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Re: OOB Modern demo

Posted: Wed Feb 01, 2017 12:19 pm
by Brazenman
H.Balck wrote:
"T-55A in action with Leopard 1A3"
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Re: OOB Modern demo

Posted: Wed Feb 01, 2017 8:40 pm
by Brazenman
H.Balck wrote:
"SFL-Haubitze 2S1"
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Re: OOB Modern demo

Posted: Thu Feb 02, 2017 6:59 pm
by Brazenman
H.Balck wrote:
T-55 AM2 included !
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Re: OOB Modern demo

Posted: Thu Feb 02, 2017 7:01 pm
by Brazenman
H.Balck wrote:
SFL-Haubitze 2S3
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Re: OOB Modern demo

Posted: Fri Feb 03, 2017 6:02 am
by Brazenman
H.Balck wrote:
"SPz BMP-1 SP1 and SP2 on map !"
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Re: OOB Modern demo

Posted: Fri Feb 03, 2017 8:03 pm
by Brazenman
H.Balck wrote:
Warzaw Pact Hoyerswerda class landing ship
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Re: OOB Modern demo

Posted: Sat Feb 04, 2017 5:46 am
by Brazenman
H.Balck wrote:
Ural 375E HQ units inluded ! Every Brigade have an HQ company with 30 supply support - the division have 50 supply support. But the supply lines are again most important.
The HQ are triggered - if all units of the formation are killed - the HQ come out of command and goes back from map.
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I will start with the same feature on my WW2 units towards march 2017.

Re: OOB Modern demo

Posted: Sat Feb 04, 2017 3:49 pm
by MikeAP
I would buy this.

Re: OOB Modern demo

Posted: Sat Feb 04, 2017 6:07 pm
by Brazenman
H.Balck wrote:
"MIM-23 HAWK"
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Re: OOB Modern demo

Posted: Sun Feb 05, 2017 4:48 pm
by Brazenman
H.Balck wrote:

Ural-377S Division HQ
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BTW - NVA 8th Motorized divsion is deployed on map.
I think - in 2-3 weeks - this scenario is ready - I need also the danish Jyske division, Us para regimet, spanish para regiment, UK para Brigade, Dutch tank brigade and UK tank brigade, soviet naval brigade (KI), polish para regiment (KI) and naval regiment and the 4 western german Homeland brigades, parts of the soviet motorized division (KI) and the soviet para divsion south of Hamburg (KI) - and all historical provided jets and helicopter units. In the campaign you can command only the NVA 5th army - all other units are KI. In the Multiplayer 4 vs 4 version all units are split in 1-Bundeswehr + 2-all allied troops against 3-NVA + 4-soviet and polish forces. Play time is 50 rounds = 5 days.

Re: OOB Modern demo

Posted: Sun Feb 05, 2017 8:19 pm
by Brazenman
H.Balck wrote:
"KrAZ-PMP Ponton Eng"
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"KrAZ-255B"
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Re: OOB Modern demo

Posted: Sun Feb 05, 2017 11:04 pm
by uzbek2012
Brazenman wrote:H.Balck wrote:

new screen - BW 1st General included !
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I set 2 Multiplayer scenarios OoB Peoples General Demo on OoB MP server against me.

download:
http://www.file-upload.net/download-122 ... G.zip.html

install:
1. Put this new upgrade "OoB Peoples General" in mod file OoB
2. scenario "OOB Peoples General MP Test" file in original scenario gamefile
3. Play against me on MP server ! Pass is: Peoples General


Pictures about modern action very good ) Tell me plan a full-fledged single company ?

This is a link to the fix until the last or is there a new version ?

Why your mod does not work when connected ?
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Re: OOB Modern demo

Posted: Mon Feb 06, 2017 11:17 am
by Brazenman
H.Balck wrote:
Most parts of the NVA 9th tank division on 1st map yet !
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Re: OOB Modern demo

Posted: Tue Feb 07, 2017 5:59 am
by Brazenman
H.Balck wrote:
"Commanders of the 8th MSD imagine..."
https://www2.pic-upload.de/img/32635860 ... anders.png
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Re: OOB Modern demo

Posted: Tue Feb 07, 2017 6:01 am
by Brazenman
uzbek2012

H.Balck wrote:

You have to put in my file "OoB Peoples General" in mod directory of the game ! Please not use the Generic mod enable programm - with this it dont run !!!

Newest version download:
https://www.file-upload.net/download-12 ... l.zip.html

There you can also take look at the upcoming 1st campaign scenario - "Schlacht um Schleswig Holstein".

Without some Multiplayer action I dont post no more here !

Re: OOB Modern demo

Posted: Tue Feb 07, 2017 10:25 am
by IainMcNeil
I'm sorry but H Balck is banned from this form and we do not permit reposting of his posts.

This thread is locked.

OoB Peoples General

Posted: Wed Feb 08, 2017 6:21 am
by Brazenman
Ok - after hard work - here is the first playable scenario - also the upcoming 1st campaign scenario.
40% of all scenario units standing on map - map is rougly ready - need fine tuning in 50% of all parts - many villages are not on map - I need also some time for addional US,UK, Dutch and danish vehicles for this map as reinforcement on north and south - also all western german homland brigades are not included yet - also the soviet and polish units are not dome yet. But the most NVA and Bundeswehr units are ready yet.

4 MP games are on server for test players - so please fight against me on both playable sides.
Problem against the KI is - sometimes it crash to desktop - but as MP scenario it works fine as hot seat on my computer.
I dont know, if the KI can not handle so much units - I reduced also all textures to an minimum , but after every 4-5 turns - game is crashed against the KI.
But BTW - the KI fights really hard !!!

So now - good luck and I wish you big fun with this little new expansion !

https://www.file-upload.net/download-12 ... s.zip.html

Re: OoB Peoples General

Posted: Wed Feb 08, 2017 3:00 pm
by bru888
I think this needs to stop. You saw that the other thread was closed with an explanatory message but now you have started a new thread. For whatever reason, the Artistocrats do not want this material to be publicized in their forum, and this wish should be respected. OOB and this forum belong to them and since they banned the fellow for whom you are posting, you should observe that and cease and desist. If you are an alias of that person, you should be banned again.

Re: OoB Peoples General

Posted: Wed Feb 08, 2017 3:20 pm
by Erik2
Ian has said in an email that it is OK to have a mod thread like this running, but there shall be no quoting H.Baclk's comments since he's banned from the forum.
Ian is keeping an eye on this and he will surely clamp down on anything breaking the forum rules.

It is not the content/mod in this thread tat was the cause of the ban, but some forum behaviour in teh past.
As of now, this current thread is valid.

Re: OoB Peoples General

Posted: Wed Feb 08, 2017 3:42 pm
by VPaulus
Erik wrote:It is not the content/mod in this thread tat was the cause of the ban, but some forum behaviour in teh past.
It's not from the past, it's a persistent and consistent bad behaviour.
So it's OK to post images and files, but... Brazeman needs to soft his writing style and avoid writing things like:
"Without some Multiplayer action I dont post no more here !"