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Re: [GJS_BA] Invasion
Posted: Wed Sep 05, 2012 3:40 pm
by random27
it s ok for me you can create battles
Re: [GJS_BA] Invasion
Posted: Wed Sep 05, 2012 5:04 pm
by GottaLove88s
No worries Granfali... These things happen... you make better maps than the rest of us put together, lol... Accepted the Bois and force selected... This looks a tough one!

Re: [GJS_BA] Invasion
Posted: Wed Sep 05, 2012 5:06 pm
by k9mike
Good luck Jon...go get'em...

Re: [GJS_BA] Invasion
Posted: Fri Sep 07, 2012 8:03 am
by GottaLove88s
@Granfali
Was thinking about future maps, if the Allies can win some of our current battles... Will the Allies always get a deploy phase before our first move?
Will it be possible for us to deploy our forces much deeper into the map for defence games?... The current system has worked so far, because as our map designer extraordinaire, it's easy for you to setup defence forces that make sense for the Germans... and, I confess, finding your defenders always comes as a (nasty) surprise for us (especially your 88s... extreme gnashing of teeth, lol!!

).
But if you're designing the defences for the Allies... they're unlikely to be where we want them, and they're not going to be a surprise for you... A "deep deploy" phase, prior to our first move, would solve that...
What do you think? What's the solution?

Re: [GJS_BA] Invasion
Posted: Fri Sep 07, 2012 3:16 pm
by Granfali
British always setup (defending or attacking). Allied privileges...

Re: [GJS_BA] Invasion
Posted: Fri Sep 07, 2012 4:01 pm
by GottaLove88s
Interesting discovery... for me at least, hehe... is that units can deploy to anywhere that they can "see"... and this can be increased by temporarily raising SetTileLOS...
viewtopic.php?f=105&t=37179#p350331
Re: [GJS_BA] Invasion
Posted: Fri Sep 07, 2012 4:03 pm
by GottaLove88s
Granfali wrote:British always setup (defending or attacking). Allied privileges...

Thanks G, that's clear (and generous!

). are your spanish friends going to join you playing germans? it seems unfair on you to design all of the maps, and play all of the games too...
GL88
Re: [GJS_BA] Invasion
Posted: Fri Sep 07, 2012 4:26 pm
by Granfali
GottaLove88s wrote:Interesting discovery... for me at least, hehe... is that units can deploy to anywhere that they can "see"... and this can be increased by temporarily raising SetTileLOS...
viewtopic.php?f=105&t=37179#p350331
Have you got that script GL88? We can introduce it in GJS. It's a shame BA doesn't allow both sides to deploy (please Pip!!!).
GottaLove88s wrote:Granfali wrote:British always setup (defending or attacking). Allied privileges...

Thanks G, that's clear (and generous!

). are your spanish friends going to join you playing germans? it seems unfair on you to design all of the maps, and play all of the games too...
GL88
While I have enough time I will try to play all battles, if in the future I can not play (family, work...) we'll seek alternatives.
Re: [GJS_BA] Invasion
Posted: Sat Sep 08, 2012 6:50 pm
by morge4
Granfail, my PC rebooted during out last turn. I am going ot have to replay. Please let me know if you want me to do something different.
I have sent you an email also.
Al
Re: [GJS_BA] Invasion
Posted: Sun Sep 09, 2012 2:58 pm
by Granfali
Don't worry, these things happens. I assume all of us are gentlemen and don't use cheats.
Re: [GJS_BA] Invasion
Posted: Sun Sep 09, 2012 4:43 pm
by Granfali
6PM Bayeux British attack
Battle finished. Map taken by german side. 69/50 withdraws.
Casualities
Germans - 914/352
1Marder III
4 Stug III
2 Inf
1 FT
1 PzShreck
6 Engineer
British - 69/50
3 Shermans
2 Bren
3 Engineers
1 Piat
4 Infantry
2 Scout
Re: [GJS_BA] Invasion
Posted: Sun Sep 09, 2012 6:18 pm
by GottaLove88s
Granfali wrote:6PM Bayeux British attack
Battle finished. Map taken by german side. 69/50 withdraws.
@Granfali, Since 231/50 just moved to Creully... where does 69/50 withdraw to? Thaon or Porte en Bessin? Do we have a choice, or is it decided by a formula?
Gracias Herr Generale!

Re: [GJS_BA] Invasion
Posted: Mon Sep 10, 2012 10:45 am
by GottaLove88s
Granfali wrote:GottaLove88s wrote:Interesting discovery... for me at least, hehe... is that units can deploy to anywhere that they can "see"... and this can be increased by temporarily raising SetTileLOS...
viewtopic.php?f=105&t=37179#p350331
Have you got that script GL88? We can introduce it in GJS.
Tadaa!! Your wish is my command, seƱor...
Here's the code to modify deployment areas (kind courtesy of rf900's genius!

).
Copy the attached ZIP into the GJS\Scenarios folder... Unzip and rename each copy for the battles that we will play, eg. gjs_caen_07pm.BSF
You don't need to change any of the text inside the file, just create a new one for each battle. Easy as pi.
Allies will be able to deploy in the full 30x40 defence area for that map. At the moment, it's set to show all tiles from 16,16 (x,y) to 45,55, during the deployment phase, but you can easily modify what we can see, by changing the values in the x and y loops...
** BEWARE ** If you place any German units in that 30x40 deployment zone, we would be able to see them.
Re: [GJS_BA] Invasion
Posted: Mon Sep 10, 2012 10:46 am
by GottaLove88s
Granfali wrote:It's a shame BA doesn't allow both sides to deploy (please Pip!!!).
AGREED! BA really needs some way to permit both sides of MP games to deploy...
Re: [GJS_BA] Invasion
Posted: Mon Sep 10, 2012 2:28 pm
by Granfali
GottaLove88s wrote:Granfali wrote:6PM Bayeux British attack
Battle finished. Map taken by german side. 69/50 withdraws.
@Granfali, Since 231/50 just moved to Creully... where does 69/50 withdraw to? Thaon or Porte en Bessin? Do we have a choice, or is it decided by a formula?
Gracias Herr Generale!

17-WITHDRAW
After the match, side with fewest flag points must withdrawn to any adjacent own area, towards area from which attacked or towards its supply source (left edge for the Germans, right edge for the British) without incurring in advantage situation because of the withdrawn movement. If withdrawal could not be done by incurring in overstack, BG will be dissolved.
Since the only own area adjacent is Creully but is ocupped by 231/50, 69/50 is forced to dissolve.
GottaLove88s wrote:Here's the code to modify deployment areas (kind courtesy of rf900's genius!

).
Thanks rf900's, we'll try to introduce this in the next turn.

Re: [GJS_BA] Invasion
Posted: Mon Sep 10, 2012 2:39 pm
by GottaLove88s
Granfali wrote:GottaLove88s wrote:@Granfali, Since 231/50 just moved to Creully... where does 69/50 withdraw to? Thaon or Porte en Bessin? Do we have a choice, or is it decided by a formula?
Rulebook wrote:17-WITHDRAW
After the match, side with fewest flag points must withdrawn to any adjacent own area, towards area from which attacked or towards its supply source (left edge for the Germans, right edge for the British) without incurring in advantage situation because of the withdrawn movement. If withdrawal could not be done by incurring in overstack, BG will be dissolved.
Since the only own area adjacent is Creully but is ocupped by 231/50, 69/50 is forced to dissolve.
Because the battle was in Bayeux, and Morge is withdrawing from there, can't he withdraw to Porte en Bessin... instead of being dissolved?
Re: [GJS_BA] Invasion
Posted: Mon Sep 10, 2012 2:41 pm
by GottaLove88s
Granfali wrote:GottaLove88s wrote:Here's the code to modify deployment areas (kind courtesy of rf900's genius!

).
Thanks rf900's, we'll try to introduce this in the next turn.

YAY! That's great news... Gracias Sr.G
ps. let me know if you have any problems implementing this. I've just tried it in Fast & Sneaky MP and Ortona MP and it works nicely...
Re: [GJS_BA] Invasion
Posted: Mon Sep 10, 2012 2:48 pm
by Granfali
GottaLove88s wrote:Granfali wrote:GottaLove88s wrote:@Granfali, Since 231/50 just moved to Creully... where does 69/50 withdraw to? Thaon or Porte en Bessin? Do we have a choice, or is it decided by a formula?
Rulebook wrote:17-WITHDRAW
After the match, side with fewest flag points must withdrawn to any adjacent own area, towards area from which attacked or towards its supply source (left edge for the Germans, right edge for the British) without incurring in advantage situation because of the withdrawn movement. If withdrawal could not be done by incurring in overstack, BG will be dissolved.
Since the only own area adjacent is Creully but is ocupped by 231/50, 69/50 is forced to dissolve.
Because the battle was in Bayeux, and Morge is withdrawing from there, can't he withdraw to Porte en Bessin... instead of being dissolved?
Port en Bessin is a german area, so it is not an "own" area. If that happens a side can conquer areas through withdraws.
Re: [GJS_BA] Invasion
Posted: Mon Sep 10, 2012 2:55 pm
by GottaLove88s
Granfali wrote:GottaLove88s wrote:@Granfali, Do the mini flags on the sector map have any implications on supply lines or routes of withdrawal... or no impact at all?
No impact.
Original post ->
viewtopic.php?f=87&t=36734&start=140#p347840
August 29th, 16.20
Hola Granfali, This is probably a language thing and maybe I didn't explain my question clearly enough, but I did double check this before we decided our moves. On the basis of the unambiguous answer, I assumed 100% that we would be able to safely withdraw to Porte en Bessin if we lost in Bayeux. The only sector where we believed we were taking a "no chance of withdrawal" risk was Bois de Bavent... hence my refusal of your, at the time, generous ceasefire proposal... Unfortunately, I had no option but to fight to the last...
Since there was some confusion, could you permit Morge to withdraw to Gold
this time and this time only? And there will be no doubt in anybody's mind for next time. No excuses.
Sorry about our confusion...

Re: [GJS_BA] Invasion
Posted: Mon Sep 10, 2012 3:03 pm
by Granfali
GottaLove88s wrote:Since there was some confusion, could you permit Morge to withdraw to Gold this time and this time only? And there will be no doubt in anybody's mind for next time. No excuses.
Sure mate, np.