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Re: AOredone updated

Posted: Wed May 20, 2026 2:08 pm
by Andrea69
biohazard15 wrote: Tue May 19, 2026 10:28 pm
Andrea69 wrote: Tue May 19, 2026 9:08 pm Hello biohazard15, thanks so much for the suggestions; this is definitely a good resource for the aircraft update.
One of my priorities, aside from aircraft range, is to further develop and differentiate the strategic bomber class. It's clear that the game developers have mixed things up a bit between tactical and strategic bombers, placing medium bombers here and there and assigning the anti-ship role to strategic bombers. This choice was certainly a bit arbitrary, but it shows that beyond historical references, we must also consider what the game's engine is capable of offering. In this case, I believe it was intended to increase the appeal of this class, which otherwise (at least for less experienced players) would have been lacking.
Some further suggestions, if I may:

1) Azuls in 1939:
- Blue Division was formed two days after Barbarossa start, so Azul gift unit in Raseiniai is (kind of) historically correct. The one in 1939 Czechoslovakia, however, is not
- Since we can get two Spanish infantry units in SCW (Colonial Infantry and Guardia Civil), I propose adding a couple of upgrade hexes for these in Czechoslovakia
- Colonials get upgrade to standard Azul Infanterie (this replaces Azul gift unit)
- Guardia get upgrade to a new unit Azul Zapadores (Zapadores was the name for sapper regiment of Blue Division). Compared to German Pioniere: same traits, +1 speed, +2 to soft\hard attack, -2 to all defense stats, +1 core slot cost. Basically assault Pioniere.
Here I had decided not to modify the vanilla event, but your idea is interesting even if it would no longer be about gift units but about unit upgrades. However, completing the Spanish expeditionary force with the Zapadores intrigues me
biohazard15 wrote: Tue May 19, 2026 10:28 pm Speaking of Stalingrad - a bug report: in Streets of Stalingrad elite objective, I got only Boelter hero, but not the equipment. Might be because I saved\loaded quite liberally during this mission.
The scenario files look fine to me... it seems strange that if you received Boelter, you didn't also receive the additional equipment. Furthermore, if for some reason the event doesn't fire correctly, you should have seen a red error text message on the screen for a few seconds