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Re: Big Infantry Units

Posted: Wed Dec 04, 2019 9:11 am
by Paul59
Odenathus wrote: Wed Dec 04, 2019 2:24 am I don't know anything about sf4 models and alpha textures but if you just use paint.net (a free app) you can open - say - the Colonela in Unit Textures then simply erase the pikes, save it and you're there. Same with Keils, etc. You can see an example in Borodino, or most of the other Napoleonic battle scenarios.
That's interesting, I don't use Paint.Net, but I assume it's Delete tool must erase the Alpha layer at the same time as the main visible texture, otherwise I cannot understand how that would work.

Re: Big Infantry Units

Posted: Thu Dec 12, 2019 9:01 am
by rbodleyscott
StuccoFresco wrote: Wed Dec 04, 2019 7:02 am Oh, well, I suppose I can try it but making them invisible worked too. ^^
Do we get to see a screenshot?

Re: Big Infantry Units

Posted: Fri Dec 13, 2019 8:28 am
by StuccoFresco
They are visible in the upper right corner of the first image, there: viewtopic.php?f=299&t=95480&start=20