Page 15 of 269
Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Sun Sep 29, 2019 7:54 pm
by Wurschtmaxe
And now the FW200. Again two icons - AH (26+00 "Immelmann III") and Lufthansa (D-ACON). Funfact of the day: Immelmann´s grave is less then 500m away of my home

Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Sun Sep 29, 2019 7:55 pm
by AKRebel
Wurschtmaxe wrote: ↑Sun Sep 29, 2019 7:54 pm
And now the FW200. Again two icons - AH (26+00 "Immelmann III") and Lufthansa (D-ACON). Funfact of the day: Immelmann´s grave is less then 500m away of my home
very nice work, I like it
Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Sun Sep 29, 2019 8:02 pm
by phcas
Wurschtmaxe wrote: ↑Sun Sep 29, 2019 7:54 pm
And now the FW200. Again two icons - AH (26+00 "Immelmann III") and Lufthansa (D-ACON). Funfact of the day: Immelmann´s grave is less then 500m away of my home
Very very nice, thanks
Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Sun Sep 29, 2019 8:03 pm
by AKRebel
After many are already waiting and we have made good progress in the last few days, we have good news for you.
At short notice, we decided to release the first version 2 days earlier. The download link can be found on the first page.
https://www.slitherine.com/forum/viewto ... 61#p793561
Have fun testing ...

Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Sun Sep 29, 2019 10:25 pm
by nono hard et heavy
AKRebel wrote: ↑Sun Sep 29, 2019 8:03 pm
After many are already waiting and we have made good progress in the last few days, we have good news for you.
At short notice, we decided to release the first version 2 days earlier. The download link can be found on the first page.
https://www.slitherine.com/forum/viewto ... 61#p793561
Have fun testing ...
Gentlemen, thank you for this huge surprise: 2 days before the scheduled date

. I'm downloading your mod right now and tomorrow will be the crucial moment. Too eager to play. Thank you, thank you, thank you, thank you from a Frenchman.
Greetings and continue your excellent work.

Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Mon Sep 30, 2019 4:31 am
by phcas
Gentlemen, thank you for this huge surprise: 2 days before the scheduled date

. I'm downloading your mod right now and tomorrow will be the crucial moment. Too eager to play. Thank you, thank you, thank you, thank you from a Frenchman.
Greetings and continue your excellent work.
Thanks, remember this is only the beginning. We are already very busy with the first update. So much work to do. Things will be better and better. The big Poland scenario gives a impression of how things are going to be. But also the big Poland map is not finished and will be updated in future updates.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 6:00 am
by terminator
Thank you for this enormous work (1,34 Go)
Works very well with
GME(
Generic Mod Enabler) :

- Capture d’écran (290).jpg (990.53 KiB) Viewed 3191 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 6:22 am
by Ljungen81
Woohoo!

Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Mon Sep 30, 2019 9:54 am
by nono hard et heavy
phcas wrote: ↑Mon Sep 30, 2019 4:31 am
Gentlemen, thank you for this huge surprise: 2 days before the scheduled date

. I'm downloading your mod right now and tomorrow will be the crucial moment. Too eager to play. Thank you, thank you, thank you, thank you from a Frenchman.
Greetings and continue your excellent work.
Thanks, remember this is only the beginning. We are already very busy with the first update. So much work to do. Things will be better and better. The big Poland scenario gives a impression of how things are going to be. But also the big Poland map is not finished and will be updated in future updates.
Hello.
Here's what's happening to me. As Terminator, I use JSGME to build the mod. Using Gog games Panzer Corps 1.30
Greetings

- Mod.png (285.25 KiB) Viewed 3151 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 11:27 am
by terminator
You must have misconfigured JSGME. Do you have other mods installed ?
You should have something like this :

- Capture.JPG (47.42 KiB) Viewed 3133 times
I have renamed the folder Panzer Corps->PAK-MOD

- Capture(2).JPG (35.79 KiB) Viewed 3133 times

- Capture(3).JPG (20.04 KiB) Viewed 3133 times
Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Mon Sep 30, 2019 11:38 am
by lennis29
nono hard et heavy wrote: ↑Mon Sep 30, 2019 9:54 am
phcas wrote: ↑Mon Sep 30, 2019 4:31 am
Gentlemen, thank you for this huge surprise: 2 days before the scheduled date

. I'm downloading your mod right now and tomorrow will be the crucial moment. Too eager to play. Thank you, thank you, thank you, thank you from a Frenchman.
Greetings and continue your excellent work.
Thanks, remember this is only the beginning. We are already very busy with the first update. So much work to do. Things will be better and better. The big Poland scenario gives a impression of how things are going to be. But also the big Poland map is not finished and will be updated in future updates.
Hello.
Here's what's happening to me. As Terminator, I use JSGME to build the mod. Using Gog games Panzer Corps 1.30
Greetings
Mod.png
You must run the Panzer Corps Steam.exe that is included in the mod
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 11:45 am
by lennis29
Hello Phcas, last night I took it a little the mod, only a motorcycle recon did not have an animation, but everything else I used works well, excellent map design, I have to adapt to the new added features, since I arrived from work I try again
Re: New Projekt: Phcas & AKRebels Mod "PAK"
Posted: Mon Sep 30, 2019 11:57 am
by terminator
lennis29 wrote: ↑Mon Sep 30, 2019 11:38 am
You must run the Panzer Corps Steam.exe that is included in the mod
I do not have the GOG version but I run as usual once the mod is activated :

- Capture d’écran (294).jpg (394.13 KiB) Viewed 3121 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 11:58 am
by phcas
lennis29 wrote: ↑Mon Sep 30, 2019 11:45 am
Hello Phcas, last night I took it a little the mod, only a motorcycle recon did not have an animation, but everything else I used works well, excellent map design, I have to adapt to the new added features, since I arrived from work I try again
Hi Lennis,
The problem with the motorcycle recon is that they carry there rifle on their back. Thats why you only hear the fighting and don't see the fire. We can add fire animation if people like that but the fire is coming from nowere than.
For everyone, I discoverd a error in the Norway scenario. A few units on sea do not have sea transports. It will be fixed in the next update.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 1:36 pm
by lennis29
AAA well, on the march they are solved by the drawbacks, as soon as I have time, I'm going to report you if I find out any fault, but it seems great and goes well.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 2:24 pm
by Latro
Impressive work, guys!
Enjoying the Poland scenario very much.
Gut gemacht, Jungs.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 2:49 pm
by phcas
Latro wrote: ↑Mon Sep 30, 2019 2:24 pm
Impressive work, guys!
Enjoying the Poland scenario very much.
Gut gemacht, Jungs.
Thanks Latro.
The prestige awards (positive) Munitions Transport and (negative) losing a civil aircraft will be activ in the next update.
Please give us feedback. The big Poland scenario may not be won in to less turns. If people gets (German

) victory please tell us how many turns you used for that.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 2:55 pm
by glaude1955
Hello PHCAS,
Should we play the DLC 39 or the base campaign?
Where should we put the big scenar?
I have the same problem as Bruno (aka Nono), which means a black screen when I choose the campaign.
The DLC 39 works but I do not see a big scenario Poland ...
Thank you for helping us
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 3:09 pm
by lennis29
Phcas :
The values of the units stay how they are or are going to change it?
For example, the Do17z bomber has SA 4 and 1 HA.
Perhaps your problem is the small being and as a consequence has little fuel and little bomb charging capacity, but I understand that you should not affect the HA.
literally if a fleet of these planes drop bombs on a column of tanks or a division, it will do a lot of damage, therefore from my point of view their values should be SA 7 and HA 4.
because to reflect their weaknesses, the values of Fuel, GD and AD are changed.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE
Posted: Mon Sep 30, 2019 3:25 pm
by phcas
glaude1955 wrote: ↑Mon Sep 30, 2019 2:55 pm
Hello PHCAS,
Should we play the DLC 39 or the base campaign?
Where should we put the big scenar?
I have the same problem as Bruno (aka Nono), which means a black screen when I choose the campaign.
The DLC 39 works but I do not see a big scenario Poland ...
Thank you for helping us
If you start the base Campaign 1939 you will be in the big Poland scenario. The Allied Campaign is also reworked. Much more rework of the scenario is planned in the future.
I do not know why the black screen appears. If you have a fresh game install of Panzer Corps and copy the mod files in it must be ok. Maybe other people can help you with the black screen.