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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Thu Mar 11, 2021 5:13 pm
by terminator
AKRebel wrote: Thu Mar 11, 2021 5:10 pm
terminator wrote: Mon Mar 08, 2021 5:40 pm
AKRebel wrote: Mon Mar 08, 2021 5:18 pm
Hello terminator,
do you have a savegame for me to test? Alternatively, where exactly does the error occur?
Here is the savegame, this is the turn 2 of the AI. The bug appears at the beginning of the turn 3 of the Axis when the new equipment window appears.

Autosave (Allies) - New Equipment Bug.zip
hello terminator,

Unfortunately, the savegame doesn't work for me, it crashes, in which scenario does the error occur?
Stalingrad v0.51 Turn 3 or Turn 2 :

Capture d’écran (701).jpg
Capture d’écran (701).jpg (205.57 KiB) Viewed 3311 times

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Thu Mar 11, 2021 7:09 pm
by AKRebel
terminator wrote: Thu Mar 11, 2021 5:13 pm
AKRebel wrote: Thu Mar 11, 2021 5:10 pm
terminator wrote: Mon Mar 08, 2021 5:40 pm
Here is the savegame, this is the turn 2 of the AI. The bug appears at the beginning of the turn 3 of the Axis when the new equipment window appears.

Autosave (Allies) - New Equipment Bug.zip
hello terminator,

Unfortunately, the savegame doesn't work for me, it crashes, in which scenario does the error occur?
Stalingrad v0.51 Turn 3 or Turn 2 :


Capture d’écran (701).jpg
Hello Terminator,

I found the problem, will be fixed with the next update.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Thu Mar 11, 2021 7:11 pm
by lennis29
AKRebel wrote: Thu Mar 11, 2021 4:58 pm
lennis29 wrote: Wed Mar 10, 2021 3:18 pm
lennis29 wrote: Tue Mar 09, 2021 2:45 am Greetings to all .
@AkRebel or Phcas.
Can you help me with a (gameoptions) only two levels of difficulty. [ General ] [ Fiel Marshal ] With the Faces of Guderian and Manstein.
to add it to my mod.
Thanks.
Greetings, I would like to know if it is possible, the Modification of the part (Advanced) with specific Assignments that are included by default in the two modes to choose from. , Thanks.
Hello lennis,
Sorry ... we don't have time for that ... we only give support for the Pak-Mod!
Okay, I just wanted to give some more customization.
Thank you.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Fri Mar 12, 2021 6:53 am
by terminator
lennis29 wrote: Thu Mar 11, 2021 7:11 pm
AKRebel wrote: Thu Mar 11, 2021 4:58 pm
lennis29 wrote: Wed Mar 10, 2021 3:18 pm

Greetings, I would like to know if it is possible, the Modification of the part (Advanced) with specific Assignments that are included by default in the two modes to choose from. , Thanks.
Hello lennis,
Sorry ... we don't have time for that ... we only give support for the Pak-Mod!
Okay, I just wanted to give some more customization.
Thank you.
@lennis29: Maybe you should also ask your question in your Topic to get an answer otherwise it gets a little messy with the different mods ?

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Fri Mar 12, 2021 11:46 am
by lennis29
terminator wrote: Fri Mar 12, 2021 6:53 am
lennis29 wrote: Thu Mar 11, 2021 7:11 pm
AKRebel wrote: Thu Mar 11, 2021 4:58 pm

Hello lennis,
Sorry ... we don't have time for that ... we only give support for the Pak-Mod!
Okay, I just wanted to give some more customization.
Thank you.
@lennis29: Maybe you should also ask your question in your Topic to get an answer otherwise it gets a little messy with the different mods ?
I wanted to adapt that part of PakMoD to my MOD, making a specific configuration, but also yesterday I realized that if I do that, I will restrict the user from choosing their game mode.
Thank you.

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Fri Mar 12, 2021 10:33 pm
by ldrd007
phcas wrote: Fri Feb 19, 2021 9:24 pm kursk.jpg
Kursk Scenario will be launched in update v0.52
k1.jpg
k2.jpg
Hello pchas and AKRebels!!

Great to know Kursk will be launched on 0.52

The MOD so far is the best one I have ever played for PC.

I don´t know if you have played Kursk scenario on PC2. The Soviet counter offensives Kutúzov and Polkovodets Rumyantsev are greatly showed on PC2 Kursk as you will have to stop your offensives in order to defend your flanks (Soviet forces have a lot of forces waiting top be triggered by some hexes or dates in the game I suppose).

Will PAK MOD scenario have the Soviet counter offensives?

Regards from Ecuador,

David

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sat Mar 13, 2021 1:06 pm
by phcas
ldrd007 wrote: Fri Mar 12, 2021 10:33 pm
phcas wrote: Fri Feb 19, 2021 9:24 pm kursk.jpg
Kursk Scenario will be launched in update v0.52
k1.jpg
k2.jpg
Hello pchas and AKRebels!!

Great to know Kursk will be launched on 0.52

The MOD so far is the best one I have ever played for PC.

I don´t know if you have played Kursk scenario on PC2. The Soviet counter offensives Kutúzov and Polkovodets Rumyantsev are greatly showed on PC2 Kursk as you will have to stop your offensives in order to defend your flanks (Soviet forces have a lot of forces waiting top be triggered by some hexes or dates in the game I suppose).

Will PAK MOD scenario have the Soviet counter offensives?

Regards from Ecuador,

David
Hi ldrd007,

Yes the Soviet counter offensive will be there.

Greetings Caspar

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sat Mar 13, 2021 1:13 pm
by phcas
RobertCL wrote: Sun Mar 07, 2021 9:20 pm HI,

I am finishing the US campaign DLC 1944 (starting at Omaha Beach).
I just finished Torgau and start Operation Unthinkable.

However in Torgau, the US player can purchase Soviet units. Strange, it was surely possible without PAK mod, this is probably the way DLC was created.
It is also strange because there is no supply hex on Soviet side in the Eastern part of the map.

But Soviet units (Guard infantry) have no movement sound excepted tanks.
Infantry and arty (ISU 122 arty) units had no movement sound.

Maybe it could be wise to check movement sound of Soviet units (Guard infantry and ISU 122 arty at least) in PAK e-file.

Thx
Hi Robert,

I am busy with Soviet units. It will be fixed in the future

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sat Mar 13, 2021 2:02 pm
by uzbek2012
phcas wrote: Sat Mar 13, 2021 1:13 pm
RobertCL wrote: Sun Mar 07, 2021 9:20 pm HI,

I am finishing the US campaign DLC 1944 (starting at Omaha Beach).
I just finished Torgau and start Operation Unthinkable.

However in Torgau, the US player can purchase Soviet units. Strange, it was surely possible without PAK mod, this is probably the way DLC was created.
It is also strange because there is no supply hex on Soviet side in the Eastern part of the map.

But Soviet units (Guard infantry) have no movement sound excepted tanks.
Infantry and arty (ISU 122 arty) units had no movement sound.

Maybe it could be wise to check movement sound of Soviet units (Guard infantry and ISU 122 arty at least) in PAK e-file.

Thx
Hi Robert,

I am busy with Soviet units. It will be fixed in the future

The sound of the T-34-85 tank is divine )
https://zvukipro.com/oryjie/

https://www.youtube.com/watch?v=nTrt_qP ... rbexPolska

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sat Mar 13, 2021 4:04 pm
by terminator
Be careful with all these links:

Capture d’écran 2021-03-13 170029.jpg
Capture d’écran 2021-03-13 170029.jpg (50.15 KiB) Viewed 3051 times

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sat Mar 13, 2021 4:07 pm
by uzbek2012
terminator wrote: Sat Mar 13, 2021 4:04 pm Be careful with all these links:


Capture d’écran 2021-03-13 170029.jpg
Say thank you to your provider and stupid antivirus and browser ) + you need to watch less porn sites ;)

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sat Mar 13, 2021 5:07 pm
by terminator
With Microsoft Edge :

Capture.JPG
Capture.JPG (24.26 KiB) Viewed 3024 times

With Opera :

Capture2.JPG
Capture2.JPG (29.54 KiB) Viewed 3024 times

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sat Mar 13, 2021 7:11 pm
by uzbek2012
terminator wrote: Sat Mar 13, 2021 5:07 pm With Microsoft Edge :


Capture.JPG


With Opera :


Capture2.JPG
Image

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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sun Mar 14, 2021 5:13 am
by terminator
Stalingrad v0.51

Capture d’écran 2021-03-11 084648.jpg
Capture d’écran 2021-03-11 084648.jpg (217.99 KiB) Viewed 2945 times

Capture d’écran 2021-03-11 090011.jpg
Capture d’écran 2021-03-11 090011.jpg (199.71 KiB) Viewed 2945 times

Capture d’écran 2021-03-11 090406.jpg
Capture d’écran 2021-03-11 090406.jpg (199.03 KiB) Viewed 2945 times

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sun Mar 14, 2021 7:24 am
by terminator
Stalingrad v0.51

Transport bug

Capture d’écran 2021-03-14 080646.jpg
Capture d’écran 2021-03-14 080646.jpg (210.06 KiB) Viewed 2929 times

Capture d’écran 2021-03-14 075408.jpg
Capture d’écran 2021-03-14 075408.jpg (249.6 KiB) Viewed 2929 times

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sun Mar 14, 2021 10:59 am
by phcas
terminator wrote: Sun Mar 14, 2021 5:13 am Stalingrad v0.51
I will fix the missing pictures and wrong movements

PHCAS

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Sun Mar 14, 2021 11:05 am
by phcas
Preview.jpg
Preview.jpg (77.46 KiB) Viewed 2898 times
Poland scenario update in v0.52
Poland.jpg
Poland.jpg (57.19 KiB) Viewed 2898 times
*Message/prestige points if the 3 Lufthansa aircraft are save on Vienna airfield
*Purchase hexes on rail so rail units can be purchased
*Airfield added near Katowice 26,54
*Krakow Raildepot added 30,59

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Mon Mar 15, 2021 5:42 am
by terminator
No Battle of Voronezh ?

Capture d’écran (716).jpg
Capture d’écran (716).jpg (414.49 KiB) Viewed 2807 times
Stalingrad v0.51

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Mon Mar 15, 2021 6:14 am
by uzbek2012

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51

Posted: Mon Mar 15, 2021 1:48 pm
by uzbek2012
When I got bored and decided to cross mods ) the effect turned out to be interesting in its own way :)

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In short the company began with the Spanish Civil War )

PAKMOD v 0.51 + LOV-REDUX_1.2 = Interesting battle with units )