Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.45
Posted: Sun Jun 28, 2020 1:27 pm
But should the grand campaign be playable with this mode? I remember lt joker was using it in his youtube videos.
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https://forum.slitherine.com/
This is a question for the mod developer team here on the forum... however, I doubt it...Ursulet wrote: Sun Jun 28, 2020 1:27 pm But should the grand campaign be playable with this mode? I remember lt joker was using it in his youtube videos.
With my steam installation, it works!Ursulet wrote: Sun Jun 28, 2020 1:27 pm But should the grand campaign be playable with this mode? I remember lt joker was using it in his youtube videos.
Hello Raider,raider45 wrote: Sun Jun 28, 2020 2:07 pm Hello Phcas & AKRebels,
I started again in Poland with the new update.
Here are some things revised. Nice that the existing scenarios are constantly being revised
I can buy 2 new Core units, thats nice.
I get 3 core supply units? ok, but I can’t really use them yet?
An example, i take the Opel 6700A supply truck to the supply hex near Krakow. Now he's there for 2 rounds and I can't use the toggle button?
It is the same with the ammunition tank and gasoline transport (CORE), I also drive them to a ammunition / fuel hexes, there is no message and no prestige?
The German Script after taking Lodz is wrong!?
Lodz kapituliert ... Die Kapitulation von Lodz bringt uns dem Warschauer General näher?! weiter so
Near the City of Radom, i attack whit a Storm Trooper Pionier Unit a minefield and after the unsuccesful attack the Game hangs?
ok, now i enjoy your work again and i´ll get back.
Just to learn more about it, when you say "it" works, what do you mean?asuser wrote: Sun Jun 28, 2020 2:38 pmWith my steam installation, it works!Ursulet wrote: Sun Jun 28, 2020 1:27 pm But should the grand campaign be playable with this mode? I remember lt joker was using it in his youtube videos.
With the copied folder solution on another partition it was unsuccessful, the GC disappeared within the menu "More campaigns".
I've saved GC 42 (an old savegame from 2017, last time I played PC) with core troops and play now GC 42/43 West with import these saved core troops.
All of these troops are now mostly from the PAK Units file.
Next time I will test, if I can load and play an updated map package (Briefings, reworked maps, big maps) from the full version.
Hello Raider,raider45 wrote: Sun Jun 28, 2020 4:31 pm Hi AKRebels,
the problem with the minefields occurs in several places on the map.
If I attack the minefields (str 20) with the pioneers first, the game hangs, if I attack with normal units first, then pioneers can attack normally.
Thanks Ursulet,
Hi guys,PeteMitchell wrote: Sun Jun 28, 2020 5:12 pmJust to learn more about it, when you say "it" works, what do you mean?asuser wrote: Sun Jun 28, 2020 2:38 pmWith my steam installation, it works!Ursulet wrote: Sun Jun 28, 2020 1:27 pm But should the grand campaign be playable with this mode? I remember lt joker was using it in his youtube videos.
With the copied folder solution on another partition it was unsuccessful, the GC disappeared within the menu "More campaigns".
I've saved GC 42 (an old savegame from 2017, last time I played PC) with core troops and play now GC 42/43 West with import these saved core troops.
All of these troops are now mostly from the PAK Units file.
Next time I will test, if I can load and play an updated map package (Briefings, reworked maps, big maps) from the full version.
a) Do you mean you use an imported PAK core (i.e. army) to play the GC or
b) you can just develop a new core and there you can buy units from the PAK mod unit files while playing the GC?
Both. Because you overwrite the vanilla units with the nice PAK units you can do want you want.PeteMitchell wrote: Sun Jun 28, 2020 5:12 pm
Just to learn more about it, when you say "it" works, what do you mean?
a) Do you mean you use an imported PAK core (i.e. army) to play the GC or
b) you can just develop a new core and there you can buy units from the PAK mod unit files while playing the GC?
viewtopic.php?t=27158Ursulet wrote: Sun Jun 28, 2020 6:50 pm Thx guys. And what is this jsmge? A software for mods?
I havent had a computer for the last 8 years so i am a bit outdated.![]()
Hi guuzidi,guuzidi wrote: Thu Jun 25, 2020 2:06 pm
For my personal point of view, I hope for some new campaigns, even not so long and with smaller scale than "Big Scenarios". I know, we already have the GC, AC, SC, etc. but as far as I know, we've had no chance (in any mod), to play, e.g. French, Polish or Romanian campaign.
A pipe dream?![]()
Hello raider45raider45 wrote: Sun Jun 28, 2020 2:07 pm Hello Phcas & AKRebels,
I started again in Poland with the new update.
Here are some things revised. Nice that the existing scenarios are constantly being revised
I can buy 2 new Core units, thats nice.
I get 3 core supply units? ok, but I can’t really use them yet?
An example, i take the Opel 6700A supply truck to the supply hex near Krakow. Now he's there for 2 rounds and I can't use the toggle button?
It is the same with the ammunition tank and gasoline transport (CORE), I also drive them to a ammunition / fuel hexes, there is no message and no prestige?
The German Script after taking Lodz is wrong!?
Lodz kapituliert ... Die Kapitulation von Lodz bringt uns dem Warschauer General näher?! weiter so
Near the City of Radom, i attack whit a Storm Trooper Pionier Unit a minefield and after the unsuccesful attack the Game hangs?
ok, now i enjoy your work again and i´ll get back.
It's much work. It can be put in the option folder in the future but there is no time for that now.asuser wrote: Mon Jun 29, 2020 6:02 am Some questions to reworked small scenarios/maps:
Is it planned to "pimp up" these maps with additional graphics... for instance phcas made some nice street and borderline signs in earlier times?
Is it planned to translate some of the new hexfield signings like "Airfield" -> "Flugplatz" (German, also for Rus, Fr... ) or is it to much work?