Page 112 of 112
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Wed Sep 10, 2025 12:25 am
by Imeror
Nearly 10 years after the first version, the mod is still updated
That's what we call "dedication".
We can now speculate about the upcoming news

Re: Modern Conflicts 2.15 (RELEASED)
Posted: Wed Sep 10, 2025 1:41 am
by bondjamesbond
Akkula wrote: ↑Tue Sep 09, 2025 10:17 pm
Hello guys
In the coming weeks I will be posting an important announcement about the future of Modern Conflicts
Even though I am being quite silent these months, I have been working hard on the project.
So, stay tuned and check this post from time to time. Exciting news are coming
Best regards,
Akkula out.
Very intriguing, but we'll wait for news.
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Wed Sep 10, 2025 10:02 am
by Tobi72
Akkula wrote: ↑Tue Sep 09, 2025 10:17 pm
Hello guys
In the coming weeks I will be posting an important announcement about the future of Modern Conflicts
Even though I am being quite silent these months, I have been working hard on the project.
So, stay tuned and check this post from time to time. Exciting news are coming
Best regards,
Akkula out.
Thank you very much for your hard work and perseverance on this mod

, and for giving us the opportunity to realize our own ideas and projects with it.

I’m already looking forward to your next update. Kind regards
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Wed Sep 10, 2025 3:29 pm
by outofspace1
A new NATO vs. Russia campaign? Plus new units?
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Sat Sep 27, 2025 8:04 pm
by Akkula
Hello guys!
I have an important announcement to make regarding the future of Modern Conflicts.
First: from today onward, the mod development is
officially over. This means that I will not work on the mod anymore. It has been a fun experience for these last 9 years, but recently I felt that I needed to step up the project.
So, I am very excited to announce that Modern Conflicts is evolving into an independent
GAME. No more mod, but an stand alone game on its own

Yup, quite ambitious maybe, but right now I am motivated to move down this path.
Secondly: I invite you all to visit and join the
Modern Conflicts Forum:
https://modernconflicts.freeforums.net/
You will find me as
Stormbringer (my proper nickname, Akkula was a silly one from the past).
There, you will find everything related to the Modern Conflicts project.
See you there guys.
Best regards,
Akkula (Stormbringer)
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Sun Sep 28, 2025 5:02 am
by bondjamesbond
Akkula wrote: ↑Sat Sep 27, 2025 8:04 pm
Hello guys!
I have an important announcement to make regarding the future of Modern Conflicts.
First: from today onward, the mod development is
officially over. This means that I will not work on the mod anymore. It has been a fun experience for these last 9 years, but recently I felt that I needed to step up the project.
So, I am very excited to announce that Modern Conflicts is evolving into an independent
GAME. No more mod, but an stand alone game on its own

Yup, quite ambitious maybe, but right now I am motivated to move down this path.
Secondly: I invite you all to visit and join the
Modern Conflicts Forum:
https://modernconflicts.freeforums.net/
You will find me as
Stormbringer (my proper nickname, Akkula was a silly one from the past).
There, you will find everything related to the Modern Conflicts project.
See you there guys.
Best regards,
Akkula (Stormbringer)
I admit it's not expected, but it's very satisfying ! Good luck and all blessings may the muse never leave you !!!!
https://openpanzer.itch.io/panzermarshal
https://www.strategium.ru/forum/topic/1 ... nt-4146800
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Sun Sep 28, 2025 8:43 am
by Imeror
Akkula wrote: ↑Sat Sep 27, 2025 8:04 pm
So, I am very excited to announce that Modern Conflicts is evolving into an independent
GAME. No more mod, but an stand alone game on its own

Yup, quite ambitious maybe, but right now I am motivated to move down this path.
It was an "Exciting news", indeed !
Modern Conflicts was too big to just stay a mod
I guess that start a full game will allow you to bypass some problem with Panzer Corps : like the limit of nations or add new unit types.
I have a few questions before switching to the dedicated forum :
- Since you start a whole new game : will previous campaigns already already in your mod will be "port" to be playable again or will we have only "fresh" content ?
- I fear to already know the answer, but there will be a way to port custom scenarios or campaigns into the new scenario editor ?
I'll follow you into this new adventure

Re: Modern Conflicts - ANNOUNCEMENT!
Posted: Sun Sep 28, 2025 10:12 am
by Tobi72

- cft.png (274.64 KiB) Viewed 487 times
Congratulations on your project – I’m keeping my fingers crossed for you.
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Sun Sep 28, 2025 11:30 am
by bondjamesbond
Imeror wrote: ↑Sun Sep 28, 2025 8:43 am
Akkula wrote: ↑Sat Sep 27, 2025 8:04 pm
So, I am very excited to announce that Modern Conflicts is evolving into an independent
GAME. No more mod, but an stand alone game on its own

Yup, quite ambitious maybe, but right now I am motivated to move down this path.
It was an "Exciting news", indeed !
Modern Conflicts was too big to just stay a mod
I guess that start a full game will allow you to bypass some problem with Panzer Corps : like the limit of nations or add new unit types.
I have a few questions before switching to the dedicated forum :
- Since you start a whole new game : will previous campaigns already already in your mod will be "port" to be playable again or will we have only "fresh" content ?
- I fear to already know the answer, but there will be a way to port custom scenarios or campaigns into the new scenario editor ?
I'll follow you into this new adventure

Most likely it will not be a separate game, but Modern Conflicts Standalone Mod sewn into the game itself ) Unless of course our master has learnt to reprogram games and hack their engines )
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Sun Sep 28, 2025 1:52 pm
by Imeror
bondjamesbond wrote: ↑Sun Sep 28, 2025 11:30 am
Most likely it will not be a separate game, but Modern Conflicts Standalone Mod sewn into the game itself ) Unless of course our master has learnt to reprogram games and hack their engines )
On Stormbringer announcement post, I see something like "I can tell you that at the moment I working on the game's core and terrain graphics" or "a completely new game from scratch"... Quotes that may me think that its not just a standalone mod but a totally different game that will just reuse some assets that already exist.
I'll need to think how to link my custom campaigns between two different games now, it's going to be a real mess for me
I'm not complaining, of course

On the contrary, I can't wait to see what's new in the game. If it is, as I understand it, an independent game, I'm sure there will be plenty of new mechanics that Panzer Corps doesn't allow.
I hope we will have something playable in 2026 !
Re: Modern Conflicts 2.15 (RELEASED)
Posted: Sun Sep 28, 2025 7:17 pm
by bondjamesbond
Imeror wrote: ↑Sun Sep 28, 2025 1:52 pm
bondjamesbond wrote: ↑Sun Sep 28, 2025 11:30 am
Most likely it will not be a separate game, but Modern Conflicts Standalone Mod sewn into the game itself ) Unless of course our master has learnt to reprogram games and hack their engines )
On Stormbringer announcement post, I see something like "I can tell you that at the moment I working on the game's core and terrain graphics" or "a completely new game from scratch"... Quotes that may me think that its not just a standalone mod but a totally different game that will just reuse some assets that already exist.
I'll need to think how to link my custom campaigns between two different games now, it's going to be a real mess for me
I'm not complaining, of course

On the contrary, I can't wait to see what's new in the game. If it is, as I understand it, an independent game, I'm sure there will be plenty of new mechanics that Panzer Corps doesn't allow.
I hope we will have something playable in 2026 !
For example, fronts and capture of territories as it is Order of Battle - World War II ) Well, as they say, we'll live - we'll see )
https://boosty.to/gzm
https://www.strategium.ru/forum/topic/9 ... eneral-мод
Re: Modern Conflicts - ANNOUNCEMENT!
Posted: Mon Sep 29, 2025 8:48 am
by outofspace1
I don't want to sound boring, but if the mod uses mechanics from Slitherine, won't the publisher block the development of the mod as a separate game?
Re: Modern Conflicts - ANNOUNCEMENT!
Posted: Tue Sep 30, 2025 1:56 am
by bondjamesbond