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Re: Ideas for Panzer Corps 2
Posted: Fri Jun 26, 2020 6:51 pm
by uzbek2012
Music and sounds this well if still real battlefield and movement technology ) BUT as return historical swastika ( I not fan Nazism but love realism and historicity ) let even under aid mods times censorship prohibits ? )
viewtopic.php?t=30687
Re: Ideas for Panzer Corps 2
Posted: Sat Jun 27, 2020 6:50 pm
by Retributarr
42 maps that explain World War II
https://www.vox.com/2014/11/13/7148855/ ... rld-war-ii
10 Alternative World War II Plans That Would Have Changed History
https://listverse.com/2013/09/17/10-alt ... d-history/
An Allied Invasion One Year Earlier Than D-Day
[Ret:] "Side-Note": I am quit sure that most of the 'Amphibious-Landing-Craft' that were being produced... were being allocated to the 'Pacific-Theatre', therefore!... it is very likely that there would not have been enough available landing craft to attempt an earlier invasion of Europe.
North African Campaign (1940-1943)
http://www.historyofwar.org/articles/ca ... rican.html
Operation Mercury: The German Invasion of Crete, 20 May-1 June 1941
http://www.historyofwar.org/articles/battles_crete.html
Re: Ideas for Panzer Corps 2
Posted: Sat Jun 27, 2020 9:00 pm
by BaronVonWalrus
Retributarr wrote: ↑Wed Jun 24, 2020 6:13 pm
"ADMIRAL3 "... 'Join-The-Crowd!'... I myself and many others have voiced very much the same disgust regarding the dismal 'Sound-Quality'... for the 'Units' in the Game!.
The
'Immersion-Level' and relished enjoyment that we seek to capture... by trans-sending into the past... to... in essence... "Time-Travel" as it were to try to
'Re-Live those moments in History' is somewhat sadly diminished by something simple... as
"the lack of appropriate Sound-Quality" for the
'Game-Units'... to put us into that surreal WWII "Atmosphere".
I'm sure the licensing costs for the below would be prohibitive, but you could trawl YouTube for this sort of thing, make a playlist and run it in the background? But yes, I love the "overkill" explosions you sometimes get when a unit is blown into component atoms by a particularly devastating attack.....a suitably big sound effect would be great
https://www.youtube.com/watch?v=0tw3g88JtWA
(Not a dodgy link - Red Army Choir singing Ej Uhnem)
Re: Ideas for Panzer Corps 2
Posted: Sat Jun 27, 2020 9:48 pm
by Retributarr
BaronVonWalrus wrote: ↑Sat Jun 27, 2020 9:00 pm
But yes,
I love the "overkill" explosions you sometimes get when a unit is blown into component atoms by a particularly devastating attack.....
a suitably big sound effect would be great
https://www.youtube.com/watch?v=0tw3g88JtWA
(Not a dodgy link - Red Army Choir singing Ej Uhnem)
I agree!!!... what's-more... is that a while back I was watching a 't.v. program'... where a 'Pak-?' was being demonstrated... using 'Live-Ammunition'. When it was fired... the... very-sharp loud Anti-Tank-Gun "Crakk-Sound" was just unbelievably ear-shattering. Not only that... but because of where the Gun was emplaced... also the 'Force' of the "Gun-Fire/Flash"... created quite a sizeable 'Dust-Cloud' past the barrel of the Gun
So!... Yes!!!... there is a lot that can be done with the units in the Game to enhance their visual-attributes and distinctiveness.
Re: Ideas for Panzer Corps 2
Posted: Wed Jul 01, 2020 10:04 pm
by scorehouse
bonus points for sinking ships especially the battleships, heavy cruisers, Carriers( thinking Invincible Norway? just like the 25% discount trait u can select for Infantry and tanks, the same for the other unit types especially Aircraft. significant/mega ammo/supply dumps when captured award bonus points and even equiptment of some type. Special Heros for Aircraft only such as double attack damage for fighters, dive bomber tank specialist, for heavy bombers double defense when attacked by fighters and a Bombardier Hero that increases accuracy and suppression. thanks
Re: Ideas for Panzer Corps 2
Posted: Thu Jul 02, 2020 5:56 pm
by uzbek2012
scorehouse wrote: ↑Wed Jul 01, 2020 10:04 pm
bonus points for sinking ships especially the battleships, heavy cruisers, Carriers( thinking Invincible Norway? just like the 25% discount trait u can select for Infantry and tanks, the same for the other unit types especially Aircraft. significant/mega ammo/supply dumps when captured award bonus points and even equiptment of some type. Special Heros for Aircraft only such as double attack damage for fighters, dive bomber tank specialist, for heavy bombers double defense when attacked by fighters and a Bombardier Hero that increases accuracy and suppression. thanks
Ships should be able to fend off air attacks then, and submarines should be able to dive )
http://www.globalwarnews.ru/nadvodnye-k ... 33966.html
https://arsenal-info.ru/b/book/3216181146/10
Re: Ideas for Panzer Corps 2
Posted: Thu Jul 02, 2020 5:56 pm
by uzbek2012
scorehouse wrote: ↑Wed Jul 01, 2020 10:04 pm
bonus points for sinking ships especially the battleships, heavy cruisers, Carriers( thinking Invincible Norway? just like the 25% discount trait u can select for Infantry and tanks, the same for the other unit types especially Aircraft. significant/mega ammo/supply dumps when captured award bonus points and even equiptment of some type. Special Heros for Aircraft only such as double attack damage for fighters, dive bomber tank specialist, for heavy bombers double defense when attacked by fighters and a Bombardier Hero that increases accuracy and suppression. thanks
Ships should be able to fend off air attacks then, and submarines should be able to dive )
http://www.globalwarnews.ru/nadvodnye-k ... 33966.html
https://arsenal-info.ru/b/book/3216181146/10
Re: Ideas for Panzer Corps 2
Posted: Thu Jul 02, 2020 9:35 pm
by dalfrede
uzbek2012 wrote: ↑Thu Jul 02, 2020 5:56 pm
Ships should be able to fend off air attacks then, and submarines should be able to dive )
Submarines can dive.
They lose ZOC, get Camo, increase in Defense stats.
It's Sub vs Sub_surface in the equip file
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 04, 2020 8:20 am
by Matyna
I think Romania should get Polish P.37B and P.23B planes as it had them in numbers and used them on Eastern front. When they get P11, why not these 2 also?
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 04, 2020 11:11 am
by uzbek2012
Matyna wrote: ↑Sat Jul 04, 2020 8:20 am
I think Romania should get Polish P.37B and P.23B planes as it had them in numbers and used them on Eastern front. When they get P11, why not there 2 also?
So they also got tanks that crossed their border when they ran away from Poland ) what should I add?
"34 Polish tanks were included in the Romanian armed forces."
https://www.diary.ru/~TrashTanker/p166297941.htm?oam
http://ipolk.ru/blog/rusistoria/39315.html
http://www.wio.ru/tank/romania.htm
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 04, 2020 11:48 am
by Matyna
They already have those, as from those tanks they only used Renault R35. Anothers maybe for training or have been scraped, never heard about them being used in combat.
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 04, 2020 2:14 pm
by uzbek2012
Matyna wrote: ↑Sat Jul 04, 2020 11:48 am
They already have those, as from those tanks they only used Renault R35. Anothers maybe for training or have been scraped, never heard about them being used in combat.
Mouse and Is -3 also did not fight but they are )
http://www.xliby.ru/transport_i_aviacij ... _09/p2.php
Polish " seven»
https://warspot.ru/4040-polskaya-semyorka

First tank ACE of World war II (6 photos)
https://fishki.net/1591563-pervyj-tanko ... rovoj.html
Online site translator
http://www.prof-translate.ru/index2.php
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 04, 2020 4:33 pm
by Matyna
I know, but they havent been used by Romania, that is what i wanted to say. But hey if they want to add them to them, i dont see a problem.
Yeah, first tank Ace of WW2, Polish tanker Orlik and his TKS 20mm, shame we only have MG version right now in game, but i hope they will add 20mm one as tank destroyer in AO 1939.
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 04, 2020 7:36 pm
by uzbek2012
Matyna wrote: ↑Sat Jul 04, 2020 4:33 pm
I know, but they havent been used by Romania, that is what i wanted to say. But hey if they want to add them to them, i dont see a problem.
Yeah, first tank Ace of WW2, Polish tanker Orlik and his TKS 20mm, shame we only have MG version right now in game, but i hope they will add 20mm one as tank destroyer in AO 1939.
This is a conspiracy they specifically do not make a tankette with a 20 mm gun that the poles would not win the WWII
http://www.wio.ru/galgrnd/ww2cz.htm
Re: Ideas for Panzer Corps 2
Posted: Fri Jul 17, 2020 3:50 pm
by Horseman
Just a thought for an operation for the future (assuming they're not all already mapped out...)
The Panzer General/corps series always ends with an invasion of America as the Ahistorical "yay we won the war" campaign path.....
How about something different.
I (like I'm sure many others) tend to gloss over the fact that I've just helped Germany win WW2.....you know I AM the good guy right?
How about a Germany civil war to end the campaign? Might be something interesting/different?
Just a random Friday afternoon thought after sorting out close to 100 screen shots.
Re: Ideas for Panzer Corps 2
Posted: Fri Jul 17, 2020 6:59 pm
by Kerensky
Horseman wrote: ↑Fri Jul 17, 2020 3:50 pm
Just a thought for an operation for the future (assuming they're not all already mapped out...)
The Panzer General/corps series always ends with an invasion of America as the Ahistorical "yay we won the war" campaign path.....
How about something different.
I (like I'm sure many others) tend to gloss over the fact that I've just helped Germany win WW2.....you know I AM the good guy right?
How about a Germany civil war to end the campaign? Might be something interesting/different?
Just a random Friday afternoon thought after sorting out close to 100 screen shots.
As long as the game is not allowed to have Nazis, the game can also not be allowed to fight against Nazis. That particular door swings both ways.
Re: Ideas for Panzer Corps 2
Posted: Fri Jul 17, 2020 7:13 pm
by Horseman
Kerensky wrote: ↑Fri Jul 17, 2020 6:59 pm
Horseman wrote: ↑Fri Jul 17, 2020 3:50 pm
Just a thought for an operation for the future (assuming they're not all already mapped out...)
The Panzer General/corps series always ends with an invasion of America as the Ahistorical "yay we won the war" campaign path.....
How about something different.
I (like I'm sure many others) tend to gloss over the fact that I've just helped Germany win WW2.....you know I AM the good guy right?
How about a Germany civil war to end the campaign? Might be something interesting/different?
Just a random Friday afternoon thought after sorting out close to 100 screen shots.
As long as the game is not allowed to have Nazis, the game can also not be allowed to fight against Nazis. That particular door swings both ways.
You know what? I didn't even consider that! Fair point though.
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 18, 2020 4:43 pm
by uzbek2012
No one bothers to add the plot the unthinkable where the allies and remnants of the Reich attack the USSR !
https://en.wikipedia.org/wiki/Operation_Unthinkable
https://masterok.livejournal.com/1082369.html
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 18, 2020 4:48 pm
by Snake97644
I think the Western allies in PC1 had the option to launch "unthinkable", I am sure they get there when they do US/UK corps.
Re: Ideas for Panzer Corps 2
Posted: Sat Jul 18, 2020 4:58 pm
by Retributarr
I think that your idea is a 'Great-Idea!'... there is no-problem with it at all!. The 'Problem-Is'... is that so much else is going on development-wise... [They are Very-Busy] that the few resources that are available at all can't be diverted to this possibility yet.
Persist!... Persist!... Persist!... don't give up!... keep updating this idea with perhaps some of your own. Start the 'Kettle' boiling... and others will join in to either... 'Shoot-You-Down-In-Flames' [IE: Flambé... de uzbek2012 ]... or they will add and also possibly expand or improve your fresh concepts!.
Never!... Never!... give up... "There is a time and a place for everything under the Sun".