Re: Tides of Conquest Late Medieval campaign, turn 4, 1312 CE
Posted: Mon Feb 05, 2024 12:27 am
Thank you Nijis for organizing this.
One suggestion is the Tides of Conquest to FOG content ratio.
One suggestion is to have many mini turns on the strategic layer for each round of battles.
For example, battles are on a 5 year cycles, while there are 4 intermediate governing turns to make strategic decisions. I like to see the results of those choices, but we barely got to see anything come to fruition. I've had some fun auto resolving and playing it solitaire style just to slowly push those Empire values to where I want it.
Thanks everyone for the great games, loved this.
One suggestion is the Tides of Conquest to FOG content ratio.
One suggestion is to have many mini turns on the strategic layer for each round of battles.
For example, battles are on a 5 year cycles, while there are 4 intermediate governing turns to make strategic decisions. I like to see the results of those choices, but we barely got to see anything come to fruition. I've had some fun auto resolving and playing it solitaire style just to slowly push those Empire values to where I want it.
Thanks everyone for the great games, loved this.