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Re: Battlefield Europe v1.9 – month by month
Posted: Tue Sep 15, 2020 11:45 am
by PeteMitchell
goose_2 wrote: ↑Tue Sep 15, 2020 3:48 am
I am such an idiot....I literally read this today and then did something dumb with my good guys in Italy. Lost them to the stupid AT too., n UGH!!!
Don't worry, North Africa in this mod is as special as the original Afrika Korps DLC...
When do you plan to upload/share the next turn?

Re: Battlefield Europe v1.9 – month by month
Posted: Tue Sep 15, 2020 8:54 pm
by goose_2
Let me ask Pete. Is losing that unit in Africa going to ruin my plans for Africa? I am really pissed I lost it because of something so stupid, but this is what blind looks like
I will try and set it up to premiere tom morning
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Sep 15, 2020 9:26 pm
by PeteMitchell
goose_2 wrote: ↑Tue Sep 15, 2020 8:54 pm
Let me ask Pete. Is losing that unit in Africa going to ruin my plans for Africa? I am really pissed I lost it because of something so stupid, but this is what blind looks like
I will try and set it up to premiere tom morning
Well, I hate to say it but it depends on what you lost and what your plans are... (in the end every unit will count of course)
There are different things going on in North Africa at different times (more or less exactly as it was historically, so no spoilers)... However, in case you lost the Rommel tank, things can become very tricky pretty quickly since you are in the open desert... (you can get surrounded and or by-passed, etc)
Nonetheless, one German tank by itself alone is never really a viable option in the long run, also not in Russia... So even with the Rommel tank you may need to send more troops there as a) the Brits will continue to bring reinforcements from Egypt and you need to decide what you want to do with North Africa, e.g. just hold the line (somewhere? up to you to find a good place) or push towards Egypt and maybe even beyond towards the oil fields (or something else can be done in North Africa/the Middle East?)... b) the Americans will show up in the West by end of 42... and want to quickly reach the soft underbelly of Europe with all its consequenses... (plus keep in mind, most likely Operation Uranus will come end of 42 as well)
Some people suggested to abandon North Africa from day one, i.e. Germany should have never helped the Italians in North Africa... well, and then some people dreamed of reaching the Suez Canal...
So many options on how to play this huge map over so many turns... have fun!
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Sep 15, 2020 10:37 pm
by goose_2
Ok I will let you watch and get your thoughts after the debut tom
My thoughts are send additional forces from surrounding areas as soon as possible
ie Ital inf on Sicily to Crete and move Gebirgsjaeger over to Afrika
Re: Battlefield Europe v1.9 – month by month
Posted: Wed Sep 16, 2020 1:15 pm
by PeteMitchell
goose_2 wrote: ↑Tue Sep 15, 2020 10:37 pm
Ok I will let you watch and get your thoughts after the debut tom
My thoughts are send additional forces from surrounding areas as soon as possible
ie Ital inf on Sicily to Crete and move Gebirgsjaeger over to Afrika
Just watched it... I am sorry about the infantry unit! ...and yes, I agree to bring another unit to replace it.
Re: Battlefield Europe v1.9 – month by month
Posted: Wed Sep 16, 2020 2:38 pm
by Spiffing Brit
PeteMitchell wrote: ↑Wed Sep 16, 2020 1:15 pm
goose_2 wrote: ↑Tue Sep 15, 2020 10:37 pm
Ok I will let you watch and get your thoughts after the debut tom
My thoughts are send additional forces from surrounding areas as soon as possible
ie Ital inf on Sicily to Crete and move Gebirgsjaeger over to Afrika
Just watched it... I am sorry about the infantry unit! ...and yes, I agree to bring another unit replace it.
Poor Kiane got another Italian infantry oofed this turn too in NA. It's looking pretty good for the allies down there.
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Sep 22, 2020 5:22 pm
by goose_2
PeteMitchellOLD wrote: ↑Thu Jul 05, 2018 1:36 pm
Turn 6 – 5 September 1941
Weather: clear and dry
Ostfront:
Our Finnish friends almost finished Petrozavodsk and now start to open their way North along Lake Onega. Ultimate goal is Archangelsk, an important port city for the Allied Arctic convoys that started in August.
BE_Turn_06_038_Petrozavodsk.jpg
Closing the Kiev pocket from the North requires unexpected efforts by both Heer and Luftwaffe, drawing away attention from the key objective Moscow. Hopefully we haven’t delayed our advance towards Moscow too much, Guderian is already very worried…
BE_Turn_06_039_Gomel.jpg
Odessa is now also under attack but the heavy fort may delay our advance East.
BE_Turn_06_040_Odessa.jpg
Took a look for comparison. Odessa seems as if I am in a stronger position there, similar position in Kiev, but you are doing better at swinging around. Leningrad is stronger for you, and I am unsure how you are doing in North Africa.
You appear in better position against partisans
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Sep 22, 2020 7:01 pm
by PeteMitchell
While this AAR is detailed to some extent, it doesn't show everything as your youtube AARs.
I think I focused more towards Moscow instead of Leningrad at the beginning. Taking Moscow early is more important than Leningrad.
In North Africa I was ignoring Tobruk for a long time as I wasn't sure how to attack it plus there are counter-attacks coming that I wanted to be prepared for. GeneralWerner had a better approach for North Africa that I would recommend considering...
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Sep 29, 2020 5:54 pm
by goose_2
PeteMitchellOLD wrote: ↑Thu Jul 05, 2018 2:15 pm
Crete:
Italian infantry is about to land in Crete via naval transports securing the vital Maleme airfield in Western Crete.
BE_Turn_07_047_Crete.jpg
North Africa:
HMAS Hobart, an Australian light cruiser, threatens Benghazi and with that all naval convoys from Greece bringing the needed reinforcements for the Afrika Korps. Parts of Regia Marina have been called from Malta to support the situation.
BE_Turn_07_048_Benghazi.jpg
Western Europe:
JG26 with the first Fw 190A-1 planes starts to have a positive impact on the air battle over France, nonetheless preparations for Operation Sea Lion progress only very slowly. German infantry units are still training in the forests North of Bourges. Promised armored units are still supporting Army Group North in Russia.
BE_Turn_07_049_Le Mans.jpg
In comparison at this point I feel good about my current position compared to yours, but not great. I have a dif approach in a few areas.
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Sep 29, 2020 7:44 pm
by PeteMitchell
Yeah, that's the beauty of the mod... different approaches are possible!
Plus I would probably play a few places/situations differently today

Re: Battlefield Europe v1.9 – month by month
Posted: Mon Oct 05, 2020 2:04 am
by Spiffing Brit
Curious, if the North African theater finishes in favor of the Allies, what exactly is there to do with the troops stuck there?
Re: Battlefield Europe v1.9 – month by month
Posted: Mon Oct 05, 2020 2:23 am
by PeteMitchell
You are playing MP?
If you have lost the SU, you can move them to the Caucasus and further into Russia and into Europe coming from the east

Takes a while but can be a nice surprise!
(Not really possible if you haven't lost the SU yet, then they could still stay in Iraq and protect/defend the remaining oil fields)
Some people don't even land all these troops in Africa in the first place but this is debatable...
It would be nice to get more transports for the Allies later on but transports can only be set at the beginning of the scenario, so they are fixed... with trains you can do a trick but you need planes or ships for the NA troops
Re: Battlefield Europe v1.9 – month by month
Posted: Mon Oct 05, 2020 10:18 am
by McGuba
Spiffing Brit wrote: ↑Mon Oct 05, 2020 2:04 am
Curious, if the North African theater finishes in favor of the Allies, what exactly is there to do with the troops stuck there?
Yes, currently there is not much to do with them apart from taking a defensive position or to attack with them through the Caucasus after the surrender of the Soviets. While the Allies do not have sea or air transports to move them around, the Axis can attempt to return to Africa any time and there is quite a large area to defend with them. Additionally, as long as the Allies own Tunis new Allied units will spawn in the area time after time so its defense is really worthy.
Other than that, earlier I was thinking to add 1-2 sea transports to the Allied side for a case like this, but I think losing Africa is bad enough for the Axis side and it may not be a good idea to make things even worse by letting the Allied player move its units over the sea. That would increase the snowball effect and may lead to and early Axis surrender.
Re: Battlefield Europe v1.9 – month by month
Posted: Mon Oct 05, 2020 6:07 pm
by PeteMitchell
McGuba wrote: ↑Mon Oct 05, 2020 10:18 am
the Axis can attempt to return to Africa any time and there is quite a large area to defend with them. Additionally, as long as the Allies own Tunis new Allied units will spawn in the area time after time so its defense is really worthy.
While its true that the Axis can always attempt to return to Africa, it may not make sense/be worth it given what else might be going on, you will be stretched very thin at various places I would assume... once you have lost Tunis, time is running quickly as new/more Allied forces appear to move towards Italy.
I think the Allies can hold Tunis with any amount of troops unless they don't leave it completely unoccupied. So if the Allies hold it with three units, I assume you will need three plus two Axis units to conquer it. If the Allies hold it with five, you may need five plus two to three Axis units... I doubt it's worth it, also given all the hassle and time required to get them there safely (keep the Allied fleet and airforce in mind, too)...
Ah and by the way, I would also suggest to hold Tripolis and Tobruk (at least with one infantry unit)

Re: Battlefield Europe v1.9 – month by month
Posted: Tue Oct 06, 2020 3:02 pm
by goose_2
PeteMitchell wrote: ↑Mon Oct 05, 2020 6:07 pm
McGuba wrote: ↑Mon Oct 05, 2020 10:18 am
the Axis can attempt to return to Africa any time and there is quite a large area to defend with them. Additionally, as long as the Allies own Tunis new Allied units will spawn in the area time after time so its defense is really worthy.
While its true that the Axis can always attempt to return to Africa, it may not make sense/be worth it given what else might be going on, you will be stretched very thin at various places I would assume... once you have lost Tunis, time is running quickly as new/more Allied forces appear to move towards Italy.
I think the Allies can hold Tunis with any amount of troops unless they don't leave it completely unoccupied. So if the Allies hold it with three units, I assume you will need three plus two Axis units to conquer it. If the Allies hold it with five, you may need five plus two to three Axis units... I doubt it's worth it, also given all the hassle and time required to get them there safely (keep the Allied fleet and airforce in mind, too)...
Ah and by the way, I would also suggest to hold Tripolis and Tobruk (at least with one infantry unit)
Pete? McGuba?
Did you see my latest post? There is quite the discussion going on around the Hungarian units message I received ingame. Would love to hear your input around that item
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Oct 06, 2020 5:13 pm
by PeteMitchell
Yeah, they will leave but others will come, it's part of the mod, nothing you can do about this one.
Just have them being productive as much as you can. Others will leave/disappear as well...
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Oct 06, 2020 7:36 pm
by goose_2
crap...so do not spend elite reinforcements on anything but German units, as those will never disappear ever right?
Re: Battlefield Europe v1.9 – month by month
Posted: Tue Oct 06, 2020 8:03 pm
by PeteMitchell
I don't remember German units disappearing, elite replacements are questionable anyhow

Re: Battlefield Europe v1.9 – month by month
Posted: Tue Oct 06, 2020 8:25 pm
by goose_2
PeteMitchell wrote: ↑Tue Oct 06, 2020 8:03 pm
I don't remember German units disappearing, elite replacements are questionable anyhow
I hate losing experience especially on certain units. For example. My planes. 2 stars of experience are incredibly important, because it increases your attack against planes by 4 and increases your initiative. Don't you agree?
Re: Battlefield Europe v1.9 – month by month
Posted: Wed Oct 07, 2020 12:03 am
by PeteMitchell
Yes, if you can afford it long term... some elite replacements on spearheading tanks and fighters are helpful...