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Re: UK Special Service units
Posted: Tue Dec 04, 2018 4:19 pm
by terminator
Erik2 wrote: ↑Mon Dec 03, 2018 9:58 am
Not a bug, but I wonder why the British Special Service need resources to perform a sneak attack.
A knife doesn't cost that much
Other special actions cost the same price: put mines, blow up a bridge.
Thai Police :
There is a problem with the
animations of
Thai Police and
Thai Heavy Police.
Re: UK Special Service units
Posted: Tue Dec 04, 2018 8:34 pm
by Erik2
terminator wrote: ↑Tue Dec 04, 2018 4:19 pm
Erik2 wrote: ↑Mon Dec 03, 2018 9:58 am
Not a bug, but I wonder why the British Special Service need resources to perform a sneak attack.
A knife doesn't cost that much
Other special actions cost the same price: put mines, blow up a bridge.
Thai Police :
There is a problem with the
animations of
Thai Police and
Thai Heavy Police.
Yes, but it takes far more resources to blow a bridge than wield a knife...
Re: Unit Issues 7.1.4
Posted: Tue Dec 04, 2018 9:06 pm
by LNDavoust
You could argue that preparing the operation with antelation, bribing the local guards, getting the equipment to move in the terrain,... cost resources independiently that the weapon the commands uses.
Re: Unit Issues 7.1.4
Posted: Wed Dec 05, 2018 2:01 am
by GabeKnight
LNDavoust wrote: ↑Tue Dec 04, 2018 9:06 pm
You could argue that preparing the operation with antelation, bribing the local guards, getting the equipment to move in the terrain,... cost resources independiently that the weapon the commands uses.
Agree. And those operations are always prepared perfectly, so that your troops never take damage in return...

Re: Unit Issues 7.1.4
Posted: Wed Dec 05, 2018 9:36 am
by terminator
Tunneling missing to certain
German Infantry units :
- German Infantry '40
- German Infantry '41
- German Infantry '44
Animations :
-
Volkssturm : panzerfaust not the best animation (
http://www.slitherine.com/forum/viewtop ... 40#p758553)
-
German Infantry '43 : Grenade or Panzerfaust ? (
http://www.slitherine.com/forum/viewtop ... 40#p758640)
Re: Unit Issues 7.1.4
Posted: Wed Dec 05, 2018 1:29 pm
by GabeKnight
terminator wrote: ↑Wed Dec 05, 2018 9:36 am
Tunneling missing to certain
German Infantry units :
I'm not saying that it shouldn't be added/fixed, but is there actually one scenario out there, stock or custom, utilizing that trait in some way?
Re: Unit Issues 7.1.4
Posted: Wed Dec 05, 2018 4:24 pm
by CoolDTA
Never heard of that trait. I wonder if it is there because of the original Pacific campaigns but was never implemented.
Re: Unit Issues 7.1.4
Posted: Wed Dec 05, 2018 4:40 pm
by GabeKnight
CoolDTA wrote: ↑Wed Dec 05, 2018 4:24 pm
Never heard of that trait. I wonder if it is there because of the original Pacific campaigns but was never implemented.
It was implemented, and it works. Maybe the AI actually uses it (Okinawa, for example), but unseen by the player because of the FOW?

- Screenshot 672.jpg (583.82 KiB) Viewed 3456 times
Re: Unit Issues 7.1.4
Posted: Wed Dec 05, 2018 5:11 pm
by CoolDTA
Sorry, I meant implemented in the official content so that it is actually used. But thanks for the example - it is very good.

There are tunnel entrances in several scenarios but I don't remember ever seeing any AI unit using them. Despite the FOW there are many times when player's units are close enough to see what is going on. I do remember thinking more than once why all these tunnels when they are never used.
Re: Unit Issues 7.1.4
Posted: Thu Dec 06, 2018 12:20 pm
by Halvralf
StuG III B, D & E and Stuh 42 has the Anti-Tank trait but end up as tanks instead.
Re: UK Special Service units
Posted: Thu Dec 06, 2018 2:25 pm
by Erik2
terminator wrote: ↑Tue Dec 04, 2018 4:19 pm
Erik2 wrote: ↑Mon Dec 03, 2018 9:58 am
Not a bug, but I wonder why the British Special Service need resources to perform a sneak attack.
A knife doesn't cost that much
Other special actions cost the same price: put mines, blow up a bridge.
Thai Police :
There is a problem with the
animations of
Thai Police and
Thai Heavy Police.
Added to bug db
Re: Unit Issues 7.1.4
Posted: Thu Dec 06, 2018 2:27 pm
by Erik2
Re: Unit Issues 7.1.4
Posted: Thu Dec 06, 2018 2:29 pm
by Erik2
Halvralf wrote: ↑Thu Dec 06, 2018 12:20 pm
StuG III B, D & E and Stuh 42 has the Anti-Tank trait but end up as tanks instead.
Added to bug db
Re: Unit Issues 7.1.4
Posted: Thu Dec 06, 2018 2:40 pm
by terminator
Erik2 wrote: ↑Thu Dec 06, 2018 2:29 pm
Halvralf wrote: ↑Thu Dec 06, 2018 12:20 pm
StuG III B, D & E and Stuh 42 has the Anti-Tank trait but end up as tanks instead.
Added to bug db
And you forget the Sturmpanzer IV and the Sturmtiger (Anti-Tank trait but Tanks). In contrast Wirbelwind and Ostwind are real Anti-Tanks

Re: UK Special Service units
Posted: Mon Dec 10, 2018 8:01 pm
by GabeKnight
terminator wrote: ↑Tue Dec 04, 2018 4:19 pm
Thai Police :
There is a problem with the
animations of
Thai Police and
Thai Heavy Police.
What's the problem exactly?
Re: UK Special Service units
Posted: Mon Dec 10, 2018 10:57 pm
by terminator
GabeKnight wrote: ↑Mon Dec 10, 2018 8:01 pm
terminator wrote: ↑Tue Dec 04, 2018 4:19 pm
Thai Police :
There is a problem with the
animations of
Thai Police and
Thai Heavy Police.
What's the problem exactly?
Finally no problem (I had to edit the file effectSequences in error)

Re: Unit Issues 7.1.4
Posted: Tue Dec 11, 2018 5:25 pm
by terminator
Re: Unit Issues 7.1.4
Posted: Wed Dec 12, 2018 3:10 pm
by terminator
Not a real Bug, but an oversight perhaps ?
Captured units generally have the following characteristic :
Limited Replacement.
Ex M4A2 Sherman :

- Capture d’écran (9).jpg (82.41 KiB) Viewed 3259 times
Italian units serving in the German army do not have this characteristic :
- AB 43 (2259)
- Semovente M43 da 105/25 (2201)
- Carro Armato P26/40 (2260) :

- Capture d’écran (9b).jpg (74.68 KiB) Viewed 3259 times
But I'm not sure whether that’s intentional or not

Re: Unit Issues 7.1.4
Posted: Wed Dec 12, 2018 3:49 pm
by bebro
terminator wrote: ↑Wed Dec 12, 2018 3:10 pm
Italian units serving in the German army do not have this characteristic :
- AB 43 (2259)
- Semovente M43 da 105/25 (2201)
- Carro Armato P26/40 (2260) :
Those were not captured in the same sense as others. Certain Ita equipment was taken over into German service 1943.
(IIRC some stuff was even kept in production for that purpose).
Taiyō-class escort carrier
Posted: Sat Dec 15, 2018 4:40 pm
by Erik2
This CVE carrier is mistakenly listed as a CV carrier in the updates.
The name should also be spelled similar to the Kongō (and other vessels).

- Taiyo.jpg (20.73 KiB) Viewed 3215 times
Added to bug db.