Hi all!
The list of provinces with armies and terrains is ready and has been published, so that we are now able to start the game.
As you will note I’ve introduced in it two armies of the Immortal Fire expansion (Etruscan and Achaemenid) that will become available the 5th of december. Presuming that we are going to buy it the only problem is that we will have to wait 3 days before launching attacks from or against the independent provinces to which they are attached (if someone is not going to buy the DLC he will use atropatene instead of achaemenid and umbrian instead of etruscan).
In order to render the campaign more playable I’ve made some final arrangements, taking also care of your suggestions.
The map has been slightly revisited in order to amend some eponymous and geographical mistakes and also to avoid that two nations were directly bordering with each other at the beginning of the campaign. This means that Parthia and Bactria are a little smaller, with two pronvices instead of three but given the set of rules this in no way impares the chances of winning, not depending the VP on the number of home provinces owned when starting the game. Moreover in this way every nation will have more space in which expand before entering in contact with other players.
In order to introduce some element of uncertainty about assets like academies, temples and sanctuaries and also because it seemed useless to foresee random events regarding fleets when there are nations that have no maritime provinces some of the random events are changed as follows:
21-30 / Earthquake / 1 fortification destroyed (if present) in a province chosen by the player
31–40 / Storm / 1 fleet sunk (if present) in a province chosen by the player
61-70 / Defensive Efforts / 1 fortification built in a province chosen by the player
71-80 / Naval Efforts / 1 fleet assembled in a province chosen by the player
becomes
21-30 / Earthquake / academies and temples destroyed if present or sanctuaries downgraded to temples
31–40 / Adminstrative Mismanagment / road destroyed if present or trade routes downgraded to paved roads
61-70 / Cultural Efforts / academies and temples built if not still present or temples upgraded to sanctuaries
71-80 / Commercial Efforts / paved roads built if not still present or paved roads upgraded to trade routes
The commander not only of a parthian but also of a numidian, libyan, arab, skythian and saka army, whether if attacked or attacking in an agricultural or desert province, may force the opponent who leads an army that's not included in the same aforementioned armies to play an escort baggage train module with him as the attacker.
The conquering of provinces determined by a land or amphibious attack always gives the winner 30 talents, so to make it more rewarding.
On page 1 of this thread you’ll find some updated template that will show the evolution of the campaign.
"The Map" shows the revised map.
The “Short list of actions & benefits” will be useful to recap what’s really important without reading all the rules (but I still reccomend to look at them in order to prevent avoidable mistakes).
“The Summary Chart” will take note of the actual situation of each player.
“The actions and events track” will record every move of the players and the random events affecting them and also show the actual map.
“The “List of independent province Commanders” will be used to determine in alphabetical order which of the players will have the duty to lead and independent province attacked by another player.
All the players are now allowed to make their moves.
Good luck everybody hoping to cross the swords on the battlefield with each of you!
