Re: Pike Re-Balance Workshop
Posted: Tue Mar 31, 2020 8:01 pm
- Except that we don't have any evidence of that happening. The written record at least is pretty clear that pikes are extremely difficult to penetrate from the front. It took some significant rough terrain at Pydna to disrupt the phalanx as it pushed the legion back. Which makes it more like the danger to pikes was extended melee contact with enemy units, rather than the initial rush. This is the opposite of what usually happens in the game currently, where the pikes are - most - vulnerable to impact foot at impact, but then usually cruise to victory in the long run (all things being equal).Neutrino_123 wrote: ↑Tue Mar 31, 2020 7:25 pm I like the impact advantage of impact foot vs. pikes. This could represent the impact foot taking advantage of minor imperfections in the pike formation or rough patches below the scale of entire tiles.
I'm not sure if bronze shield reservests should have a higher quality rating than average, though. Silver shields should definitely be above average, but "superior" should then be for really dedicated long-term professional units.
I support a reduction in the size of pike units, though. In some battles, the pike army was similar size to the opponents army, but they didn't seem to have an overly high worry of being outflanked (without some unique even occuring), which I believe is strong evidence that the pikes would occasionally fight in less deep formations.
- Silver Shields in Seleucid times were definitely long term professional units. The Royal Guard was under arms at all times. The Seleucids and Antigonids in particular used the Royal Guard for regular military missions against small scale foes. They would definitely count as Superior in the game's context. As for the Bronze Shield Reservists, they're Above Average because they would have had a significant mixture of relatively recent Silver Shield graduates. The relatively large Silver Shield corps of the Diadochi kingdoms, a function of their wealth and political system, was unique in the Greek world at that time. A centralized royal guard of such a size, that also regularly cycled through the military settler system, was expensive, but had some solid advantages. Were the Ptolemies on par with the Seleucids and Antigonids as time went on? Probably not, but that can be discussed later.
- Similarly, I'd also argue that Mercenary Hoplites should lose their mobility bonus and instead be upgraded to Above Average since they should have a quality advantage over your normal citizen hoplite.
- Yup, agree with your last point. My own hypothesis is that the 16x16 syntagma advanced to battle with gaps of a several feet between each file of 16 men. These gaps would allow the skirmisher screen to withdraw through prior to melee. Then, when ready to make the final advance, the last 8 men in each file would step to the right (or left) and then march forward. This would immediately decrease the syntagma depth, increase the density, and maintain the frontage. The final advance would be relatively short to maintain cohesion. Keeping the gaps between the files during the initial advance would give it flexibility and the ability to avoid annoying obstacles. We already know that larger gaps could form in the phalanx to absorb things like chariots. So yeah, they marched at 16x16, but fought at 32x8.