terminator wrote: ↑Mon Mar 08, 2021 5:40 pm
Here is the savegame, this is the turn 2 of the AI. The bug appears at the beginning of the turn 3 of the Axis when the new equipment window appears.
Autosave (Allies) - New Equipment Bug.zip
hello terminator,
Unfortunately, the savegame doesn't work for me, it crashes, in which scenario does the error occur?
Stalingrad v0.51 Turn 3 or Turn 2 :
Capture d’écran (701).jpg
Hello Terminator,
I found the problem, will be fixed with the next update.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
lennis29 wrote: ↑Tue Mar 09, 2021 2:45 am
Greetings to all .
@AkRebel or Phcas.
Can you help me with a (gameoptions) only two levels of difficulty. [ General ] [ Fiel Marshal ] With the Faces of Guderian and Manstein.
to add it to my mod.
Thanks.
Greetings, I would like to know if it is possible, the Modification of the part (Advanced) with specific Assignments that are included by default in the two modes to choose from. , Thanks.
Hello lennis,
Sorry ... we don't have time for that ... we only give support for the Pak-Mod!
Okay, I just wanted to give some more customization.
Thank you.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Greetings, I would like to know if it is possible, the Modification of the part (Advanced) with specific Assignments that are included by default in the two modes to choose from. , Thanks.
Hello lennis,
Sorry ... we don't have time for that ... we only give support for the Pak-Mod!
Okay, I just wanted to give some more customization.
Thank you.
@lennis29: Maybe you should also ask your question in your Topic to get an answer otherwise it gets a little messy with the different mods ?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Hello lennis,
Sorry ... we don't have time for that ... we only give support for the Pak-Mod!
Okay, I just wanted to give some more customization.
Thank you.
@lennis29: Maybe you should also ask your question in your Topic to get an answer otherwise it gets a little messy with the different mods ?
I wanted to adapt that part of PakMoD to my MOD, making a specific configuration, but also yesterday I realized that if I do that, I will restrict the user from choosing their game mode.
Thank you.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Fri Mar 12, 2021 10:33 pm
by ldrd007
phcas wrote: ↑Fri Feb 19, 2021 9:24 pm
kursk.jpg Kursk Scenario will be launched in update v0.52
k1.jpg
k2.jpg
Hello pchas and AKRebels!!
Great to know Kursk will be launched on 0.52
The MOD so far is the best one I have ever played for PC.
I don´t know if you have played Kursk scenario on PC2. The Soviet counter offensives Kutúzov and Polkovodets Rumyantsev are greatly showed on PC2 Kursk as you will have to stop your offensives in order to defend your flanks (Soviet forces have a lot of forces waiting top be triggered by some hexes or dates in the game I suppose).
Will PAK MOD scenario have the Soviet counter offensives?
Regards from Ecuador,
David
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
phcas wrote: ↑Fri Feb 19, 2021 9:24 pm
kursk.jpg Kursk Scenario will be launched in update v0.52
k1.jpg
k2.jpg
Hello pchas and AKRebels!!
Great to know Kursk will be launched on 0.52
The MOD so far is the best one I have ever played for PC.
I don´t know if you have played Kursk scenario on PC2. The Soviet counter offensives Kutúzov and Polkovodets Rumyantsev are greatly showed on PC2 Kursk as you will have to stop your offensives in order to defend your flanks (Soviet forces have a lot of forces waiting top be triggered by some hexes or dates in the game I suppose).
Will PAK MOD scenario have the Soviet counter offensives?
Regards from Ecuador,
David
Hi ldrd007,
Yes the Soviet counter offensive will be there.
Greetings Caspar
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
I am finishing the US campaign DLC 1944 (starting at Omaha Beach).
I just finished Torgau and start Operation Unthinkable.
However in Torgau, the US player can purchase Soviet units. Strange, it was surely possible without PAK mod, this is probably the way DLC was created.
It is also strange because there is no supply hex on Soviet side in the Eastern part of the map.
But Soviet units (Guard infantry) have no movement sound excepted tanks.
Infantry and arty (ISU 122 arty) units had no movement sound.
Maybe it could be wise to check movement sound of Soviet units (Guard infantry and ISU 122 arty at least) in PAK e-file.
Thx
Hi Robert,
I am busy with Soviet units. It will be fixed in the future
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
I am finishing the US campaign DLC 1944 (starting at Omaha Beach).
I just finished Torgau and start Operation Unthinkable.
However in Torgau, the US player can purchase Soviet units. Strange, it was surely possible without PAK mod, this is probably the way DLC was created.
It is also strange because there is no supply hex on Soviet side in the Eastern part of the map.
But Soviet units (Guard infantry) have no movement sound excepted tanks.
Infantry and arty (ISU 122 arty) units had no movement sound.
Maybe it could be wise to check movement sound of Soviet units (Guard infantry and ISU 122 arty at least) in PAK e-file.
Thx
Hi Robert,
I am busy with Soviet units. It will be fixed in the future
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Sat Mar 13, 2021 4:04 pm
by terminator
Be careful with all these links:
Capture d’écran 2021-03-13 170029.jpg (50.15 KiB) Viewed 3051 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Sat Mar 13, 2021 4:07 pm
by uzbek2012
terminator wrote: ↑Sat Mar 13, 2021 4:04 pm
Be careful with all these links:
Capture d’écran 2021-03-13 170029.jpg
Say thank you to your provider and stupid antivirus and browser ) + you need to watch less porn sites
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Sat Mar 13, 2021 5:07 pm
by terminator
With Microsoft Edge :
Capture.JPG (24.26 KiB) Viewed 3024 times
With Opera :
Capture2.JPG (29.54 KiB) Viewed 3024 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Sat Mar 13, 2021 7:11 pm
by uzbek2012
terminator wrote: ↑Sat Mar 13, 2021 5:07 pm
With Microsoft Edge :
Capture.JPG
With Opera :
Capture2.JPG
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Sun Mar 14, 2021 5:13 am
by terminator
Stalingrad v0.51
Capture d’écran 2021-03-11 084648.jpg (217.99 KiB) Viewed 2945 times
Capture d’écran 2021-03-11 090011.jpg (199.71 KiB) Viewed 2945 times
Capture d’écran 2021-03-11 090406.jpg (199.03 KiB) Viewed 2945 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Sun Mar 14, 2021 7:24 am
by terminator
Stalingrad v0.51
Transport bug
Capture d’écran 2021-03-14 080646.jpg (210.06 KiB) Viewed 2929 times
Capture d’écran 2021-03-14 075408.jpg (249.6 KiB) Viewed 2929 times
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Sun Mar 14, 2021 10:59 am
by phcas
terminator wrote: ↑Sun Mar 14, 2021 5:13 amStalingrad v0.51
I will fix the missing pictures and wrong movements
PHCAS
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Sun Mar 14, 2021 11:05 am
by phcas
Preview.jpg (77.46 KiB) Viewed 2898 times
Poland scenario update in v0.52
Poland.jpg (57.19 KiB) Viewed 2898 times
*Message/prestige points if the 3 Lufthansa aircraft are save on Vienna airfield
*Purchase hexes on rail so rail units can be purchased
*Airfield added near Katowice 26,54
*Krakow Raildepot added 30,59
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Mon Mar 15, 2021 5:42 am
by terminator
No Battle of Voronezh ?
Capture d’écran (716).jpg (414.49 KiB) Viewed 2807 times
Stalingrad v0.51
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.51
Posted: Mon Mar 15, 2021 6:14 am
by uzbek2012
terminator wrote: ↑Mon Mar 15, 2021 5:42 amNo Battle of Voronezh ?