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Re: OoB Real Mod

Posted: Wed May 24, 2017 9:24 pm
by kondi754
It is a truly professional work.

Re: OoB Real Mod

Posted: Thu May 25, 2017 2:46 pm
by Schukow
Wow ! Is this playable for now ? I like to buy it !

Re: OoB Real Mod

Posted: Fri May 26, 2017 6:53 am
by Brazenman
Previev german Heavy Steel:
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British UCs are ready:
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Re: OoB Real Mod

Posted: Fri May 26, 2017 6:54 am
by Brazenman
Test playing:
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Re: OoB Real Mod

Posted: Fri May 26, 2017 8:28 am
by bcnkor
Brazenman Great, new heavy tanks, we can see it with winter camouflage ?. To see how it goes ...

Re: OoB Peoples General

Posted: Fri May 26, 2017 5:56 pm
by Schukow
Is there a new download version or is this mod death ?
No I played the full campaign with 6 scenarios - I like to play again - but with scenario 7 the campaign ends.
Can we have an upgrade with more scenarios ?

Re: OoB Real Mod

Posted: Sat May 27, 2017 8:18 am
by Brazenman
Todays unit work:
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Re: OoB Real Mod

Posted: Sat May 27, 2017 4:16 pm
by Brazenman
Is the generosity of the generals sufficient ?
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Re: OoB Peoples General

Posted: Sat May 27, 2017 4:17 pm
by Brazenman
OoB Peoples General version 0.94
After 3 MP guys - he open this new version for you ! But for the next - he need more MP gamers please !!!

download:
https://www.mediafire.com/?io14hy9dfvo0lga

News:
-new assets file after OoB last patch 3.4.2 changes on 25th May,
-Eastern PLA Campaign scenarios scenariosscenariosscenarios1-7 (+3) are ready,
-3 Singleplayer / Multiplayer scenarios,
-new parameters for anti-air launchers between 2-3 actions rounds per turn,
-new units (380),
-new cover

Heavy Steel preview

Posted: Sat May 27, 2017 4:45 pm
by Schukow
Brazenman wrote:Test playing:
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Whats the difference between this grey old heavy steel and this camo units here ? Is this also playable with OoB in the future ?
I like them both - but I think in the late war they are no more grey units or ?

Re: OoB Peoples General

Posted: Sat May 27, 2017 9:20 pm
by Schukow
Nice ! Thank you. Is there a way to play also with japanes modern units ?

Re: OoB Real Mod

Posted: Sun May 28, 2017 12:19 pm
by Brazenman
german Examples:
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Re: OoB Real Mod

Posted: Sun May 28, 2017 12:19 pm
by Brazenman
german Examples:
Image

Re: OoB Real Mod

Posted: Sun May 28, 2017 1:45 pm
by Schukow
The officers looking very very nice !!! I like also the new late war british units.

Re: OoB Real Mod

Posted: Sun May 28, 2017 9:09 pm
by Brazenman
KG Walther is deployed on map and ready:
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Re: OoB Real Mod

Posted: Sun May 28, 2017 9:10 pm
by Brazenman
German UCs for Market Garden are ready:
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Re: OoB Real Mod

Posted: Mon May 29, 2017 7:24 am
by calmhatchery
Awesome infantry units. !!!!! Im a little afraid about the size of these units on the map...For me they are a little to small....

Re: OoB Real Mod

Posted: Mon May 29, 2017 7:33 am
by Erik2
If the infantry is considerably smaller than the official it means you would probably avoid mixing them in a scenario.
Anyone compared vehicles etc ?

Re: OoB Real Mod

Posted: Mon May 29, 2017 12:20 pm
by Brazenman
Erik wrote:If the infantry is considerably smaller than the official it means you would probably avoid mixing them in a scenario.
Anyone compared vehicles etc ?
He used a meter measuring tape (a 3d ruler) with all his 3d units - so every vehicle comes in the exact scale ! BTW some of the vanilla vehicles are very different in scle (example: the CharB1 is to small)

Re: OoB Real Mod

Posted: Mon May 29, 2017 3:22 pm
by wolfpinguin
This is professional work.
The commanders are really good pictures, very near to the original.
The units are very near to the original vehicles too.
I like the camouflage.

Great work,

W.