bru888 wrote: Thu Aug 13, 2020 12:37 pm
ColonelY wrote: Thu Aug 13, 2020 8:17 am

Nice, it looks awesome!
(
My feedback on 02Gabon should be ready for this weekend at the latest...

)
By the way, I already caught where I was using "Coy" instead of "Cie" in the French Foreign Legion unit names. Also, above where l'Amiral Portier lapses back to "the colonel" when he had been referring to "le colonel" during his briefing. Also, "Cheren" is actually "Chéren." Quality, sir, is in the details!
Fine, but of course same
Coy/Cie consideration in 01Dakar, by the way!
02Gabon (version 2):
An excellent scenario

, very well-balanced, with some very good actions and immersion (
Masson, Renault/Hotchkiss, Leclerc/Koenig, among many others), etc., etc.
It's great, how it has been somehow splitted in two parts (interior vs landings) but together withtin the very same scenario.
So, it's time for some feedback of mine, isn't it?
-> Somewhere,

add a flag with the name "
River Ogooué"?
*******
-> Then, well, among the tons of things I've written, I've found again these events, probably still useful ->
some events that can be added:
1. "
New Governor of Gabon!" (
as event title maybe?):
ColonelY wrote: Wed Mar 11, 2020 10:01 am
[...]
EVENT [...]
Telegram from General de Gaulle to lieutenant-colonel Parant, at Lambaréné (
that I have translated myself… hem… 
):
“
Brazzaville, 6th November 1940.
I embrace and congratulate you, Lieutenant-Colonel Parant, Governor of Gabon. Congratulations from me to all those under your command, especially to Commander Dio. Tell your troops they served well. It was for France that they fought and won at Sindara, Mitzic, N'Djole, Lambaréné. Now it's time to finish the job.”
(So, there was some promotions...)[...]

So, a historical event could be added

(for the 6th November 1940!), and maybe with a text similar (perhaps replacing "
and won at Sindara, Mitzic, N'Djole, Lambaréné" by "
and won some good ground in the interior of Gabon"

, just in case some of these locations aren't under control or something - no need to bother about checking hex owners here)...
For immersion, it will recall that General Charles de Gaulle isn't really far away, encourage the player to continue making good progress...
As picture? Well, maybe this one:
https://www.google.ch/imgres?imgurl=htt ... 7307364785
And, well, this event could "target" an unit, the Panhard of Parant, precisely! (And we should/must of course forget the info that Parant is supposed to be then at Lambaréné as he may move around with his Panhard unit...)
(And this exains why there won't be any more mention of Parant later in this campaign, because he will be busy governing Gabon!)
2. "
De Gaulle au Gabon!" (
as title maybe?):

Just before ending the scenario (but "when", at which date, does it end, by the way?

), perhaps... OR RATHER as campaign event just after this scenario, as the very first campaign event before Koufra...
ColonelY wrote: Wed Mar 11, 2020 1:36 pm
[...]
EVENT: “
Finally, Gabon joins Free France!” (just before ending the scenario)
“
The General de Gaulle travels to Libreville on the 15th November, and to Port Gentil on the 16th. The dominant feeling of the population was the satisfaction of getting out of an absurd situation. At the hospital, our General visited the wounded on both sides who were being treated side by side. After this, he was introduced to the cadres of the Vichy units. Some elements then joined the Free French.”
[...]
I expect these two events to still enhance a little bit the immersion...
*******
-> About
our air forces:
Nicely done and well-balanced...

though, I'll have 3 suggestions:
1. Once air superiority has been achieved and the last of the enemy planes destroyed (or almost all of them at the very least), then we're left with up to 6
fighters (if we haven't lost any of them!) which then become actually... almost completely useless!
Well, of course the player can undeploy most of them and not bring them back over Gabon, but I think it will look "smoother", or "cleaner", if most of them are "
exited" by triggers

around the 24th turn (it should be absolutely okay already even before turn 20, but like this it's exactly half-way through the scenario! - and the obj "air superiority" can still be checked to see whether it has been achieved or not - of course, no fighter to remove if it's still - who knows? - a real mess!)...
By "most" of them, I suggest two of the three kinds of dogfighters, as we've three to start with (that's perfect!). So, MS 406, D 520 or Spitfire? Which of these planes should be left for the remaining of this scenario?

Well, it's up to you, I guess!
2.
Campaign variable: achieving the air superiority there is about to grant us a bonus of 1 star (2 pts) per future airplane... Errr, that's nice, but what about
1 star and a half (i.e. 3 pts) instead?
Well, one could say it doesn't change much and this would be perfectly correct. BUT there may be a "psychological" reason - if I may say so - about it, which is that: "1 star? Nice, but who cares? I've just to unlock the "Flight School" spec for that purpose..."
Wait, I know that the player won't probably have the "opportunity" to buy some plane by himself, which means that this spec will anyway be mostly useless to him... But at that time, the player shouldn't know it, so he might think he's been "scammed"

and not win anything...
That's why I think that just a little bit more than a single star may be better... Anyway, why not?
(And so far all the planes appear already with 1 star, so...)
3. One suggestion related to the
bombers at our disposal, based on this:
ColonelY wrote: Wed Mar 11, 2020 10:01 am
[...]
AIR ACTIONS: Again some bombers
Glenn-Martin, from Libreville, have helped from time to time the Vichy’s French (with few bombs); some bombers
Bloch 200 from Brazzaville (Congo) have helped from time to time the Free French (with few bombs and leaflets) as well as some
Lysander airplane…
some air recon have helped the Free French too…
This "Groupe réservé de bombardement n° 1" (GRB1) will later have some Hawker Hurricane, Westland Lysander et Bristol Blenheim... It will take later the name of bomber group "Lorraine" and continue its actions and will cover Leclerc at Koufra on the 1st March 1941 and then the Eritrea campaign. -> Could/should become CORE at some point...
Well, well!
So, taking a little advance on History and giving us at least ONE new core unit in this scenario, what about

spawning one "
Bristol Blenheim Mk.IV", under the Free French flag, maybe at the start of the 24th turn, over the starting area of the Parant column (from Congo, we've said!), as core unit, perhaps even already with the name "Lorraine" (why not?)?
Now, about its XP... well, one could just check whether the "air superiority" has been achieved or not: 3 pts if yes (1 star and a half) versus 2 pts (1 star) if no. 1 star if no? YES, exactly like all our aux planes have started! And that's by the way another reason (good, I think) to support my second suggestion related to the campaign variable...
And as some Bristol Blenheim are known to have supported Leclerc's column towards Kufra, it's perfect and will allow us to use as well the very first core plane of this campaign...
=> 'Sounds good?
(And I was about to write that by using one core bomber, it means you will have to grant the player some ACPs from now on, which would be really good because it will allow the player to buy some recon plane once the spec "War Economy" has been unlocked... You remember, putting 0 ACPs kills this spec? Alas, the France/Free France factions have NO recon plane available!

)
*******
-> Speaking of core units...
1. About the landings, instead of using these 4 aux "Infanterie Sénégalais",

what about
letting us instead using 4 of our 6 core "Infanterie Sénégalais FF" (by removing these 4 aux units and by unlocking for the FF 16 RPs... and perhaps even with your secret module preventing the player to deploy the core Panhard - but this last point may be not really worth it, I guess...)
2. I was first about to suggest putting one of the Hotchkiss tank units which has to land as core too, before changing my mind... Indeed, among others these tanks would have nothing to do in the Koufra scenario and with the bomber we'll have already one new core unit!
*******
Not real issues:
-> In one of the two playtests I've made, a Renault tank of the "Armoured Column S" has gone straight to reclaim Lambaréné, whereas the others move right against the nearby landed troops... Well, Lambaréné has been taken, no Free French troop have really moved westwards from Lambaréné (we've been warned - that's perfect!), but this French column had been a little bit bombed... Maybe that's why? On my second trial: Lambaréné was just about to be taken when my troops have started to land... and this entire French column went directly towards these beaches... So, that's not an issue but, just in case, I do mention it.
-> The famous Masson has been saved, even if his transport unit can be replenished (!).
*******
-> About the French sub "Poncelet": I've not seen the event "Walrus damages sub" in two playtests because this submarine was sunk before it could even be triggered... at the 5th turn, this sub (
after a first torpedo attack) surfaces and moves next to some of my gunboats...

So, this sub being spotted and with me concentrating my ships (for concentrated fire power!), well, all's said I think...
So, perhaps a "damage > 0" (instead of "> 1") in the trigger could do the trick... but then it may come too soon depending on how one plays this scenario... hem...
Another idea, that would be much better, I think, but I don't really know whether it's possible or not:
to prevent this sub to be spotted by surfacing as it does (two times) for me, can we give to this sub more "battery" (like more "fuel" in the trigger "set unit state" or something)?!?!
('cause, I haven't checked but I don't think that the AI "aggressivity" of this sub is put to 100...)
*******
-> When I see on map the "
Mont Bengoué", then I was somehow expecting "something"... like a cool side-story, perhaps... I made a little research but found nothing...
Well, in any case it can accommodate a nasty MG-foxhole, can't it?
One could add an event

once this Mont becomes in sight, and targetting this hex of course, maybe something like this:
Event: "Mont Bengoué!"
Text: "
Mont Bengoué is Gabon’s highest point, with 3,510 feet (1,070 metres), and is located in the northeastern part of this country or, more precisely, in the Ogooué-Ivindo Province."
Base for picture:
https://www.google.ch/imgres?imgurl=htt ... 7313463272
('Could make a little wink to the "River Ogooué"...

)
During my little research, I've found that "Bengoué has a savannah climate with a dry winter (Aw) according to the Köppen-Geiger classification. Rainfall in Bengoué is much higher in summer than in winter. Over the year, the average temperature in Bengoué is 24.4°C and the average rainfall is 1251.3 mm."
Ok, nice. But basically we don't really care. Wait... rain!
-> 'Could add one or two turns of rain at one or two occasions, couldn't we?
But would it be plausible?

Well, a little search gives us: "Gabon has an equatorial climate with a long rainy season and a short dry season. Temperatures are stable throughout the year (27° to 32°) and rainfall is abundant (2,500 mm per year) ... October and November are the wettest months." Ohaa, it is precisely during this period that our scenario takes place... So, plausible to have some rain? Definitely, yes!
*******
Cool title event for the
Manganese mine...
Single suggestion there:

maybe add a
5 Supply Output on the mine directly (
they could have stored some stuff in there, right? 
), otherwise they are really likely to be completely outsupplied once trying to defend the mine...
*******
By the way, better not irate Winston Churchill, otherwise he may have such words!
