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Re: FoG:AM v3 Lost Lists

Posted: Wed Nov 15, 2017 9:03 pm
by nikgaukroger
Intothevalley wrote: Thanks for the clarification, really useful - sorry to keep on but do you have an idea what is done with v1 lists that have compulsory poor troops - are the numbers kept the same, or is the minima/maxima reduced - I'm thinking about the Early Zhou list but I think this situation might apply to a few others as well. Should previously poor troops be changed to average?
Compulsory Poor troops are quite rare, but there is one other case I can think of off the top of my head - Three Kingdoms, etc. that will appear in Book 2. That was fairly simple as it has a chunk of Average troops in the Core Troops section that were not compulsory so a reasonable minimum was added to them. Same could be applied to the Zhou, possibly increasing the number of Average infantry allowed. Making sure the compulsory Poor are in BGs with an 8 base minimum helps with filler issues.

Re: FoG:AM v3 Lost Lists

Posted: Thu Nov 16, 2017 9:26 am
by RobKhan
Hi Nik,

The list looks interesting, but sadly "lost". Do you really mean that the core troop MF can throw javelins? Usually in FoG (I haven't seen 3 yet) only LF and LH shoot with Javelins. But you are consistent with this in ht eAllies list too.
If we allow MF to throw javelins, in V2 they cannot use second rank dice and no Impact shooting.

Cheers
Rob

Re: FoG:AM v3 Lost Lists

Posted: Thu Nov 16, 2017 9:44 am
by nikgaukroger
RobKhan wrote:Hi Nik,

The list looks interesting, but sadly "lost". Do you really mean that the core troop MF can throw javelins? Usually in FoG (I haven't seen 3 yet) only LF and LH shoot with Javelins. But you are consistent with this in ht eAllies list too.
If we allow MF to throw javelins, in V2 they cannot use second rank dice and no Impact shooting.

Cheers
Rob

In the original lists there are quite a few MF in "Blood and Gold" with the Javelins shooting capability so it has been there from the start of FoG:AM - although it was only really considered when B&G was being done. Quite a few have been added to the new lists to MF who only has the Light Spear capability (but not all).

Shooting for MF with the javelins capability was 1 dice per 2 bases IIRC - I assume it is the same in v3.

Certainly no Impact phase support shooting and that was never intended or desired - again, as far as I know that hasn't changed.

Re: FoG:AM v3 Lost Lists

Posted: Thu Nov 16, 2017 1:08 pm
by Intothevalley
nikgaukroger wrote:Same could be applied to the Zhou, possibly increasing the number of Average infantry allowed. Making sure the compulsory Poor are in BGs with an 8 base minimum helps with filler issues.
So at the moment for the Eastern Zhou there are 12-64 bases of dagger-axe men and supporting archers, of which 0-24 are average drilled (with the option to be armoured) and 8-48 poor undrilled. Would it be reasonable to change this to:

1) 8-48 average drilled and 0-24 poor undrilled OR
2) 0-24 average drilled, 8-48 average undrilled, 0-24 poor undrilled OR
3) 0-24 average drilled, 8-48 poor undrilled, 0-24 average undrilled.

Or would some other combination be more appropriate?

Many thanks for your continued input!

Re: FoG:AM v3 Lost Lists

Posted: Thu Nov 16, 2017 1:50 pm
by nikgaukroger
Intothevalley wrote:
nikgaukroger wrote:Same could be applied to the Zhou, possibly increasing the number of Average infantry allowed. Making sure the compulsory Poor are in BGs with an 8 base minimum helps with filler issues.
So at the moment for the Eastern Zhou there are 12-64 bases of dagger-axe men and supporting archers, of which 0-24 are average drilled (with the option to be armoured) and 8-48 poor undrilled. Would it be reasonable to change this to:

1) 8-48 average drilled and 0-24 poor undrilled OR
2) 0-24 average drilled, 8-48 average undrilled, 0-24 poor undrilled OR
3) 0-24 average drilled, 8-48 poor undrilled, 0-24 average undrilled.

Or would some other combination be more appropriate?

Many thanks for your continued input!
I'll knock out a "what I would have drafted" version tonight - probably the easiest way to explain :mrgreen:

Re: FoG:AM v3 Lost Lists

Posted: Thu Nov 16, 2017 7:11 pm
by nikgaukroger
I'd have drafted something along these lines.

Image

Image

Image

Re: FoG:AM v3 Lost Lists

Posted: Thu Nov 16, 2017 9:23 pm
by Intothevalley
Thanks very much for this Nik, the amendments seem to make sense and might persuade my local opponents to allow me to use this unofficial list!

Re: FoG:AM v3 Lost Lists

Posted: Mon Mar 19, 2018 3:48 pm
by abivor
Hi Nik
This thread is starting to fill those unfortunate holes..... I'm glad you have done the Neo Babylonians. Any chance for the earlier Babylonian armies? Hammurabi maybe, or the Kassites, or all those rebellions against the Assyrians?
Also, is there a rule of thumb one could use to expand up an 'allies only' list to a full list?
Keep up the good work!

Nigel Phillips

Re: FoG:AM v3 Lost Lists

Posted: Mon Mar 19, 2018 8:54 pm
by nikgaukroger
abivor wrote:Hi Nik
This thread is starting to fill those unfortunate holes..... I'm glad you have done the Neo Babylonians. Any chance for the earlier Babylonian armies? Hammurabi maybe, or the Kassites, or all those rebellions against the Assyrians?
Remind me which lists these were originally. In Lost Scrolls?

Also, is there a rule of thumb one could use to expand up an 'allies only' list to a full list?
Not really I'm afraid.

Re: FoG:AM v3 Lost Lists

Posted: Thu Mar 22, 2018 3:32 pm
by abivor
Hi Nik
I’m banging on about Babylon because for centuries it seems to me it was the power around which all others revolved, especially Assyria.
In the previous FoG lists the early Babylonian state, famously that of Hammurabi, was in Lost Scrolls being one form of the Amorite Kingdoms list. Shockingly the Kassites didn’t get a list despite their centuries of domination of Mesopotamia. In some ways the repeated revolts against Assyria could be seen as Kassite successors eventually developing into Neo Babylonians. You have to go back to DBM book 1 list 21 to get a list.

Thanks

Nigel

Re: FoG:AM v3 Lost Lists

Posted: Thu Mar 22, 2018 8:38 pm
by nikgaukroger
Well I think the Amorite would be something like this:

Image

Image


Lists for external allies might need doing.

Re: FoG:AM v3 Lost Lists

Posted: Thu Mar 22, 2018 11:48 pm
by abivor
Somewhere in central Iraq the ghost of Hammurabi smiles

Re: FoG:AM v3 Lost Lists

Posted: Mon May 28, 2018 10:03 pm
by FOGwargames
Why is it only this list that has Mob with a minimum of 10 bases whereas every other list that includes Mob has 8-12 bases. Obviously an another error in this list which is not consistent.