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Re: Order of Battle: Blitzkrieg is OUT!

Posted: Fri Nov 11, 2016 4:54 pm
by AlbertoC
ptje63 wrote:As a die hard fan of Panzer General and Panzer Corps I must admit I am not familiar with the game/playstype of Order of Battle. I have seen the trailer, but it does not provide enough information for me to get an idea of how the game will be. Is it possible to play 2 or 3 turns in a scenario?
Is it correct the campaign only has the following scenarios?
Mlawa
Warsaw
Norway
Belgium
Fall Rot
Dunkirk
Yugoslavia
Greece
Minsk
Smolensk
Kiev
Moscow
It is correct, yes.

The base game, Order of Battle: World War II, is completely free to try. You can download it here: http://www.slitherine.com/products/516/ ... rld.War.II and it's 100% free.

You'll be able to play the tutorial (Boot camp) and the first scenario of each campaign we released, so you can get an idea of what type of game it is before you commit to a purchase.

Re: Order of Battle: Blitzkrieg is OUT!

Posted: Fri Nov 11, 2016 5:21 pm
by Erik2
The free version of OOB should allow you to play the first scenario of all campaigns, ie Mlawa in BlitzKrieg.
In my view, OOB is the best version of the Panzer General /Panzer Corps style of games.
(I got all the PzC campaigns btw).

Re: Order of Battle: Blitzkrieg is OUT!

Posted: Fri Nov 11, 2016 5:33 pm
by ptje63
AlbertoC wrote:
ptje63 wrote:As a die hard fan of Panzer General and Panzer Corps I must admit I am not familiar with the game/playstype of Order of Battle. I have seen the trailer, but it does not provide enough information for me to get an idea of how the game will be. Is it possible to play 2 or 3 turns in a scenario?
Is it correct the campaign only has the following scenarios?
Mlawa
Warsaw
Norway
Belgium
Fall Rot
Dunkirk
Yugoslavia
Greece
Minsk
Smolensk
Kiev
Moscow
It is correct, yes.

The base game, Order of Battle: World War II, is completely free to try. You can download it here: http://www.slitherine.com/products/516/ ... rld.War.II and it's 100% free.

You'll be able to play the tutorial (Boot camp) and the first scenario of each campaign we released, so you can get an idea of what type of game it is before you commit to a purchase.
:-) :-) :-) - I guess I know what I'll be doing this weekend ;-)

Re: Order of Battle: Blitzkrieg is OUT!

Posted: Fri Nov 11, 2016 8:17 pm
by bru888
ptje63 wrote:
AlbertoC wrote:
ptje63 wrote:As a die hard fan of Panzer General and Panzer Corps I must admit I am not familiar with the game/playstype of Order of Battle. I have seen the trailer, but it does not provide enough information for me to get an idea of how the game will be. Is it possible to play 2 or 3 turns in a scenario?
Is it correct the campaign only has the following scenarios?
Mlawa
Warsaw
Norway
Belgium
Fall Rot
Dunkirk
Yugoslavia
Greece
Minsk
Smolensk
Kiev
Moscow
It is correct, yes.

The base game, Order of Battle: World War II, is completely free to try. You can download it here: http://www.slitherine.com/products/516/ ... rld.War.II and it's 100% free.

You'll be able to play the tutorial (Boot camp) and the first scenario of each campaign we released, so you can get an idea of what type of game it is before you commit to a purchase.
:-) :-) :-) - I guess I know what I'll be doing this weekend ;-)
You will not be sorry, I bet. I went back to "Boot Camp" last night to start over again with the new Specialization Point System in place. I swear to goodness, three hours went by in a flash, even though knowing (or having come back to me) all the tutorial concepts and what happens in each scenario. Maybe I'm a "ooh, a shiny thingy" kind of guy, but I had fun all over again. :)

Re: Order of Battle: Blitzkrieg is OUT!

Posted: Sat Nov 12, 2016 1:02 am
by Mojko
adherbal wrote:
Don't want to be an obnoxious dick, but that does sound familiar. Very familiar.
And yet it is a different bug :roll:

Yours:

Code: Select all

NullReferenceException: Object reference not set to an instance of an object
  at AITasks.GoToHex.PrepareLongDistanceMove ...
The new one:

Code: Select all

NullReferenceException: Object reference not set to an instance of an object
at Pathfinding.GetMoveTowardsTarget ...
We are contantly adding significant new features and improvements to the game which requires lots of (complex) code changes. In an ideal world we'd be able to retest every single previous scenario several times, but in practice that's not feasible. So things are bound to slip through every now and then, all we can do is try to provide a fix as quickly as possible!
As a developer programmer I feel your pain man. Maintaining backwards compatibility on persistent data such as game saves or old scenarios can be very challenging. Sometimes you wish you could just delete all of the existing data of all users and have a clean start.

Re: Order of Battle: Blitzkrieg is OUT!

Posted: Tue Nov 22, 2016 9:48 am
by deafknight
As a long time addict of PZC, i tried it and find the gameplay very disturbing :)

what is the meaning of the numbers you you target an opponent? the losses? is there a tutorial or a video explaining the gameplay, because it's a great gap from pzc (which is a good thing, but i'm having issues to adapt)

Re: Order of Battle: Blitzkrieg is OUT!

Posted: Tue Nov 22, 2016 9:57 am
by VPaulus
@ deafknight
It's better if you put your questions in the Order of Battle forum:
http://www.slitherine.com/forum/viewforum.php?f=264