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Re: CTGW.EXE crash in MP

Posted: Thu Mar 23, 2017 1:35 pm
by nehi
Robotron wrote:Is the entry hex for the Baltic convoy blocked by naval units?

Which scenario are you playing?
just now happened the same to me

Log date: 2017-03-23 14:18:09
[14:18:09][7744]Steam not running
[14:18:56][7744]Unable to read game settings. Using defaults.
[14:19:00][7744]Renderer: AMD Radeon HD 7560D version: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
[14:19:00][7744]Commander: The Great War(v 1.6.6)
[14:19:00][7744]Audio device used: OpenAL Soft
[14:19:00][7744]Loading main script
[14:19:00][7744]Loading app script
[14:19:01][7744]App version:1.6.6
[14:19:01][7744]Today is: 23.3.2017
[14:19:30][9740]Starting PBEM game. Id: 364803 nehi vs jb1022
[14:19:35][9740]Game instance downloaded, moving on
[14:19:37][9740]Invalid railroad from: KRISTIANA
[14:21:08][7744]Invalid railroad from: KRISTIANA

1914 scenario, turn 6, me as entente, it keeps crushing during replaying opponents turn
(ive looked in ai game, first german convoy just entered the game near west africa)

i smell ipader (1.64) on other side

update (good call):
jb1022 wrote:Sorry, I'm playing on a iPad. I guess that's why it's crashing . the game is crap on the iPad.

Re: CTGW.EXE crash in MP

Posted: Thu Mar 23, 2017 6:22 pm
by Robotron
Who is hosting the game? If you are hosting the game are you sure you are using a clean 1.6.6 installation (no modding done)?

Re: CTGW.EXE crash in MP

Posted: Thu Mar 23, 2017 11:33 pm
by nehi
Robotron wrote:Who is hosting the game? If you are hosting the game are you sure you are using a clean 1.6.6 installation (no modding done)?
hes the host, but when u r talking about...

when i was hosting for another ipader for sure, he couldnt even finish first turn as cp

it was tyros friend tocool

Re: CTGW.EXE crash in MP

Posted: Fri Mar 24, 2017 2:10 am
by tyro
Wrong name nehi but yes my friend did have that rather large problem of the game not letting him play cp

Re: CTGW.EXE crash in MP

Posted: Fri Mar 24, 2017 2:11 am
by tyro
whoops I meant entente

Re: CTGW.EXE crash in MP

Posted: Fri Mar 24, 2017 8:49 am
by nehi
tyro wrote:whoops I meant entente
ok, maybe im wrong, ive looked into email, but there is not side in it

one side was totally unplayable

even i hosted the game... crossplatform 1.64 vs 1.66 is just doomed

Re: CTGW.EXE crash in MP

Posted: Mon May 08, 2017 6:28 am
by Ranger9000
I'm getting this error now too. Log report below

Log date: 2017-05-07 23:20:19
[23:20:19][10928]Running Steam build
[23:20:21][10928]Unable to read game settings. Using defaults.
[23:20:22][10928]Renderer: Intel(R) HD Graphics 4000 version: 4.0.0 - Build 9.17.10.2857
[23:20:22][10928]Commander: The Great War(v 1.6.6)
[23:20:22][10928]Audio device used: OpenAL Soft
[23:20:22][10928]Loading main script
[23:20:22][10928]Loading app script
[23:20:22][10928]App version:1.6.6
[23:20:22][10928]Today is: 7.5.2017
[23:20:33][10952]Starting PBEM game. Id: 369552 Ranger9000 vs TheAmbiguousBriton
[23:20:35][10952]Game instance downloaded, moving on
[23:20:37][10952]Invalid railroad from: KRISTIANA
[23:21:05][10928]CHANCE/ROLL:38/402
[23:21:38][10928]Invalid railroad from: KRISTIANA
[23:21:42][10928]++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[23:21:42][10928]++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++STARTING GAME TURN # 13/DEC/1914
[23:21:42][10928]++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

I am using the Poltzblitz mod, but given it seems to be the same error as the others here I think it might be something else. Atm things are going very poorly for A-H and the Russians are right outside Budapest, the only thing I can see watching the replay (it crashes at the very end of the replay) is one of my Small Garrisons was retreated by the Russians, but instead of retreating to any of the neighbouring 2-3 empty tiles, it instead stays where it is and 'overlaps' the Russian unit.

Re: CTGW.EXE crash in MP

Posted: Mon May 08, 2017 6:28 am
by Ranger9000
(whoops double post, sorry, on bad net)

Though I can use it to attach a picture. Here's a screenshot of the unit overlapping in question. http://steamcommunity.com/sharedfiles/f ... =921585827

Re: CTGW.EXE crash in MP

Posted: Mon May 08, 2017 12:21 pm
by Robotron
@Ranger: Okay, so you are hosting the game on a PC and the bug is reproducible. What platform is your opponent using? The game is known to behave unstable when using cross-platform multiplayer.