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Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Mon Apr 14, 2014 6:07 pm
by cavehobbit
jcb989 wrote:
protectivedaddy wrote:I'm assuming this means I get awarded the 17-0 victory as that was the likely outcome anyways.
Question to the GM: If we can get P-diddy to confirm that there are only 5 turns remaining (does he mean then they were on Turn # 8 displayed?), and the foe is wiped out and he can show screen shots, should that not be considered a concluded game, if his opponent walked away? I think a restart would be a reward to the Germans for their man having walked away from the fight.. food for thought
Good question. Sadly we have no rules for guidance for this situation other than the GJS rules.
7.65 Premature surrender. Neither player may surrender a battle until it is concluded and its results, from battle or through negotiation, have been confirmed by both sides. Premature surrender results in automatic dissolution of the surrendering player's BG, unless a negotiated terms can be agreed.
If we are to follow this rule PD should be awarded a 17-0 win. That's fair to PD. But it's not fair to KingT who replaces LM, as KingT wouldn't be allowed to play all six games. On the other hand KingT replaces LM because LM don't have time playing his remaining games and turns in started games. And as the game in question had just a few turns left, I think it's fair to say PD should be awarded a win.
My suggestion is that PD and KingT play the game anyway, if not just for fun, and PD got to prove he is the master of this map regardless of opponent. Should PD win there's nothing further to discuss, should PD be defeated we make a note in the table telling the results of both games. Would this work for now?

I would also like to remind everyone of these GJS rules:
10.1 GJS'44 is just a game. It does not involve personal injury, money, mortgages, starvation, pestilence, hurricanes, earthquakes or tsunamis... Astonishingly, any reference to war is wholly simulated.
10.2 Involvement in the GJS'44 game means you're signing up to have fun as your primary purpose. Rarely, campaigns may occasionally trigger less than the best in grown men. Above everything else, always remember that GJS'44 is a game.
This is just a game and the primary purpose is to have fun. Of course, fun could involve winning... :D

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Mon Apr 14, 2014 7:01 pm
by kingt
My suggestion is that PD and KingT play the game anyway, if not just for fun
I'm fine anyway, you guys decide. I was going to suggest the above as well :D, we can play for fun and the official result can be the one registered against the previous opponent.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Mon Apr 14, 2014 9:35 pm
by LandMarine47
I think it's the players call. If P-daddy claims a victory, then it's a victory (I had a plan that had a 15% chance of winning anyway.) if he wants to restart with King T then that's his call.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Mon Apr 14, 2014 11:29 pm
by jcb989
LandMarine47 wrote:I had a plan that had a 15% chance of winning anyway
Hey that's more chance than I usually go in with, which is like 5% :roll:

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Mon Apr 14, 2014 11:32 pm
by jcb989
kingt wrote:
My suggestion is that PD and KingT play the game anyway, if not just for fun
I'm fine anyway, you guys decide. I was going to suggest the above as well :D, we can play for fun and the official result can be the one registered against the previous opponent.

Oh I agree with allowing a replay for fun, for sure. The question really was, were so many of LM's forces retired that victory was not in any doubt, thus the cancel of the game not very fair in the overall picture.

Where LM says that s up to P-dad, I would disagree, because he is playing the winning side argument. So LM, where your forces annihilated? Or is your later post saying you "didn't really try" because of all your distractions.

Anyway, that doesn't matter. P-diddy and KT should replay I guess as suggested, for fun. Then we see from there 8)

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Mon Apr 14, 2014 11:46 pm
by protectivedaddy
If it's my call I would like to battle king t, as I believe he is a far more superior opponent to LadyMarine anyway.

For the record I would have taken and held all flags bare one, which I can categorically say I would not have reached in time.........the flag right at the very top edge.

I'm sorry for starting a debate, the comment regarding a 17-0 victory was made out of pure frustration and disappointment as I have previously enjoyed my battles against Landmarine and BA has a feeling of a gentlemans club and I don't think Landmarine appreciates how much he has let the side down, this tourney has breathed a huge breathe of fresh air into the BA setup and it's just unfortunate it was stained slightly but I'm sure King T will be able to ably fill Landmarine pink fluffy slippers and King T in the spirit of the tourney and considering you are cleaning up quite a stain left by a coward I believe it only fitting we enter this competitively with the end result of our battle the one that stands.

As I said 'bring it on'.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Mon Apr 14, 2014 11:54 pm
by peterjfrigate
Another win for the Germans!

PJF vs. Guardsman
Hillman
11:6

He almost greased me at the end by slipping a scout onto a VP but we made short work of the intruder.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Mon Apr 14, 2014 11:57 pm
by LandMarine47
I'm going to be truley and utterly honest with you guys.

The recent events have surely hit my reputation hard, as I did quit before P-daddy's victory, but I swear with a hand on my heart, I quit because of time constraints on me. Form we were playing, I'd play a turn a week, because I usually take 10-15 minuets for that turn, analyzing results, and it also takes a toll on my brain power. I'm usually too mentally depleted too even play a turn.

As for my forces, yes they were in VERY bad shape, but a 17-0 was not possible. All three of my 88's were hidden away, and I was bringing my last reserves for an attack on the hill, my own little Ardennes offensive (hence the great chance of failure) and the farm was under siege, but I had a strong Garrison of a elite Panther, 88, MG team, and a hidden engineer harassing the Allies.

But in all fairness, he does deserve a total victory, as I've officially surrendered.

Too be honest, another reason I'm withdrawing, is I'm working on other projects away from the BA franchise. I'm writing the campaign briefings with BNC on his Panzer Corps WW1 mod, and I've become a very active beta Tester for CTGW (I'm organizing known bugs, and awaiting approval from Lordz to begin my AAR) even my favorite mod, a mod I've poured so much time and effort (Cavehobbit deserves more credit here than me) into, the Scheldt has been paused until BA 2 has come out. Without the Scheldt, and my failing time schedules, it only seemed right for me to withdraw form both campaigns and give someone else a chance to play.

In the end, while I did do a very cowardly thing and quit, in my eyes it was better than too drag out the whole thing, to ridiculous proportions. I am truly sorry for this guys, I really am :(

But I assume in P-daddy's eyes, anything I say or do is unforgivable. Can't really blame him thought. If I'd quit before a certain victory, I'd be quite ticked off myself.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 12:09 am
by protectivedaddy
LandMarine47 wrote:I'm going to be truley and utterly honest with you guys.

The recent events have surely hit my reputation hard, as I did quit before P-daddy's victory, but I swear with a hand on my heart, I quit because of time constraints on me. Form we were playing, I'd play a turn a week, because I usually take 10-15 minuets for that turn, analyzing results, and it also takes a toll on my brain power. I'm usually too mentally depleted too even play a turn.

As for my forces, yes they were in VERY bad shape, but a 17-0 was not possible. All three of my 88's were hidden away, and I was bringing my last reserves for an attack on the hill, my own little Ardennes offensive (hence the great chance of failure) and the farm was under siege, but I had a strong Garrison of a elite Panther, 88, MG team, and a hidden engineer harassing the Allies.

But in all fairness, he does deserve a total victory, as I've officially surrendered.

Too be honest, another reason I'm withdrawing, is I'm working on other projects away from the BA franchise. I'm writing the campaign briefings with BNC on his Panzer Corps WW1 mod, and I've become a very active beta Tester for CTGW (I'm organizing known bugs, and awaiting approval from Lordz to begin my AAR) even my favorite mod, a mod I've poured so much time and effort (Cavehobbit deserves more credit here than me) into, the Scheldt has been paused until BA 2 has come out. Without the Scheldt, and my failing time schedules, it only seemed right for me to withdraw form both campaigns and give someone else a chance to play.

In the end, while I did do a very cowardly thing and quit, in my eyes it was better than too drag out the whole thing, to ridiculous proportions. I am truly sorry for this guys, I really am :(

But I assume in P-daddy's eyes, anything I say or do is unforgivable. Can't really blame him thought. If I'd quit before a certain victory, I'd be quite ticked off myself.


I'm going to give this post the treatment it deserves.

I'm printing it off, going for a nice big sh!t and then wiping my big hairy a$$ with it.

Landmarine what has disappointed is you don't understand loyalty, we all have busy lifestyles, and at times we all rush through turns and make silly rash mistakes but it's all part of the fun of BA, everybody on here I'll never meet yet it has a real feeling of community, maybe its because of the type of game, but we treat each other with respect and trust you screwed that up abit, I would have thought a damn sight more from you if you would have just rushed through and thrown everything at me, it would have taken minutes each turn and surely that wouldn't have taken too much of your time and in some cases you didn't even bother to pick up matches and have the decency to inform the awaiting players of your intentions. I understand your young but come on fella considering you were integral to the latter stages of GJS campaign I'm sure every one involved expected abit more from you.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 12:16 am
by LandMarine47
Exactly, which is why I'm rather disappointed in myself. I let everyone down in the very end, but trust me, by the time BA 2 rolls around, I swear I'll give it a new, refreshed shot! I mean this! But my time with BA 1 is coming to an end, and I'm sad I didn't tie up all those lose knots. When that time comes around, I'm sure you can get that chance to pummel me into submission, with daily turn updates from me.

In one final note, I'm sorry everyone for my lack of convection on this one. Hopefully once the summer rolls around, I can return!

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 12:34 am
by jcb989
No problem here. Hope to see you back at some point for more liberal verbal abuse from PD if nothing else, heh

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 7:08 am
by guardsman
Well that's cleared that then :mrgreen:

Hillman I concur with Peterjfrigate a good battle a very good side step well played.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 7:14 am
by kingt
Since Benouville is yet to start, I opened up Thaon as well, pass kingt. I'll have Bayeux and Hillman up in yhe following days, once Abbaye and Pegasus are done.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 9:44 am
by cavehobbit
Thaon
Mlazar vs Guardsman 0-17 Allies win
Morge vs Cavehobbit 0-17 Allies win
LandMarine vs Protectivedaddy 0-17* Allies win
Peterjfrigate vs Coreysr
Honour vs Jcb 11-6 Germans win
Random vs Wegeberg - in progress
Thaon total 1-3

Pegasus Bridge
Mlazar vs Wegeberg 0-17 Allies win
Morge vs Guardsman 4-13 Allies win
KingT vs Cavehobbit - in progress
Peterjfrigate vs Protectivedaddy 3-14 Allies win
Honour vs Coreysr - in progress
Random vs Jcb - in progress
Pegasus Bridge total 0-3

Abbaye d'Ardenne
Mlazar vs Jcb 8-9 Allies win
Morge vs Wegeberg 0-17 Allies win
KingT vs Guardsman - in progress
Peterjfrigate vs Cavehobbit 0-17 Allies win
Honour vs Protectivedaddy 9-8 Germans win
Random vs Coreysr
Abbaye d'Ardenne total 1-3

Hillman
Mlazar vs Coreysr 17-0 Germans win
Morge vs Jcb 0-17 Allies win
KingT vs Wegeberg
Peterjfrigate vs Guardsman 11-6 Germans win
Honour vs Cavehobbit 8-9 Allies win
Random vs Protectivedaddy 4-13 Allies win
Hillman total 2-3

Bayeux
Mlazar vs Protectivedaddy 0-17 Allies win
Morge vs Coreysr 0-17 Allies win
KingT vs Jcb
Peterjfrigate vs Wegeberg 0-17 Allies win
Honour vs Guardsman 0-17 Allies win
Random vs Cavehobbit 0-17 Allies win
Bayeux total 0-5

Benouville
Mlazar vs Cavehobbit 10-7 Germans win
Morge vs Protectivedaddy 17-0 Germans win
KingT vs Coreysr
Peterjfrigate vs Jcb 10-7 Germans win
Honour vs Wegeberg 10-7 Germans win
Random vs Guardsman - in progress
Benouville total 4-0

Total 8-17

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 10:43 am
by kingt
German units rest for a few moments at Pegasus after a fierce battle, as the Allies will surely try to break out the loose encirclement. Special Infantry and SS units, as well as our Mortar and Stug groups are all up for commendations.

GG Cavehobbit, awesome battle.

I'll have Bayeux up later since this one is done.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 2:17 pm
by cavehobbit
kingt wrote:German units rest for a few moments at Pegasus after a fierce battle, as the Allies will surely try to break out the loose encirclement. Special Infantry and SS units, as well as our Mortar and Stug groups are all up for commendations.

GG Cavehobbit, awesome battle.

I'll have Bayeux up later since this one is done.
Really great game! If only I'd watched my back better... :roll:

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 2:18 pm
by cavehobbit
Thaon
Mlazar vs Guardsman 0-17 Allies win
Morge vs Cavehobbit 0-17 Allies win
LandMarine vs Protectivedaddy 0-17* Allies win
Peterjfrigate vs Coreysr
Honour vs Jcb 11-6 Germans win
Random vs Wegeberg - in progress
Thaon total 1-3

Pegasus Bridge
Mlazar vs Wegeberg 0-17 Allies win
Morge vs Guardsman 4-13 Allies win
KingT vs Cavehobbit 12-5 Germans win
Peterjfrigate vs Protectivedaddy 3-14 Allies win
Honour vs Coreysr - in progress
Random vs Jcb - in progress
Pegasus Bridge total 1-3

Abbaye d'Ardenne
Mlazar vs Jcb 8-9 Allies win
Morge vs Wegeberg 0-17 Allies win
KingT vs Guardsman - in progress
Peterjfrigate vs Cavehobbit 0-17 Allies win
Honour vs Protectivedaddy 9-8 Germans win
Random vs Coreysr
Abbaye d'Ardenne total 1-3

Hillman
Mlazar vs Coreysr 17-0 Germans win
Morge vs Jcb 0-17 Allies win
KingT vs Wegeberg
Peterjfrigate vs Guardsman 11-6 Germans win
Honour vs Cavehobbit 8-9 Allies win
Random vs Protectivedaddy 4-13 Allies win
Hillman total 2-3

Bayeux
Mlazar vs Protectivedaddy 0-17 Allies win
Morge vs Coreysr 0-17 Allies win
KingT vs Jcb
Peterjfrigate vs Wegeberg 0-17 Allies win
Honour vs Guardsman 0-17 Allies win
Random vs Cavehobbit 0-17 Allies win
Bayeux total 0-5

Benouville
Mlazar vs Cavehobbit 10-7 Germans win
Morge vs Protectivedaddy 17-0 Germans win
KingT vs Coreysr
Peterjfrigate vs Jcb 10-7 Germans win
Honour vs Wegeberg 10-7 Germans win
Random vs Guardsman - in progress
Benouville total 4-0

Total 9-17

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Tue Apr 15, 2014 2:47 pm
by kingt
Bayeux up, pass kingt. Benouville and Thaon are also up, same pass. I'll put Hillman up once Abbaye is done.

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Wed Apr 16, 2014 8:32 pm
by kingt
Thaon started. GL!

Re: GJS'44 Campaign Main Thread - Final June 16th 1944 Tourn

Posted: Wed Apr 16, 2014 11:59 pm
by jcb989
Picked up Bayuex. Might take a few days to get going, on travel etc.