Thread title: HELP!! Game seems too hard. And other critique
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I thought the same when I bought PC2 a couple of months ago, but I regarded it as a CHALLENGE and kept coming back to call out the AI rather then let it beat me, and eventually managed to get on top, great fun..

Somebody once asked the Italian cycling champion Fausto Coppi what the key to winning was, and he replied "Ride a bike, ride a bike, ride a bike"
Same with wargaming, if we keep on playing and playing and playing we'll eventually know the game inside out and can devise cunning plans to win.
For example here's a screenshot (for noobs) of a random mission I played recently, the German AI hurled a big panzer attack at my Brits down the red arrow, but I easily held them off with just 3- repeat 3- infantry units (white circles) and one 6-pdr portee AT gun (blue circle).
Two of my inf are in cities and the other one is in mountains, but the German armour was very reluctant to attack any of them because it knew that inf in cover have a massive defensive advantage. Also, the AT unit backup made the panzers chicken out of attacking the inf in the city too.
Nowadays I have to use house rules to give the AI some help.
Hey devs- in a future update can you introduce an option into the random generator that allows us to choose terrain density Light/Medium/Heavy so that for example we could choose Light to simulate the open Russian steppes, Medium for typical rolling countryside such as Normandy, and Heavy for such places as the Ardennes?
