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Re: suggestion : more RALLIED UNITS with events on the battlefield ?

Posted: Sun Sep 08, 2019 5:22 pm
by Cunningcairn
76mm wrote: Sun Sep 08, 2019 1:34 pm
Cunningcairn wrote: Sun Sep 08, 2019 10:53 am I certainly don't think the ability for troops to rally should be enhanced. Is there a historical precedent?
While I agree with you that units that have already broken should not be easier to rally, I do think that certain circumstances should allow units which are about to break to rally (actually regain cohesion) more easily. History is replete with instances of wavering troops suddenly inspired by some event to hold their ground, etc.

Hence my suggestion that if a fragmented/disrupted unit with negligible odds of success (1-5%) somehow wins anyway, they should instantly regain cohesion or at least receive a large cohesion bonus in the next rally phase. There has been a lot of talk on this forum about how often units break because of various random circumstances, but I think the argument also applies to units regaining cohesion...
Yes I like the sound of that. Makes sense.

Re: suggestion : more RALLIED UNITS with events on the battlefield ?

Posted: Mon Sep 09, 2019 5:45 am
by General Shapur
I'm interested to know if there is actually any chance of major changes to rallied units ever happening. Is it simply too hard for the developers to approach this from a coding sense or is it a mandatory bit of the game play that is not really up for discussion. What happens in the design process to make a big change like this?

Re: suggestion : more RALLIED UNITS with events on the battlefield ?

Posted: Tue Sep 10, 2019 7:33 am
by rbodleyscott
It would be fairly easy to change if we decided to do it. We have not been convinced by the arguments so far.

Re: suggestion : more RALLIED UNITS with events on the battlefield ?

Posted: Sun Sep 29, 2019 11:15 am
by GBISSET
Maybe it would be good to have a slider that gives a range of rally levels, and we can customize the game (at least for solo players)