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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Sep 27, 2024 5:02 pm
by bondjamesbond
Tobi72 wrote: Fri Sep 13, 2024 3:11 pm After the completion of Yamato`38, I will be working on this new project. It will be a mini-campaign with 5-6 missions on the Russian side.And it will be published in English and Russian.Battles of Khalkhin Gol.png
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https://vk.com/albums-18125720
When will Khalkhin Gol be ready !?


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Hassan I've already passed ) If there are no global edits it can be published for fans )
https://www.slitherine.com/forum/viewto ... 7#p1040357

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Sep 27, 2024 6:02 pm
by Tobi72
https://vk.com/albums-18125720
When will Khalkhin Gol be ready !?



Hassan I've already passed ) If there are no global edits it can be published for fans )
https://www.slitherine.com/forum/viewto ... 7#p1040357
[/quote]


Khalkin Ghol, probably after Yamato`39, as I have also decided on Lake Khasan because of the time lapse.

Why didn't you test Lake Khasan until the end?

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Sep 27, 2024 6:06 pm
by Tobi72
“That's good, my friend, but you have to start with Hasansee ))))))).”
You're right! That's what I did.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Sep 27, 2024 6:38 pm
by Tobi72
English and Russian translation. Ready for download...
scLk.png
scLk.png (339.25 KiB) Viewed 2215 times
https://www.slitherine.com/forum/viewtopic.php?t=116239

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Sep 27, 2024 9:11 pm
by Tobi72
Y39.png
Y39.png (446.62 KiB) Viewed 2172 times

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Fri Sep 27, 2024 11:25 pm
by bondjamesbond
Tobi72 wrote: Fri Sep 27, 2024 6:02 pm https://vk.com/albums-18125720
When will Khalkhin Gol be ready !?



Hassan I've already passed ) If there are no global edits it can be published for fans )
https://www.slitherine.com/forum/viewto ... 7#p1040357

Khalkin Ghol, probably after Yamato`39, as I have also decided on Lake Khasan because of the time lapse.

Why didn't you test Lake Khasan until the end?

[/quote]

What do you mean not passed to the end, all the goals I have achieved, important points captured except for the complete destruction of the Japanese railroad gun as my bombers constantly miss or bomb with wooden bombs (and I did not want to use cheats because after them generally loses interest to play). Or after this map is still map for pass ?

Tobi72 wrote: Fri Sep 27, 2024 6:38 pm English and Russian translation. Ready for download...
scLk.png
https://www.slitherine.com/forum/viewtopic.php?t=116239
Well, since there is now a Russian version, I will replay this company again to see how the game has changed and the quality of translation itself )

:arrow:
https://www.slitherine.com/forum/viewtopic.php?t=116536

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https://www.ww2incolor.com/gallery/japanese-forces

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Sat Sep 28, 2024 5:05 am
by Tobi72
Hügel ohne Namen "Hill without a name" is the last of the 4 missions.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 4:44 am
by bondjamesbond
Tobi72 wrote: Sat Sep 28, 2024 5:05 am Hügel ohne Namen "Hill without a name" is the last of the 4 missions.
:lol: :wink: It's really not clear why I need water ski stormtroopers that are useless and can't fly.)) Also don't ever put mountain infantry on bicycles as they can't move fast enough in mountainous terrain (they should add mules or bulls).

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Well done Toby san I got a great impression from your work some of which I even had to worry about but in the end the samurai were defeated but they fought with dignity ) The rest is on the screenshots and thanks for the translation with it it's more clear what they want from me and what exactly is needed )

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 5:58 am
by Tobi72
Phcas wrote me that they would make some improvements. The Pak Mod team didn't expect anyone to create campaigns like Yamato. The new update will be great, lots of new units, transportation etc.


But you did a good job with the bombers and destroyed the gun well before the deadline.
If you liked it then I'm happy.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 6:28 am
by Tobi72
Yamato`39
Mission 1 completed..
ldj.png
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sgjk.png
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 6:29 am
by Tobi72
Mission 2 under test..
mdfj.png
mdfj.png (984.33 KiB) Viewed 1785 times

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 6:36 am
by bondjamesbond
Tobi72 wrote: Mon Sep 30, 2024 5:58 am Phcas wrote me that they would make some improvements. The Pak Mod team didn't expect anyone to create campaigns like Yamato. The new update will be great, lots of new units, transportation etc.


But you did a good job with the bombers and destroyed the gun well before the deadline.
If you liked it then I'm happy.

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At the railroad guns I started raids as soon as I took the airfield in the center ) ) So everything is cool and thanks that there is no one with a kalashnikov in the photo ))))
https://de.topwar.ru/80260-ohrana-vodno ... voyne.html
https://militera.lib.ru/docs/da/sb_na_g ... index.html
http://history.milportal.ru/sovetskaya- ... era-xasan/
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I am glad and grateful to the Pak team that they will add different units and objects Asian military theater ) Also I am very grateful to you my dear friend who started to make a full-fledged Asian company for the war in Europe for these years is already quite boring ) I hope new missions and chapters will not keep us waiting long !

https://alerozin.narod.ru/Hasan.htm

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https://visualhistory.livejournal.com/302021.html
Tobi72 wrote: Mon Sep 30, 2024 6:28 am Yamato`39
Mission 1 completed..
ldj.pngsgjk.png
Tobi72 wrote: Mon Sep 30, 2024 6:29 am Mission 2 under test..mdfj.png

Excellent )


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11 Soviet border guards against a company of Japanese: the battle for the height that ceased to be Bezymyannyaya Hill
https://dzen.ru/a/YkByiUcfInq1bK2j

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https://arseniev.org/story/vooruzhennyj ... an-1938-g/

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https://union.4bb.ru/viewtopic.php?id=1496&p=16#p125477

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 7:23 am
by serezha
Will the Yamato campaigns be limited to China or will they move to the Pacific Ocean from 1941?

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 7:37 am
by Tobi72
The Great Pacific will be the next installment in the Yamato Campaign series, except for Pearl Habor, which has been sufficiently covered.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 7:46 am
by serezha
Let's put the question differently. The current campaign cycle in China will last until 1945 and will not affect the Pacific Ocean?

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 7:51 am
by bondjamesbond
Tobi72 wrote: Mon Sep 30, 2024 7:37 am The Great Pacific will be the next installment in the Yamato Campaign series, except for Pearl Habor, which has been sufficiently covered.

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Right comrade everything should end like this )))))


https://www.strategium.ru/forum/topic/1 ... nt-4000929
https://imtw.ru/topic/80053-new-pak-mod ... try2973082

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 8:22 am
by Tobi72
They will run in parallel, i.e. after Y'40/41 I will turn to the Pacific first and after 1-2 Pacific campaigns I will continue in China where I left off. We'll see how that develops.

I want to bring some variety to the campaign series. New regions, new units, new enemies....usw

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 1:10 pm
by Tobi72
Right comrade everything should end like this )))))


https://www.strategium.ru/forum/topic/1 ... nt-4000929
https://imtw.ru/topic/80053-new-pak-mod ... try2973082
[/quote]
Banzai.png
Banzai.png (10.16 KiB) Viewed 1657 times

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 1:21 pm
by RobertCL
Hi Tobi,

It would be fantastic if in Yamato 39, you could deliver the red dot for Japan and the blue dot for China we can see here on your latest map view.
It could be easily installed (and removed) via GSME. It brings more immersion in game than German markings knowing the player stands in Asia.
Or you keep the PaK mod untouched, this is the current option.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Posted: Mon Sep 30, 2024 3:03 pm
by Tobi72
RobertCL wrote: Mon Sep 30, 2024 1:21 pm Hi Tobi,

It would be fantastic if in Yamato 39, you could deliver the red dot for Japan and the blue dot for China we can see here on your latest map view.
It could be easily installed (and removed) via GSME. It brings more immersion in game than German markings knowing the player stands in Asia.
Or you keep the PaK mod untouched, this is the current option.

Hi Robert,
I can add it, but I do not guarantee that it will work.