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Burma updated to v8.2

Posted: Fri Jun 17, 2016 11:51 am
by Erik2
Japanese reinforcements now arrive at two locations along the right map edge.
Removed spawned Allied AA units linked to new airstrips. They already have plenty of historical AA reinforcements.
Fixed a couple of Chinese designer bugs.

Link
https://dl.dropboxusercontent.com/u/168 ... 20v8.2.zip

Merrill's Marauders updated to v8.2

Posted: Fri Jul 22, 2016 7:19 pm
by Erik2
Added Japanese & British AA units.
Fixed British reinforcements (they now arrive a bit earlier).

Link
https://www.dropbox.com/s/jz8l397gc2ui3 ... 2.zip?dl=0

New: 1v1 Operation Olympic 1945 v1.3

Posted: Sat Jul 23, 2016 2:51 pm
by Erik2
Known issues: Scenario does not show in the multiplayer scenario list, so you can't put up a challenge yet.
I've reported this and hope the devs get it fixed soon.

Link
https://dl.dropboxusercontent.com/u/168 ... 20v1.3.zip

Burma updated to v8.4

Posted: Wed Jul 27, 2016 12:03 pm
by Erik2
Fixed a few minor bugs.
All reinforcements arrive a bit sooner.

Link
https://dl.dropboxusercontent.com/u/168 ... 20v8.4.zip

Merrill's Marauders updated to v8.3

Posted: Sun Jul 31, 2016 11:36 am
by Erik2
Added 3-7 experience to Japanese/British/US units.
The numerous Chinese units stay at zero (for play-balancing purposes).

link:
https://dl.dropboxusercontent.com/u/168 ... 20v8.3.zip

1v1 Finland 1941

Posted: Tue Aug 02, 2016 12:08 pm
by Erik2
Covers the attacking phase of the Continuation War. You may need to purchase Winter War to be able to play this.
Note that this is a large scenario, 100x100 hex map and plenty of units. It will probably take some time to load your turn.

I've posted a couple of challenges if anyone wants to test it.

Download link:
https://dl.dropboxusercontent.com/u/168 ... 20v1.1.zip

1v1 Petsamo-Kirkenes

Posted: Sat Aug 06, 2016 5:20 pm
by Erik2
Ownership of Winter War may be required to play this scenario.

Link:
https://dl.dropboxusercontent.com/u/168 ... 20v1.0.zip

I've created a couple of challenges if anyone wants to test-drive it.

Re: Erik's Multiplayer scenarios

Posted: Sat Aug 06, 2016 8:43 pm
by Balois
Erik

I have tried to start the Petsamo-Kirkenes scenario, but about 60% of the way through the load process the game crashes. Winter War just doesn't seem stable, at least for Multiplayer. Perhaps the developers will get around to fixing their broke game but Im not optimistic. For example, I have had no luck loading the Arctic Fox scenario and the developers have done nothing to address the problem.

Balois

Re: Erik's Multiplayer scenarios

Posted: Sat Aug 06, 2016 10:36 pm
by Brenmusik
To help see if it'll open, I've just picked one up ... and it looks like I'm in for another beating :wink:

Re: Erik's Multiplayer scenarios

Posted: Sun Aug 07, 2016 2:30 pm
by Brenmusik
All working so far, turn sent.

Re: Erik's Multiplayer scenarios

Posted: Sun Aug 07, 2016 3:04 pm
by Erik2
Balois wrote:Erik

I have tried to start the Petsamo-Kirkenes scenario, but about 60% of the way through the load process the game crashes. Winter War just doesn't seem stable, at least for Multiplayer. Perhaps the developers will get around to fixing their broke game but Im not optimistic. For example, I have had no luck loading the Arctic Fox scenario and the developers have done nothing to address the problem.

Balois
Try restarting the game and then launch P-K .
I've had various MP-scenarios crash the game or hang on loading, especially after I've played other scenarios first.

There are several issues with the 2.6.7b/c-versions.
I guess the devs are busy fixing them.
But it would be nice with a scrap of info...

Re: Erik's Multiplayer scenarios

Posted: Sun Aug 07, 2016 5:23 pm
by Balois
Rebooted computer, started P-K and as in all previous tries the games crashes about 60% through the load process. Done until I see an update. Not holding my breath. The development team is probably on August holiday and not worried about an unstable game. Maybe sept or October. See you then.

Balois

1v1 Operation Olympic 1945 updated to v1.4

Posted: Wed Aug 10, 2016 8:03 am
by Erik2
The scenario is now present in the scenario list.
I've put up a couple of challenges.

Link:
https://dl.dropboxusercontent.com/u/168 ... 20v1.4.zip

Re: Erik's Multiplayer scenarios

Posted: Tue Aug 16, 2016 7:31 pm
by Balois
Eric

I have to reinstall Windows 10 so it may be a few days before Im able to get to our P-K game.

Balois

Re: Erik's Multiplayer scenarios

Posted: Wed Aug 17, 2016 8:01 am
by Erik2
Balois wrote:Eric

I have to reinstall Windows 10 so it may be a few days before Im able to get to our P-K game.

Balois
No problem, I'll craft some cunning plans in the mean time.

Re: Erik's Multiplayer scenarios

Posted: Wed Aug 17, 2016 9:22 am
by Brenmusik
A plan, cunning or otherwise, gratefully accepted :)

Re: Erik's Multiplayer scenarios

Posted: Wed Aug 17, 2016 4:17 pm
by Uhu
I tried to run the 1v1 Finland 1941 v1.1 scenario either with modded game, and the original one. It loads in the editor, but it do not get any further. Neither in editor-launch as singleplayer (loading screen, but the bar do not move), nor as multiplayer from the main menu (loads, but right before starting - I already hear the sounds - it crashes with error message).

1v1 Finland updated to v1.2

Posted: Fri Aug 19, 2016 10:44 am
by Erik2
The scenario was really crowded, and a number of the fixed structures are blocking roads/rails.
I have relocated airstrips, hangars, MG nests and bunkers to off-road locations.
Also reduced the number of AA units on both sides.
I think this will improve the mobility for both sides.

All Finnish and Soviet commanders are now available for assignment to units (yeah!).
Of course, the Soviets currently only have the two air aces from Morning Sun :(
(The use of the Soviet air aces may require ownership of both Morning Sun (and Winter War) to play this scenario)

Download link:
https://dl.dropboxusercontent.com/u/168 ... 20v1.2.zip

Re: Erik's Multiplayer scenarios

Posted: Fri Aug 19, 2016 10:52 am
by Erik2
Uhu wrote:I tried to run the 1v1 Finland 1941 v1.1 scenario either with modded game, and the original one. It loads in the editor, but it do not get any further. Neither in editor-launch as singleplayer (loading screen, but the bar do not move), nor as multiplayer from the main menu (loads, but right before starting - I already hear the sounds - it crashes with error message).
I have a couple of MP-games going so the scenario is playable.
It is a large scenario (map and number of units), maybe your PC can't load it properly?

If you want to run the scenario from the editor you need to set one of the factions to AI. It won't run when both are set to human.

Re: Erik's Multiplayer scenarios

Posted: Fri Aug 19, 2016 12:49 pm
by Uhu
Yes, I launched in the editor with changing one human to AI. It is suspicious to me, that although I started an unedited version of the game, still something I have already edited in it (at least the title background pic). Because I already noticed, that, when something is wrong/missing with some files, than the game will try to load the scn, but the bar do not moves. I will try to launch it with a virgin version of the game.
Erik wrote:
Uhu wrote:I tried to run the 1v1 Finland 1941 v1.1 scenario either with modded game, and the original one. It loads in the editor, but it do not get any further. Neither in editor-launch as singleplayer (loading screen, but the bar do not move), nor as multiplayer from the main menu (loads, but right before starting - I already hear the sounds - it crashes with error message).
I have a couple of MP-games going so the scenario is playable.
It is a large scenario (map and number of units), maybe your PC can't load it properly?

If you want to run the scenario from the editor you need to set one of the factions to AI. It won't run when both are set to human.