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Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Fri May 15, 2026 1:54 pm
by KarisFraMauro
Joined Tarawa 1.3, ought to be interesting. I'm toying with giving Dragoon a try as well in a bit, depending on how quickly my other games wrap up.

2v2 Luzon 1941 1.0

Posted: Sun May 17, 2026 10:29 am
by Erik2
2v2 Luzon 1941 1.0
https://jottacloud.com/s/4574b8f5eea87e ... 1897b3b4e6

This scenario covers the main part of the Japanese invasion of te Philippines.
2 Japanese, 1 US and 1 Philippino player.

I have created a couple of challenges if anyone wants to help test the scenario.

2v2 Meuse River 1940 1.0

Posted: Sun May 17, 2026 10:35 am
by Erik2
2v2 Meuse River 1940 1.0
https://jottacloud.com/s/457f9ab408214b ... 6d974191bb

This scenario covers the main battle during Fall Gelb, the German invasion of France and the Low Countries.
It is kind of a sister game to Vesting Holland.

German panzer coloumns vs a hodge-podge of French units.
I have created a few challenges if you'd like to help testing.

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Sun May 17, 2026 1:00 pm
by Brenmusik
Luzon & Meuse River

This is what I see,
Luzon and Meuse River.png
Luzon and Meuse River.png (67.43 KiB) Viewed 3916 times
Where am I going wrong?

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Sun May 17, 2026 5:15 pm
by Erik2
Bren

Looks like the problem is on your side.
I see Jaydent97 has picked up 2 of the Meuse challenges so appears to be working for him.
Are you sure you picked the scenarios from the silver stars (and not the golden ones?).
And the scenario downloads from Jottacloud are complete, no missing files?

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Sun May 17, 2026 6:02 pm
by Brenmusik
Erik2 wrote: Sun May 17, 2026 5:15 pm Bren

Looks like the problem is on your side.
:oops: Indeed it was .. I don't want to talk about it :wink:

2v2 Operation Dragoon 1944 1.3

Posted: Thu May 21, 2026 8:55 am
by Erik2
2v2 Operation Dragoon 1944 1.3

https://jottacloud.com/s/45741e800500ab ... 325d3b9922

Added 2 Luftwaffe airfields.
Doubled all factions' resource income.
Added more German flak units.

2v2 Burma 1942-45 1.4

Posted: Thu May 21, 2026 11:43 am
by Erik2
2v2 Burma 1942-45 1.4

https://jottacloud.com/s/45744267520448 ... 178a502bf8

Increased all factions' resource income.
Added resources for purchasing reinforcement air units to match core points spawned).
Increased Allied neccessary primary objectives.
Fixed Rangoon pri obj.
Moved later reinforcements forward.

These changes are rather significant, so I have created a few challenges for testing.

Erik

2v2 Barbarossa Nord 1941 v1.2

Posted: Fri May 22, 2026 2:36 pm
by Erik2
2v2 Barbarossa Nord 1941 v1.2

https://jottacloud.com/s/4579c221f3fca0 ... 2938be0c5f

Increased resource point income and supply.
Predeployed Luftwaffe units at start.
Fixed a few road/difficult terrain issues.
All units start at full strength.

2v2 Operation Dragoon 1944 1.4

Posted: Sat May 23, 2026 8:44 am
by Erik2
2v2 Operation Dragoon 1944 1.4

https://jottacloud.com/s/457738c7bc82c5 ... ea8fe5a350

Fixed Allied naval withdrawals.

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Tue May 26, 2026 9:33 pm
by KarisFraMauro
Both Dragoon and Nord seemed reasonable enough to me, but there's always room for improvement so no complaints! :)

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Thu May 28, 2026 11:28 am
by Jaydent97
Damm Erik, if you keep this up, i might have to take a vacation to keep up all these scenario's.

Is barborossa nord 1941 a sign that you are considering making a big scenario of the entire barbarossa operation?

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Sat May 30, 2026 9:15 am
by Erik2
I think someone already created the whole Barbarossa/Eastern Front.
I concentrate on battles where I have really good, large maps and detailed units.
Currently various 2v2 game themes is the fashion. For instance, I am finishing 3 2v2 games (Maleme, Retimo, Heraklio) that cover the fighting around the various airfields. Squad units on 120 x 50-70 hex maps.

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Sun May 31, 2026 10:05 am
by Brenmusik
Crete, looking forward to them. Will there be A/A guns? :wink:

On the subject of Barbarossa, anyone else seen this?
Eastern Front.jpg
Eastern Front.jpg (28.96 KiB) Viewed 3225 times

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Mon Jun 01, 2026 9:27 pm
by KarisFraMauro
Yeah Parreigo did a pretty definitive take on the Eastern front, The Russian Campaign. I think his earlier versions are a bit more balanced however, as it is now the Soviets can basically just turtle and have a good chance of winning. Still wishing there was a counterfactual type multiplayer map in North America though. Panzer General was the granddaddy of these sorts of games and the climax was always crossing the Atlantic.

2v2 Crete scenarios

Posted: Sun Jun 07, 2026 7:28 am
by Erik2
2v2 Crete scenarios

Three scenarios with 2 German and 2 Allied (British, Aussie, Kiwi and Greek) players.

Heraklio
Crete Heraklio 1941 1.0

Maleme
Crete Maleme 1941 1.0

Retimo
Crete Retimo1941 1.0

Re: Erik's campaigns, mods and multiplayer scenarios

Posted: Sun Jun 14, 2026 8:54 am
by stevefprice
KarisFraMauro wrote: Mon Jun 01, 2026 9:27 pm Yeah Parreigo did a pretty definitive take on the Eastern front, The Russian Campaign. I think his earlier versions are a bit more balanced however, as it is now the Soviets can basically just turtle and have a good chance of winning. Still wishing there was a counterfactual type multiplayer map in North America though. Panzer General was the granddaddy of these sorts of games and the climax was always crossing the Atlantic.
The man in the High Castle :D

The book clearly :) Not the TV series.

2v2 Meuse River 1940 1.1

Posted: Sun Jun 14, 2026 12:12 pm
by Erik2
2v2 Meuse River 1940 1.1

https://jottacloud.com/s/457dc5898af6d4 ... 8b835f3961

Added a couple of construction units to each faction.
Increased RP income all factions.
Added German tip 'lead with your infantry through the woods...)
BTW, I found no mention of AA units except a few German 88mm units.

Re: 2v2 Meuse River 1940 1.1

Posted: Mon Jun 15, 2026 9:34 am
by Brenmusik
Erik2 wrote: Sun Jun 14, 2026 12:12 pm 2v2 Meuse River 1940 1.1


Added German tip 'lead with your infantry through the woods...)
.. a little late :wink: the French are on the way to Berlin :roll:

2v2 Tarawa 1943 1.4

Posted: Mon Jun 15, 2026 9:53 am
by Erik2
2v2 Tarawa 1943 1.4

https://jottacloud.com/s/457fa5a60c198c ... b6ad873b59

Restored Jap bunkers/MG nests and coastal guns to full strength.
Add more RP income for all factions except for Allied air and naval units (these are set to zero).
All units start full strength.
Japanese faction mines.