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Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Tue Aug 25, 2020 12:52 pm
by phcas

- x00023_Panzer_III_L_PaK38.png (76.15 KiB) Viewed 4312 times

- x00025_Flammpanzer_III_M.png (77.73 KiB) Viewed 4312 times

- x00130_Panzer_III_E.png (76.01 KiB) Viewed 4312 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Tue Aug 25, 2020 1:05 pm
by guille1434
Of course, all my advice about more/less brightness and contrast apply when the base icon is more or less "evenly" colored (i.e. when all its parts do not present a great difference in darkness).
Having said this, one detail I did not like about vanilla game tank icons is that in general they lower parts (tracks, wheels, etc...) are very dark compared to the upper parts. In order to correct this, the only way is to re-make the lower part of the icon in a more detailed and lighter way, to make the whole more evenly toned. This problem, in my opinion, cannot be fixed by darkening or lightening the whole icon.
In any case, you can apply the "more lightness" function just to the tracks of the tank figure by selecting just this part of the graphic and leaving the rest of the icon with its original darkness/lightness value. There is no need to make two icons (one dark and anoherf one lighter) and then cuttin and pasting the different parts. This, when considering the number of icons to modify, makes the whole task an enormous work.
As an example, here is a reworked version of the Pz IVF-2 icon.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Tue Aug 25, 2020 1:52 pm
by guille1434
Another useful tip:
When I am going to use the same camo skin file on several different base icons, I find useful to prepare a "gradient" od different files from the same basic skin file, making them gradually lighter/darker from the basic skin. This is because some base icons looks better than others when applied slightly darker/lighter variations of ths same camo skin. So, it is a question of trial and error to find the best looking icon.

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Tue Aug 25, 2020 2:32 pm
by phcas
Thanks for vthe advices Guille and Yves

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Tue Aug 25, 2020 9:47 pm
by Ballermann
Hello.
I've got a question, to the new beautiful German tanks.
Are they only available in camouflage colors?
Or as an alternative in the vanilla version?
(I personally prefer the vanilla version

).
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Tue Aug 25, 2020 10:04 pm
by nono hard et heavy
Ballermann wrote: ↑Tue Aug 25, 2020 9:47 pm
Hello.
I've got a question, to the new beautiful German tanks.
Are they only available in camouflage colors?
Or as an alternative in the vanilla version?
(I personally prefer the vanilla version

).
Hello Ballermann.
3 examples created with DCS. Skins provides by Kondi. Historical. Not historical : tiger with wehrmacht40hannut land.
Greetings.
Bruno

- Tiger_I_normandy44_land.png (42.62 KiB) Viewed 4197 times

- Tiger_I_wehrmacht40hannut_land.png (40.59 KiB) Viewed 4197 times

- Tiger_I_wehrmacht43_land.png (42.26 KiB) Viewed 4197 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Tue Aug 25, 2020 11:52 pm
by guille1434
Some more tigers... The Tiger I Ausf.E (late production) with all-metal wheels and AA machine gun, in a varuety of color schemes...

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Thu Aug 27, 2020 6:36 am
by phcas

- x00023_BefehlPanzer_III_D1_KwK36.png (32.14 KiB) Viewed 4053 times

- x00090_Munitionspanzer_III_J.png (30.96 KiB) Viewed 4053 times

- x00020_Pionierpanzer_III_J.png (31.58 KiB) Viewed 4053 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Thu Aug 27, 2020 1:32 pm
by nono hard et heavy
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Fri Aug 28, 2020 5:23 am
by phcas
nono hard et heavy wrote: ↑Thu Aug 27, 2020 1:32 pm
Skins free.
x00020_Pionierpanzer_III_J_Camo Standard 2-DUSTY.png
x00023_BefehlPanzer_III_D1_KwK36_Camo Standard 2-DUSTY.png
x00090_Munitionspanzer_III_J_Camo Standard 2-DUSTY.png
Very nice

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.46
Posted: Fri Aug 28, 2020 11:50 am
by AKRebel
__________________________________________________________________________________________________________
New update see first post
https://www.slitherine.com/forum/viewto ... 61#p793561
__________________________________________________________________________________________________________
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Fri Aug 28, 2020 12:53 pm
by phcas

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- x00130_Sdkfz_9_10t_Kran.png (72.45 KiB) Viewed 3857 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Fri Aug 28, 2020 1:55 pm
by Latro
I believe the correct term is Werkstatt or Werkstattzug. Plural is Werkstätte.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Sun Aug 30, 2020 3:12 pm
by phcas

- Preview.jpg (77.46 KiB) Viewed 3619 times

- Ventura.png (237.98 KiB) Viewed 3619 times
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Mon Aug 31, 2020 9:55 am
by nono hard et heavy
Hello.
I think the Commander of the 8 Armee XIII Korps is Maximilian von Weichs not Osterkamp (Herbert). Source : wikipedia German Order of Battle invasion of Poland.
Greetings.
Bruno
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Wed Sep 02, 2020 5:39 am
by phcas
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Sat Sep 05, 2020 5:05 am
by phcas
Latro wrote: ↑Fri Aug 28, 2020 1:55 pm
I believe the correct term is Werkstatt or Werkstattzug. Plural is Werkstätte.
Your right we go for Werkstätte
Thanks
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Sat Sep 05, 2020 5:10 am
by phcas
nono hard et heavy wrote: ↑Mon Aug 31, 2020 9:55 am
Hello.
I think the Commander of the 8 Armee XIII Korps is Maximilian von Weichs not Osterkamp (Herbert). Source : wikipedia German Order of Battle invasion of Poland.
Greetings.
Bruno
Thanks it's on the to do list
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Sat Sep 05, 2020 1:37 pm
by Anduril
phcas wrote: ↑Sat Sep 05, 2020 5:05 am
Latro wrote: ↑Fri Aug 28, 2020 1:55 pm
I believe the correct term is Werkstatt or Werkstattzug. Plural is Werkstätte.
Your right we go for Werkstätte
Thanks
This is incorrect. Plural is Werkstätte
n.
Quelle(scroll to Grammatik):
https://www.duden.de/rechtschreibung/Werkstatt
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.47
Posted: Sun Sep 06, 2020 5:20 pm
by Latro
Anduril wrote: ↑Sat Sep 05, 2020 1:37 pm
This is incorrect. Plural is Werkstätte
n.
Ah, so it is.
Werkstätte seems to be the Austrian form of Werkstatt.