cool announcement ) Where do they issue this new version 0.55 !?

"Wurfrahmen 40" is firing at the Warsaw rebels in the Old City. 09.1944
https://skaramanga-1972.livejournal.com/80307.html
https://mikhael-mark.livejournal.com/535350.html
https://history.ric.mil.ru/Stati/item/117463/
Re: installation
Posted: Thu Jun 24, 2021 2:16 am
by jayw72
strubbel80 wrote: ↑Wed Jun 23, 2021 1:11 pm
Hello everybody!
Sorry i write again with a better description.
I have a new Computer with WIN 10 so i make e new installtion with Panzer Corps Gold.First i install the mod then i enable the mod the jsgme.So when i start now the pc.exe the computer say crc check failed.
When i start the game the original pc.exe the game start but i dont cant play the mod beacause after start campain i only see black window with no map.
I have the same problems last year when i install the mod first time on my old computer with win7.
But somebody told me to install pc.exe 1.32 to solve the probelm last year.And yes i load this file last year here from forum and i can play the game perfect on my old compter with win 7.The exe 1.32 work good.
Now on the win 10 computer i install the same exe 1.32 but this time they say also crc-mistake.I only can start the game with the original exe gold installation.
The next idea was to start the panzer corps steam exe the game start also and i can play the mod
But only the mod!!!! i cant change to afrika campaign from menu and i dont cant choose other mods because ther eis no window.
So now the situation is if i want to play the mod i start the steam.exe for the game. And if want to play africa or other mods i must start the game the original panzer.exe from gold installtion. And i am tired after 20 times of installtion
So maybe somebody have an idea otherwise i cant say a good mod the best
Greetings
Strubbel80:
I am attaching another file that may help with the crc-error. I believe this was something VPaulus had posted when this first occured. I think the CIRegKey-x64 fixed my issue by itself. But don't remember for sure. lol. I am getting an extension error when I try to attach the patch zip file I have. If you still need it, PM me and maybe I could send it via email to you.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Thu Jun 24, 2021 10:55 am
by ajs81
[MODERATED]
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Thu Jun 24, 2021 4:33 pm
by uzbek2012
[MODERATED]
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Thu Jun 24, 2021 5:50 pm
by ajs81
[MODERATED]
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Thu Jun 24, 2021 6:58 pm
by uzbek2012
[MODERATED]
This is not the place for these kinds of discussions, and your tones are far too heated for it to be useful anyway. Consider this a warning. Please refrain from these subjects in future.
Cheers
Pip
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Thu Jun 24, 2021 8:37 pm
by Shoughie
Thank gosh that’s all over. I’d like to thank the mods here. This community is better than what was going on here.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 12:26 am
by MjrOu812
Hey Phcas...got a request, maybe its aready in the works but how about making a new Wurfrahmen 40, not sure but the one in the mod looks like the vanilla icon? Thanks.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 6:40 am
by RobertCL
Hi everyone,
Just a question: are icons to be replaced just because they are vanilla ones ? Some German tanks are still using vanilla icons and this is not a problem for me. Soviet ISU 152 is a modified icon, honnestly I preferred the vanilla one. In previous versions of the mod the T34 was a non vanilla icon and it was pretty ugly, I did not even recognize it was a T-34. Hopefully another icon (also a non vanilla one) was used and now this is OK.
Anyway it is just a matter of taste. Anyone is entitled to have his own opinion.
Now my feedback about the mod:
The mod is fantastic, its added-value for me is the e-file (diversity and number of units + use of new icons + extra info about Division the unit belongs to & unit type), I am not a fan a big maps (my time is limited so only one scenario with a small map during an evening is perfect for me).
I usually play DLCs with the Mod. I did the whole campaign from 1939 to 1945 and now I am replaying it. I really love this e-file!
Choice of icons for Air force is absolutely fantastic. I also like the use of a bomber in recon category.
I admit that use of multiple messages during scenarios of big size maps brings of lot of game immersion.
I am still busy at Kursk, but I am lacking of courage when I see the nr of units I have to move. So I came back to small maps.
However I must admit that when a player has time to play such a big map scenario, this is very enjoyable (despite the need to move so many units).
Poland, Battle of France, Battle of Britain and Greece were my preferred big maps scenarios so far.
I also understand the choice of campaign designers, England cannot be conquered (this must remain a historical campaign). But in small scenarios you can!
Maybe having the possibility to conquer UK and USA, maybe a scenario opposing Western Allies and USSR on a big map in a whole Europe map could be fun too.
I have not tried yet the used of milk cows (refuelling submarines).
I hope the standard small size scenarios of the original campaign are still under rework, it would be great to use them too.
I guess the team will be busy with the Japanese campaign too.
Do you intend to do big maps for Afrika Korps, Allied and Soviet campaign ?
If you do so, you will have a lifelong job...
In conclusion, I can only congratulate the team for his outstanding work.
I prefer Pz Korps 1 to Pz Korps 2. Your mod reinforces my standpoint.
I hope your e-file is usable in other customized campaigns like "Legacy of Versailles" for instance. I tried and it seems to work so far since you created units before 1939.
So keep up the good work and above all THANK YOU for your accomplishments!
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 11:39 am
by serezha
The mission "Germany 1945" contains a huge number of American flying boats "Catalina". Is this on purpose or a mistake?

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 1:31 pm
by Colleague_Boyd_From_The_CIA
serezha wrote: ↑Fri Jun 25, 2021 11:39 am
The mission "Germany 1945" contains a huge number of American flying boats "Catalina". Is this on purpose or a mistake?
Not a dev but this happens whenever the AI has units available for purchase always opting for the cheapest one possible
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 7:48 pm
by AKRebel
RobertCL wrote: ↑Fri Jun 25, 2021 6:40 am
Hi everyone,
Just a question: are icons to be replaced just because they are vanilla ones ? Some German tanks are still using vanilla icons and this is not a problem for me. Soviet ISU 152 is a modified icon, honnestly I preferred the vanilla one. In previous versions of the mod the T34 was a non vanilla icon and it was pretty ugly, I did not even recognize it was a T-34. Hopefully another icon (also a non vanilla one) was used and now this is OK.
Anyway it is just a matter of taste. Anyone is entitled to have his own opinion.
Now my feedback about the mod:
The mod is fantastic, its added-value for me is the e-file (diversity and number of units + use of new icons + extra info about Division the unit belongs to & unit type), I am not a fan a big maps (my time is limited so only one scenario with a small map during an evening is perfect for me).
I usually play DLCs with the Mod. I did the whole campaign from 1939 to 1945 and now I am replaying it. I really love this e-file!
Choice of icons for Air force is absolutely fantastic. I also like the use of a bomber in recon category.
I admit that use of multiple messages during scenarios of big size maps brings of lot of game immersion.
I am still busy at Kursk, but I am lacking of courage when I see the nr of units I have to move. So I came back to small maps.
However I must admit that when a player has time to play such a big map scenario, this is very enjoyable (despite the need to move so many units).
Poland, Battle of France, Battle of Britain and Greece were my preferred big maps scenarios so far.
I also understand the choice of campaign designers, England cannot be conquered (this must remain a historical campaign). But in small scenarios you can!
Maybe having the possibility to conquer UK and USA, maybe a scenario opposing Western Allies and USSR on a big map in a whole Europe map could be fun too.
I have not tried yet the used of milk cows (refuelling submarines).
I hope the standard small size scenarios of the original campaign are still under rework, it would be great to use them too.
I guess the team will be busy with the Japanese campaign too.
Do you intend to do big maps for Afrika Korps, Allied and Soviet campaign ?
If you do so, you will have a lifelong job...
In conclusion, I can only congratulate the team for his outstanding work.
I prefer Pz Korps 1 to Pz Korps 2. Your mod reinforces my standpoint.
I hope your e-file is usable in other customized campaigns like "Legacy of Versailles" for instance. I tried and it seems to work so far since you created units before 1939.
So keep up the good work and above all THANK YOU for your accomplishments!
Hello Robert,
Thank you for your feedback and the nice words.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 8:22 pm
by AKRebel
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 9:15 pm
by AKRebel
New Units - A new request from Kanthe ...
Panzerkampfwagen IV - VK 2002 MAN_[Prototyp]
Panzerkampfwagen IV Ausf. H 7.5 KwK 40 L-48
Panzerkampfwagen IV Ausf. H 7.5 KwK 40 L-48_Schürze1
Panzerkampfwagen IV Ausf. H 7.5 KwK 40 L-48_Schürze2
Panzerkampfwagen IV Ausf. H 7.5 KwK 40 L-48_Schürze3
Panzerkampfwagen IV Ausf. H 7.5 KwK 40 L-48_Schürze4
https://www.mediafire.com/file/tq3pcubp ... 2.rar/file
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 9:43 pm
by AKRebel
MjrOu812 wrote: ↑Fri Jun 25, 2021 12:26 am
Hey Phcas...got a request, maybe its aready in the works but how about making a new Wurfrahmen 40, not sure but the one in the mod looks like the vanilla icon? Thanks.
better

?

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Fri Jun 25, 2021 11:13 pm
by MjrOu812
AKRebel wrote: ↑Fri Jun 25, 2021 9:43 pm
MjrOu812 wrote: ↑Fri Jun 25, 2021 12:26 am
Hey Phcas...got a request, maybe its aready in the works but how about making a new Wurfrahmen 40, not sure but the one in the mod looks like the vanilla icon? Thanks.
better

?
Awsome....that will work, just thought with all these new icons you guys got in here the wurfrahmen 40 needed a face lift

Thanks Akrebel
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.54
Posted: Sat Jun 26, 2021 10:23 am
by HHT1
AKRebel wrote: ↑Fri Jun 25, 2021 9:43 pm
MjrOu812 wrote: ↑Fri Jun 25, 2021 12:26 am
Hey Phcas...got a request, maybe its aready in the works but how about making a new Wurfrahmen 40, not sure but the one in the mod looks like the vanilla icon? Thanks.
better

?
Yes.
Sehr viel better
