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Re: Error report

Posted: Fri Jan 22, 2021 9:42 pm
by nono hard et heavy
phcas wrote: Fri Jan 22, 2021 9:27 pm
strubbel80 wrote: Fri Jan 22, 2021 9:05 pm Hello again :mrgreen:
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign :? :?
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
OK strubbel80 you have a lot of problems but so far you are the only one who is reporting this. As far as I can see uzbek2012 is past turn 30. We wait till others report problems or not. If you stay the only one with this problems reload the complete PAK mod again on your PC Game.

I want to know from other players if they have the same river/sea crossing problem with their core aircraft in campaign mode in the Stalingrad scenario?
Hello Phcas.
I will play the scenario of Stalingrad this weekend and I will keep you informed.
Greetings.
Bruno

Re: Error report

Posted: Fri Jan 22, 2021 9:43 pm
by terminator
strubbel80 wrote: Fri Jan 22, 2021 9:05 pm Hello again :mrgreen:
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
In scenario mode:

tenor.gif
tenor.gif (503.02 KiB) Viewed 2044 times

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Fri Jan 22, 2021 9:48 pm
by RobertCL
Hi PHCAS,

Answering your question:
In Stalingrad scenario (not in campaign mode!) the German aircrafts can cross rivers without issue.

Robert

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Fri Jan 22, 2021 10:12 pm
by terminator
Missing picture:

Capture d’écran (430).jpg
Capture d’écran (430).jpg (187.89 KiB) Viewed 2034 times

Re: Error report

Posted: Sat Jan 23, 2021 2:13 am
by cw58
strubbel80 wrote: Fri Jan 22, 2021 9:05 pm Hello again :mrgreen:
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign :? :?
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
Regarding the planes not flying over rivers: if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign.

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sat Jan 23, 2021 5:25 am
by phcas
terminator wrote: Fri Jan 22, 2021 10:12 pm Missing picture:


Capture d’écran (430).jpg
Will be fixed in v0.51

Re: Error report

Posted: Sat Jan 23, 2021 5:31 am
by phcas
cw58 wrote: Sat Jan 23, 2021 2:13 am
strubbel80 wrote: Fri Jan 22, 2021 9:05 pm Hello again :mrgreen:
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign :? :?
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
Regarding the planes not flying over rivers: if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign.
Yes I am afraid this maybe the issue. If everybody have this movement problem in campaign mode the only option is for the players is to start a new campaign again in Poland or Barbarossa.

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sat Jan 23, 2021 7:35 am
by raider45
Hello Phcas,

I will play the Stalingrad Scenario at this weekend, too. Like Bruno.
First i must finished with my Core Units Moskau (3 Turns!! left), and after that i want to enjoy (take ;_)) Stalingrad.
I will keep you informed.
Greetings

Re: Error report

Posted: Sat Jan 23, 2021 7:54 am
by terminator
cw58 wrote: Sat Jan 23, 2021 2:13 am
strubbel80 wrote: Fri Jan 22, 2021 9:05 pm Hello again :mrgreen:
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign :? :?
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
Regarding the planes not flying over rivers: if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign.
A savegame to test :?:

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sat Jan 23, 2021 10:00 am
by terminator
Message: no title, no text ?

Capture d’écran (460).jpg
Capture d’écran (460).jpg (138.81 KiB) Viewed 1968 times

Re: Error report

Posted: Sat Jan 23, 2021 10:36 am
by nono hard et heavy
nono hard et heavy wrote: Fri Jan 22, 2021 9:42 pm
phcas wrote: Fri Jan 22, 2021 9:27 pm
strubbel80 wrote: Fri Jan 22, 2021 9:05 pm Hello again :mrgreen:
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign :? :?
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
OK strubbel80 you have a lot of problems but so far you are the only one who is reporting this. As far as I can see uzbek2012 is past turn 30. We wait till others report problems or not. If you stay the only one with this problems reload the complete PAK mod again on your PC Game.

I want to know from other players if they have the same river/sea crossing problem with their core aircraft in campaign mode in the Stalingrad scenario?
Hello Phcas.
I will play the scenario of Stalingrad this weekend and I will keep you informed.
Greetings.
Bruno
Hello Phcas.
After testing, I have the same problem river/sea crossing in campaign mode with my core aircrafts.
In addition, some units (Paks) may not move on turn 1; they may just board their transport, but the transport may not move either.
Greetings.
Bruno
Stalingrad.png
Stalingrad.png (434.53 KiB) Viewed 1959 times
Pak.png
Pak.png (230.23 KiB) Viewed 1959 times

Re: Error report

Posted: Sat Jan 23, 2021 10:47 am
by terminator
nono hard et heavy wrote: Sat Jan 23, 2021 10:36 am Hello Phcas.
After testing, I have the same problem river/sea crossing in campaign mode with my core aircrafts.
In addition, some units (Paks) may not move on turn 1; they may just board their transport, but the transport may not move either.
Greetings.
Bruno
Stalingrad.png
Pak.png
If you purchase a unit, same problem ?

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sat Jan 23, 2021 12:41 pm
by uzbek2012
ImageImage
Image
Japanese tankers went with a katana - Romanian in a papakha )))

A little-known Soviet-Romanian military community of the Second World War. :!:
https://mil-history.livejournal.com/1081695.html

Image
:D

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sat Jan 23, 2021 2:10 pm
by phcas
terminator wrote: Sat Jan 23, 2021 10:00 am Message: no title, no text ?


Capture d’écran (460).jpg
No, not every picture has a text but I will give one to this map of stalingrad

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sat Jan 23, 2021 2:14 pm
by phcas
PAK-BannerSmall.png
PAK-BannerSmall.png (507.27 KiB) Viewed 1920 times
Thanks to the people who want to try the Stalingrad scenario this weekend.

I am going to do some tests about the campaign error issue. You will hear from me soon.

PHCAS

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sat Jan 23, 2021 2:40 pm
by jeffoot77
"And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol."

--> same problem for me . i restarted all the campaign and used cheat code "endscn 0 " to try the new map and it is working. All units can move.

" if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign."

--> that is the problem. we have to restart all campaign?

and thxs for this great update!

Re: Error report

Posted: Sat Jan 23, 2021 2:57 pm
by phcas
Error.jpg
Error.jpg (33.23 KiB) Viewed 1907 times
cw58 wrote: Sat Jan 23, 2021 2:13 am Regarding the planes not flying over rivers: if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign.
OK it's clear now. I tested to start a new campaign with Barbarossa and went up (cheating) to Stalingrad. No problems at all. Then I used an old core campaign save and all kind of trouble was there including the aircraft river/sea problem. As cw58 told us the movement file doesn't refresh in new scenarios with a core campaign. So this will say the player can not use any saved games from before version v0.50. Every new game started in v0.50 will be OK, every older saved games will give problems.

Start a new core Campaign again under PAKMOD v0.50 with Poland 1939 or Barbarossa 1941 and do not use any old saved games.


For the testplayer for Stalingrad, start it as a new scenario and do not play it as the next scenario of a old campaing save.

We realize this all is not so nice but we did not expect this effect on gameplay. We can not turn it back and the good thing is that the new movement is better. We will not change this again so this problem will not rise again.

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sat Jan 23, 2021 4:02 pm
by uzbek2012
Why is there no railway connection for the transfer of troops ? Also from the cities of ports it is impossible to send landing troops neither sea nor air ! Or is that the scenario ?
Image
https://smolbattle.ru/threads/%D0%9C%D0 ... 659/page-6

Re: Stalingrad map

Posted: Sat Jan 23, 2021 5:10 pm
by Kotoulas
strubbel80 wrote: Fri Jan 22, 2021 5:08 pm I found another problem my planes from my core army dont fly over the water like rivers ist Looks line land Units.And i cant attack ships with Planes.
Please check with which upgrade you are playing PC.
At 1.30 I have the same problems as YOU. At 1.31 it works fine :D

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50

Posted: Sun Jan 24, 2021 12:14 am
by strubbel80
:) Thanks for the Answer about the error now i know the old savegame is the problem.