Well guys, this is it...
I am uploading here the first "release" of my equipment mod for PzCorps... I hope you like it and use all the stuff included there as you please.
Some technical comments:
- The equipment file is based on the one released by Nikivdd (the last version was 37). Because of that is 100% compatible with all the game official campaigns, all all the ones published by Nikivdd. Also, I think many other scenarios and campaigns can be played using this equipment mod.
- There was no content deleted or changed in order (that gives us its compatibility) just image files added, so you can just dump the new files in the game directory folders and there is no risk of breaking anything.
- Some important data files were edited, so before replacing them, make backups (ALWAYS make backups).
What's in the pack:
-
Audio folder with AttackSfx and MoveSfx sub folders: new/adapted/modified audio attack and move files ---> You can just copy the contents of these folders right in the correspondent game main directory folders.
-
Data folder with the following files: equipment.pzeqp - movement.pzdat - strings.pzdat - unitclass.pzdat
These files will overwrite the original ones present in the game Data directory --> Make Backups before overwriting
-
Graphics folder with the Units and Animations sub folders ---> Again you can just copy the contents of said folders in the equally named game folders, nothing will be overwritten.
Inside the Graphics folder you will also find the efx.pzdat file, this one will overwrite the one present in the game, is just the vanilla game file with the new entries added after the original ones,
so, you will not lose anything of the original game, but if you want to be careful, make a backup up of it also.
- UI folder this folder includes various sub folders and files that affect the visual style of the game (User Interface). Nothing very flashy, but you will see changes in the purchase/upgrade screens,
unit information panel, etc... There are some original files included in .rar format as backups, but I advice to just make a (compressed using zip or rar, if you prefer) copy of the whole UI game folder
and store it somewhere else. It also includes some new Heroes portraits not used in this mod, but that will be useful in my second modding (campaign) project.
That's all, I know it sounds a bit complicated, more than so there is a good software as JSGME, but in fact, I don't know if this mod can be installed using that program. And, best of all, if you follow the simple instructions given here, you will be up and running in five minutes or less.
Credits: To Alex and all the development team of PzCorps, of course.
Nikivdd, for everything, short of making the base game, he gave us tons of ideas, equipment files, campaings, advice, and a big lot more
Puma, for his "Purchase mini mod".
Phcas, for his extended unit data panel.
All the icon makers (in no particular order): Bebro, Flakfernrohr, Phcas, Asuser, McGuba, Messman, Speedy, and many others
Many users who posted ideas, tested them, and made useful comments or made postings in different threads from which I learned a lot of useful things: cw58, Deducter, Uhu...
Please, forgive me if I forgot any name, just drop by and I will include them here!
This work will be expanding to include more units variety, and also importantly, better documentation.
Here is the link to download (24 Mb):
https://www.sendspace.com/file/cq6ocn
Enjoy!!