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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.49
Posted: Fri Jan 22, 2021 1:31 pm
by uzbek2012
AKRebel wrote: ↑Fri Jan 22, 2021 10:31 am
__________________________________________________________________________________________________________
New update see first post
https://www.slitherine.com/forum/viewto ... 61#p793561
__________________________________________________________________________________________________________
https://topwar.ru/178217-renault-ft-t-2 ... urcii.html
Thank you downloaded updated I will try )
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 3:19 pm
by phcas

- PAK-BannerSmall.png (507.27 KiB) Viewed 1753 times

- x Stalingrad.jpg (67.25 KiB) Viewed 1753 times
With the new update v0.50 online you can try the Beta Stalingrad scenario. Please testplay. Here some information of the timeline and the weather
47 turns
01-28 june (Fall Blau)
02-03 july
03-08
04-13
05-18
06-23
07-28 (Operation Fischreiher)
08-02 august
09-07
10-12
11-17
12-22
13-27
14-01 sept
15-06
16-11
17-16
18-21
19-26
20-01 october
21-06
22-11
23-16
24-21
25-26
26-31
27-05 november
28-10
29-15
30-20 (Russian Operation Uranus) (Border down)
31-25
32-30
33-05 december
34-10
35-15 (German Operation Winterstorm)
36-20
37-25 (Christmas)
38-30
39-04 januari
40-09
41-14 (Russian Operation Saturn)
42-19
43-24
44-29
45-03 februari (Paulus Fieldmarschall 31 januari)
46-08
47-13
Border down turn 30
Weather
T15-21 40% clouds 25% rain
T22-26 45% clouds 45% rain
T27-end 10% clouds 90% snow
Please share your experiences with the Stalingrad scenario
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 3:48 pm
by strubbel80
Hello!
Now i play one hour of the game and i have massive Problems.In the Moment i am in Turn one and after sometime when i make a move with a unit the Game freeze and i must make a restart of the Game.

Now i help me with this, after every move with a unit i save the game but this very Crazy.So this is my First Information
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 3:56 pm
by phcas
Hello Struggle80
Please answer the following questions
1 Are you talking about the Stalingrad scenario?
2 Did your game work fine under v0.49?
3 Does the game freeze after the v0.50 update?
4 Is this your first play with PC?
EFX and EQUIPMENT files are tested and work fine.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 4:05 pm
by strubbel80
Hello phcas yes i mean the new stalingrad map.I found somerhing out.Some Units are have no pics when i Push Button for move or Stand.Flak i found when i Switch to truck move the flak is gone and the Field is empty.And when i make a move the Game freeze.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 4:10 pm
by strubbel80
Pics
Stalingrad map
Posted: Fri Jan 22, 2021 5:08 pm
by strubbel80
I found another problem my planes from my core army dont fly over the water like rivers ist Looks line land Units.And i cant attack ships with Planes.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 6:47 pm
by phcas

- Error.jpg (33.23 KiB) Viewed 1695 times
OK strubbel80, I am checking things out. First of all my scenario does not crash. My aircraft can also fly over rivers and sea. I see in your first picture the graphic of the unit is missing. If that happens the game will crash. But I checked the graphics and units. As I see it right the your missing unit picture is a 88mm FlaK gun? I do not miss this unit. There are a few things on my mind about this problem.
1. Do you use the v0.48 MOD + v0.49 update + v050 update?
2. If you start Stalingrad as stand alone scenario and not out of your campaign, are things normal than?
3. Can your aux aircraft fly normal over rivers and sea?
4. The movements are changed in v0.49 and v0.50. The Stalingrad scenario is the first scenario with this new movement working. Maybe (I hope not) there is someting in the core units that they use the old movement numbers. If that's the case than your core aircraft maybe use a "land unit" movement (no major river and sea entering). If you try starting the Poland scenario in the Campaign with no aircraft movement problems on your core aircraft we know what the problem is.
DOES ANYONE HAVE THE SAME PROBLEMS???
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 6:53 pm
by Kotoulas
Hello Phcas,
can you play through all the big cards one after the other?
Unfortunately I don't remember how it was again
Best regards and keep up the good work. You are SUPER!
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 7:05 pm
by phcas
Kotoulas wrote: ↑Fri Jan 22, 2021 6:53 pm
Hello Phcas,
can you play through all the big cards one after the other?
Unfortunately I don't remember how it was again
Best regards and keep up the good work. You are SUPER!
Hi Kotoulas,
Yes, we rebuilt the 1939-1945 German Campaign with the PAK MOD. You can start the campaign at 1939 Poland or 1941 Barbarossa. You can play the next scenarios one after the other:
Poland
Norway
Low Countries
France
Battle of Britain
Balkans
Barbarossa
Typhoon
Stalingrad
In the future the next scenarios will follow:
Kursk
Italy
Bagration
Overlord
Ardennes
Budapest
Germany
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 7:07 pm
by phcas

- Error.jpg (33.23 KiB) Viewed 1684 times
As you can see the halftrack picture is not missing with the 88 FlaK and the aircraft can fly over rivers and sea. (Tested in scenario version, not campaign version)

- error1.jpg (126.86 KiB) Viewed 1684 times

- error2.jpg (98.74 KiB) Viewed 1684 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 7:09 pm
by phcas

- x Stalingrad.jpg (67.25 KiB) Viewed 1683 times
Any first impressions or problems?
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 8:35 pm
by RobertCL
Hi,
Version 0.50 is a very nice mod as always.
Just FYI, I launched USA scenario, in "Purchase" menu the V2 image is missing.
Greetings
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 8:47 pm
by phcas
RobertCL wrote: ↑Fri Jan 22, 2021 8:35 pm
Hi,
Version 0.50 is a very nice mod as always.
Just FYI, I launched USA scenario, in "Purchase" menu the V2 image is missing.
Greetings
Hi RobertCL,
I found the error. Just put the graphic below in your Panzer Corps\Graphics\Units folder and it will be OK. This problem will also be fixed in the v0.51 update

- PM000069_V2_ground.png (15.84 KiB) Viewed 1660 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 8:55 pm
by uzbek2012

I got to this move and the game crashed ) Saves also for some reason refuse to work ) Is it too early for the Tiger to ride near Kursk ? I will replay it again I hope they will not throw it out when using katyusha on the platform STZ )
Played for the USSR in the single player scenarios Stalingrad )
Error report
Posted: Fri Jan 22, 2021 9:05 pm
by strubbel80
Hello again
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
Error report
Posted: Fri Jan 22, 2021 9:09 pm
by strubbel80
And when you push button empty field
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 9:17 pm
by phcas
uzbek2012 wrote: ↑Fri Jan 22, 2021 8:55 pm

I got to this move and the game crashed ) Saves also for some reason refuse to work ) Is it too early for the Tiger to ride near Kursk ? I will replay it again I hope they will not throw it out when using katyusha on the platform STZ )
Played for the USSR in the single player scenarios Stalingrad )
OK keep us informed about the STZ. I understand that you as a Russian will play the USSR side. It's possible but it's more intended to be played from the Axis side, you have to try that ones

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Posted: Fri Jan 22, 2021 9:19 pm
by RobertCL
Hi PHCAS,
This works like a charm.
Thx a lot!
Robert
Re: Error report
Posted: Fri Jan 22, 2021 9:27 pm
by phcas
strubbel80 wrote: ↑Fri Jan 22, 2021 9:05 pm
Hello again
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
OK strubbel80 you have a lot of problems but so far you are the only one who is reporting this. As far as I can see uzbek2012 is past turn 30. We wait till others report problems or not. If you stay the only one with this problems reload the complete PAK mod again on your PC Game.
I want to know from other players if they have the same river/sea crossing problem with their core aircraft in campaign mode in the Stalingrad scenario?