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Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Fri Apr 07, 2017 9:48 pm
by guille1434
Yes, I read the thread that has Anduril pointed at... Thanks guys for the quick answers! And also thanks Alex for a quick response to the request... The new trait is an excellent idea!!
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Fri Apr 07, 2017 10:11 pm
by Akkula
I think so!. I am having fun balancing the ballistic and attack submarines for every nation!

The Russian campaign will include much more naval battles than the previous chapter.
But for now I will take a month break for MdC, as I am adding more content for the Soviet Storm mod.

Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sat Apr 08, 2017 3:24 am
by guille1434
Indeed... The attack subs against the "boomers" in a deadly undersea combat! Thank you PzCorps v1.31!! Think about "The Hunt for Red October"...
And yes... You will find more icons for Soviet Storm mod... I suppose you know where.
Horacio, you are the best!

Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sat Apr 08, 2017 5:24 pm
by Akkula
Already grabbed some from your pack
Thanks a lot for your support!

Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Tue Apr 11, 2017 9:20 pm
by uzbek2012
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Wed Apr 12, 2017 11:02 pm
by Akkula
I am taking a month or two free from MdC.
I need to decompress my mind to gain motivation again

. So far I made 10 scenarios (terrain only) for the Russian Campaign.
For the moment I working in version 1.9 for Eastern Front: Soviet Storm which will include many surprises that I will post soon.
Best regards,
Akkula.
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Thu Apr 13, 2017 4:04 am
by uzbek2012
Akkula wrote:I am taking a month or two free from MdC.
I need to decompress my mind to gain motivation again

. So far I made 10 scenarios (terrain only) for the Russian Campaign.
For the moment I working in version 1.9 for Eastern Front: Soviet Storm which will include many surprises that I will post soon.
Best regards,
Akkula.
Not time to get up comrade ! Surrounded by enemies ) mother Russia is in danger
Maybe even in Soviet Storm v 1.9 to be an army of the GDR and other countries of the Warsaw Pact !?
Оperation "Whirlwind" Hungary-1956
http://history.milportal.ru/2016/11/ope ... -1956-god/
"The Germans in 1968 in Czechoslovakia, the order suggests (Operation Danube )
In August 1968, in Czechoslovakia to suppress the Prague spring included not only Soviet troops. This few who remember, or simply does not want to remember. Together with the Soviet Army and order in the country and brought German, Polish, Bulgarian, and Hungarian military units.
In General, the number entered in Czechoslovakia, the troops were: - USSR — 18 mechanized infantry, armored and airborne divisions, 22 aircraft and helicopter regiment, about 170 000 people; - Poland 5 infantry divisions, 40,000; - GDR motorized rifle and tank divisions, up to 15,000 people; - Hungary — 8th infantry division, separate parts, a total of 12 500 people; - Bulgaria — 12-th and 22-th Bulgarian infantry regiments total population of 2164 people and one Bulgarian tank battalion with 26 machines T-34."
https://cont.ws/@grand/386472
The people's Army of the GDR
http://politwar.ru/narodnaya-armiya-gdr.html
Soldiers of the Polish people's army in Czechoslovakia in August-October of 1968.
http://477768.livejournal.com/99752.html
The People's Army Bulgaria.
http://477768.livejournal.com/117162.html
Or do you want to finish your mod in honor of the may 9 Victory day ?
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sat Apr 29, 2017 10:06 pm
by bobk
Thank You Akkula,
I have been waiting forever for a modern war game/mod in this turn based format. The units look great, and its a blast using the helicopters and jets. Love everything you have posted so far, and looking forward to the Russian campaign!
Re: Modern Conflicts (Beta RELEASED)
Posted: Sat Apr 29, 2017 10:18 pm
by bobk
DoctorHaider wrote:The difference between F-16C in attack and antiair configuration seems too low, the plane in whole almost useless against ground targets despite the fact that F-16C is actually a multirole fighter with the vast arsenal of A to G minutions, including the precise ones
In the DMP Pacific mod, some of the planes can use the switch button to use bombs or torpedoes. Maybe that can be utilized for the F16 to switch between missiles (air to air) or bombs for ground attack. That would clear up at least a few versions.
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sun Apr 30, 2017 3:35 am
by Akkula
The Switch button idea was discarded on purpose: for me it would be unrealistic to equip an aircraft on air.
So I decided to separate them into different units with the same cost, so the upgrade costs 0. So, at the start of any battle you can choose how to equip your fighters, I think it makes sense.
Why the have few ground attack values?, cause that would overlap with the helicopters which are the real ground unit killers. Maybe I could slightly increase the fighters GA, I have to test.
Thanks for your kind words Bokk, I hope the mod can deliver to you some fun
Best regards,
Akkula.
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sun Jun 18, 2017 6:57 pm
by confuc1ous
I wish I was good at installing this, the GME install already has told me I got the destination folder wrong, lol! I'll not fail! WindowHate.
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sun Jun 18, 2017 9:03 pm
by Akkula
Hi Confuc1ous, let me know if you have some troubles to install the mod. I will help you.
Best regards,
Akkula.
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Tue Jun 20, 2017 3:27 am
by confuc1ous
Akkula wrote:Hi Confuc1ous, let me know if you have some troubles to install the mod. I will help you.
Best regards,
Akkula.
Hey man, I really appreciate the offer. I think I'll wait until the weekend to brave it again. Basically I've downloaded both of the files at the head of this thread and then also the GME. When installing the GME it wants you to change the target directory to the MOD folder in the Panzer Corps game folder. When I change it to that folder it gives me some nonsense about the destination folder. I've followed the instructions but I'm unsure with that. Its Windows 8.1 x64, not even sure why its so difficult outside of my neurons firing slowly!
Thank you again, I really appreciate it, I love this game and would love to install and play the modern version you've created, its amazing!
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sun Jul 02, 2017 4:47 am
by rivvendarke
A great mod, thx for doing that much work.
I have a big issue though... schenario 4 (belarussian border).
I seized all cities, i killed all enemies with 2 turns left but the Scenario doesnt end.Instead it rund til the end and ist game over.
Even cross checked victory conditions in the Editor, should all be fine.
Cheat Code endscn #0 also didnt work... any ideas anyone??
thx
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sun Jul 02, 2017 4:51 am
by Akkula
Hi rivvendarke!.
Thanks for your words, I am glad you are enjoying the mod

Very strange about the scenario 4 :S. I will have to look into it because I never had issues with it.
Regarding the cheat code (which it was going to be my suggestion), this is the correct syntax:
endscn 0
without the #
Thanks again, and good luck with your battles!.
Best regards,
Akkula.
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sun Jul 02, 2017 6:11 am
by rivvendarke
ah, that worked. i'm too stupid to cheat

)
thx for the quick response
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Wed Jul 05, 2017 9:58 pm
by uzbek2012
Почему не кто не делает мод на этот актуальный конфликт ? Все же считаю он лучше любой сказки в стиле Тома Кленси
Why not who does the mod on this current conflict ? Still think he's better than any fairy tale in the style of Tom Clancy
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Wed Jul 05, 2017 10:27 pm
by Akkula
That is a good question

When I took I break from this project months ago I didn´t think I was about to get enchanted again by the Eastern Front. Now that I am about to release 1.95 I will start to work in the new big scenario for the mod... and I believe I will try to slowly go back to Modern Conflicts. I have the Russian campaign pending (along a lot of new units) and I wish to finish of course, my only enemy is free time which I have not.
Dont worry, sooner or later you will see some news around here. Rest assured this project IS NOT DEAD.
Best regards,
Akkula.
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Thu Jul 13, 2017 6:59 pm
by uzbek2012
Akkula wrote:That is a good question

Rest assured this project IS NOT DEAD.
Best regards,
Akkula.
Не знаю будет ли такая масштабная третья мировая как вы задумали но война с различными террористами будет бушевать еще не один десяток лет увы на нашей планете ....
http://uriadnik.livejournal.com/466045.html
I do not know whether such a large-scale third world as you intended but the war with various terrorists will be fought more than a dozen years alas on our planet ....
http://super-orujie.ru/blog/43011566768 ... istyi-IGIL
Re: Modern Conflicts (Version 1.0 RELEASED)
Posted: Sat Jul 15, 2017 12:37 am
by RobertCL
Hi Akkula,
Fantastic game, congrats!
But I do not understand why you have three times the F-16 C with different stats in NATO equipment file. Shouldn't you change the Falcon's versions as new names ?